Player Matchup

Tsukuyomi
Tsukuyomi
The Belleh
Tsukuyomi
Level 274
God Stats
5W - 1L
1,619 SR
Queue Stats
110W - 95L
1,613 Elo+
Solo
Vamana
Vamana
TheGreatKryptox
Vamana
Level 135
God Stats
5W - 3L
1,618 SR
Queue Stats
118W - 127L
1,492 Elo+
Solo
Charybdis
Charybdis
existentialvoid
Charybdis
Level 143
God Stats
4W - 8L
1,378 SR
Queue Stats
250W - 259L
1,481 Elo+
Solo
Persephone
Persephone
thegodfett
Persephone
Level 148
God Stats
2W - 2L
1,619 SR
Queue Stats
151W - 156L
1,438 Elo+
Solo
Ishtar
Ishtar
williejay969
Ishtar
Level 124
God Stats
0W - 1L
1,339 SR
Queue Stats
14W - 25L
1,321 Elo+
Solo
Team Averages
Level 165
1,514 SR
1,469 Elo+

VS

Team Averages
Level 125
1,471 SR
1,480 Elo+
Gilgamesh
Gilgamesh
Kotabuki
Gilgamesh
Level 120
God Stats
3W - 6L
1,392 SR
Queue Stats
227W - 233L
1,460 Elo+
Solo
Scylla
Scylla
Moral
Scylla
Level 123
God Stats
1W - 0L
1,563 SR
Queue Stats
10W - 5L
1,371 Elo+
Solo
Anubis
Anubis
Rivalry88
Anubis
Level 128
God Stats
5W - 4L
1,396 SR
Queue Stats
227W - 217L
1,569 Elo+
Solo
Cerberus
Cerberus
phlips on it
Cerberus
Level 155
God Stats
16W - 11L
1,512 SR
Queue Stats
1,330W - 1,310L
1,556 Elo+
Solo
Vamana
Vamana
假发SSS
Vamana
Level 99
God Stats
13W - 11L
1,495 SR
Queue Stats
918W - 959L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
The Belleh
Tsukuyomi
19
9 / 6 / 6
11,555
889
16,635
14,341
5,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 6 / 9
10,567
813
14,855
17,516
14,216
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
existentialvoid
Charybdis
17
2 / 4 / 12
10,090
776
8,900
11,825
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
thegodfett
Persephone
17
5 / 6 / 8
10,593
815
11,267
13,151
5,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
16
3 / 9 / 8
9,917
763
5,838
14,959
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kotabuki
Gilgamesh
18
3 / 6 / 15
10,742
826
8,406
20,100
24,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Moral
Scylla
18
7 / 4 / 11
11,608
893
11,168
11,873
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Rivalry88
Anubis
20
8 / 3 / 14
12,684
976
23,111
16,040
10,938
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
phlips on it
Cerberus
15
2 / 5 / 15
9,763
751
9,417
18,173
23,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
假发SSS
Vamana
18
11 / 6 / 9
11,804
908
13,064
19,090
29,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
95
23
Kills
31
31
Deaths
24
43
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kotabuki
Gilgamesh
3
6
15
1.75
W
Scylla
Moral
Scylla
7
4
11
3.13
W
Anubis
Rivalry88
Anubis
8
3
14
5
L
Tsukuyomi
The Belleh
Tsukuyomi
9
6
6
2
L
4
6
9
1.42
L
Charybdis
existentialvoid
Charybdis
2
4
12
2
W
Cerberus
phlips on it
Cerberus
2
5
15
1.9
L
Persephone
thegodfett
Persephone
5
6
8
1.5
L
Ishtar
3
9
8
0.78
W
Vamana
假发SSS
Vamana
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,495
Damage
65,166
71,792
Taken
85,276
36,055
Mitigated
94,569
16,541
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kotabuki
Gilgamesh
8,406
888
737
4,106
20,100
24,466
811
3,189
16,911
0
13,780
W
Scylla
Moral
Scylla
11,168
389
876
2,087
11,873
6,204
3,248
878
10,995
32,178
0
W
Anubis
Rivalry88
Anubis
23,111
369
488
5,839
16,040
10,938
2,475
4,049
11,991
54,944
0
L
Tsukuyomi
The Belleh
Tsukuyomi
16,635
2,834
1,409
1,712
14,341
5,830
0
9,617
4,724
0
30,579
L
14,855
7,579
2,307
4,062
17,516
14,216
38
12,234
5,062
1,112
30,103
L
Charybdis
existentialvoid
Charybdis
8,900
4,508
0
2,722
11,825
4,674
186
6,238
5,288
0
22,913
W
Cerberus
phlips on it
Cerberus
9,417
223
0
2,716
18,173
23,581
647
1,917
16,256
16,206
0
L
Persephone
thegodfett
Persephone
11,267
888
544
2,563
13,151
5,080
64
8,062
4,906
20,708
0
L
Ishtar
5,838
2,432
510
712
14,959
6,255
156
7,538
7,355
0
14,981
W
Vamana
假发SSS
Vamana
13,064
8,412
2,752
3,528
19,090
29,380
88
2,164
16,926
0
25,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,722
Gold Earned
56,601
148
Minions Killed
159
0
Camps Cleared
0
1,150,960
Distance Traveled
1,158,793
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,742
826
10
1
0
260,633
0
W
Scylla
11,608
893
49
4
0
218,410
1
W
Anubis
12,684
976
58
4
0
246,520
0
L
Tsukuyomi
11,555
889
33
3
0
243,183
0
L
Vamana
10,567
813
40
3
0
249,153
0
L
Charybdis
10,090
776
36
3
0
236,171
0
W
Cerberus
9,763
751
13
1
0
226,469
0
L
Persephone
10,593
815
14
1
0
208,526
0
L
Ishtar
9,917
763
25
2
0
213,927
0
W
Vamana
11,804
908
29
2
0
206,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role