Player Matchup

Anubis
Anubis
DesertGhoztz
Anubis
Level 158
God Stats
11W - 12L
1,488 SR
Queue Stats
249W - 254L
1,476 Elo+
Solo
Jing Wei
Jing Wei
MAICONIGHT89
Jing Wei
Level 186
God Stats
10W - 8L
1,403 SR
Queue Stats
1,564W - 1,526L
1,424 Elo+
Solo
Bacchus
Bacchus
Nerox_exe
Bacchus
Level 64
God Stats
83W - 67L
1,601 SR
Queue Stats
156W - 147L
1,499 Elo+
Solo
Rama
Rama
Unoffical-ATC
Rama
Level 45
God Stats
12W - 10L
1,587 SR
Queue Stats
32W - 50L
1,432 Elo+
Solo
Serqet
Serqet
Yuose
Serqet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,360 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,438 Elo+

VS

Team Averages
Level 85
1,441 SR
1,466 Elo+
Hades
Hades
FLIR_Vision
Hades
Level 45
God Stats
27W - 16L
1,722 SR
Queue Stats
306W - 293L
1,503 Elo+
Solo
Chang'e
Chang'e
Herbals2277
Chang'e
Level 150
God Stats
0W - 3L
1,193 SR
Queue Stats
326W - 322L
1,477 Elo+
Solo
Neith
Neith
Noetown
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,610 Elo+
Solo
Bakasura
Bakasura
Sacr0fical
Bakasura
Level 106
God Stats
22W - 32L
1,518 SR
Queue Stats
180W - 168L
1,519 Elo+
Solo
Maui
Maui
Solowmong
Maui
Level 38
God Stats
4W - 5L
1,269 SR
Queue Stats
69W - 88L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 6 / 10
14,384
575
31,375
22,349
13,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MAICONIGHT89
Jing Wei
20
7 / 0 / 5
16,256
650
24,272
17,531
8,911
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Nerox_exe
Bacchus
16
0 / 6 / 12
11,346
454
10,957
25,603
35,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 4 / 8
12,573
503
21,434
20,791
10,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Yuose
Serqet
19
7 / 7 / 8
12,807
512
11,689
22,207
11,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 5
12,578
503
13,729
28,056
15,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Herbals2277
Chang'e
20
5 / 6 / 5
12,799
512
12,615
23,040
11,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Noetown
Neith
16
1 / 8 / 9
11,064
443
13,228
20,447
8,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Sacr0fical
Bakasura
20
9 / 4 / 3
13,643
546
23,304
30,095
14,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
16
5 / 2 / 16
10,791
432
10,931
23,712
28,017
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
61
30
Kills
23
23
Deaths
30
43
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
6
10
2.5
L
3
10
5
0.55
L
Chang'e
Herbals2277
Chang'e
5
6
5
1.25
W
Jing Wei
MAICONIGHT89
Jing Wei
7
0
5
9.5
W
Bacchus
Nerox_exe
Bacchus
0
6
12
1
L
Neith
Noetown
Neith
1
8
9
0.69
L
Bakasura
Sacr0fical
Bakasura
9
4
3
2.63
L
Maui
5
2
16
6.5
W
6
4
8
2.5
W
Serqet
Yuose
Serqet
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,727
Damage
73,807
108,481
Taken
125,350
80,243
Mitigated
78,765
35,464
Healing
30,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
31,375
1,436
0
9,807
22,349
13,697
1,234
10,540
10,653
131,882
0
L
13,729
841
240
6,225
28,056
15,940
904
15,413
12,292
95,493
0
L
Chang'e
Herbals2277
Chang'e
12,615
261
2,182
7,749
23,040
11,801
0
4,937
17,657
92,987
0
W
Jing Wei
MAICONIGHT89
Jing Wei
24,272
21,998
0
6,497
17,531
8,911
2,705
8,044
9,231
0
177,353
W
Bacchus
Nerox_exe
Bacchus
10,957
1,042
0
8,636
25,603
35,589
326
6,602
17,374
35,784
0
L
Neith
Noetown
Neith
13,228
6,143
0
2,038
20,447
8,765
0
5,161
14,428
0
78,287
L
Bakasura
Sacr0fical
Bakasura
23,304
15,838
0
7,676
30,095
14,242
0
10,219
19,108
0
128,353
L
Maui
10,931
2,738
284
4,288
23,712
28,017
62
6,602
16,768
26,837
0
W
21,434
17,571
0
9,064
20,791
10,821
3,545
5,713
14,400
0
116,196
W
Serqet
Yuose
Serqet
11,689
2,460
0
1,460
22,207
11,225
455
6,376
15,077
0
73,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,366
Gold Earned
60,875
721
Minions Killed
653
0
Camps Cleared
0
2,326,738
Distance Traveled
2,266,215
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,384
575
178
7
0
388,436
0
L
Hades
12,578
503
145
6
0
411,689
4
L
Chang'e
12,799
512
170
7
0
430,783
12
W
Jing Wei
16,256
650
262
10
0
486,410
5
W
Bacchus
11,346
454
38
2
0
483,508
8
L
Neith
11,064
443
125
5
0
401,903
4
L
Bakasura
13,643
546
191
8
0
555,612
0
L
Maui
10,791
432
22
1
0
466,228
0
W
Rama
12,573
503
143
6
0
441,947
5
W
Serqet
12,807
512
100
4
0
526,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role