Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cwilzy
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,899 SR
Queue Stats
189W - 203L
1,441 Elo+
Solo
Agni
Agni
Dominiscus
Agni
Level 122
God Stats
0W - 2L
1,751 SR
Queue Stats
267W - 142L
1,538 Elo+
Party 1
Ullr
Ullr
Gunntas
Ullr
Level 155
God Stats
1W - 5L
1,135 SR
Queue Stats
421W - 440L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
NYRHendo
Kumbhakarna
Level 21
God Stats
1W - 1L
1,753 SR
Queue Stats
60W - 47L
1,543 Elo+
Party 1
Loki
Loki
RunningRIOT116
Loki
Level 120
God Stats
1W - 2L
1,704 SR
Queue Stats
140W - 108L
1,563 Elo+
Party 1
Team Averages
Level 109
1,648 SR
1,519 Elo+

VS

Team Averages
Level 106
1,584 SR
1,533 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Discordia05
Atlas
Level 108
God Stats
2W - 2L
1,709 SR
Queue Stats
390W - 377L
1,600 Elo+
Solo
Bacchus
Bacchus
JerseyNutz21
Bacchus
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
652W - 671L
1,543 Elo+
Solo
Anubis
Anubis
TMTrick
Anubis
Level 47
God Stats
4W - 0L
1,713 SR
Queue Stats
56W - 51L
1,514 Elo+
Solo
Xing Tian
Xing Tian
zepar_
Xing Tian
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 71L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cwilzy
Ah Muzen Cab
13
3 / 7 / 5
8,043
804
9,689
11,914
6,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 3 / 5
9,784
978
25,806
8,851
5,003
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Gunntas
Ullr
15
1 / 5 / 5
8,057
806
4,692
10,113
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
NYRHendo
Kumbhakarna
13
0 / 5 / 9
8,056
806
4,010
14,758
18,351
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 7 / 3
7,262
726
4,636
10,853
5,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
7 / 2 / 13
9,833
983
13,236
8,383
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 21
9,826
983
10,416
14,681
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bacchus
JerseyNutz21
Bacchus
14
2 / 4 / 13
8,402
840
7,295
14,774
18,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
TMTrick
Anubis
16
11 / 3 / 13
10,068
1,007
13,956
10,939
7,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
zepar_
Xing Tian
13
2 / 3 / 17
8,507
851
5,140
16,350
15,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
12
Kills
27
27
Deaths
12
27
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
2
13
6.75
L
Ah Muzen Cab
Cwilzy
Ah Muzen Cab
3
7
5
0.79
W
5
0
21
15.5
L
7
3
5
3.17
L
Ullr
Gunntas
Ullr
1
5
5
0.7
W
Bacchus
JerseyNutz21
Bacchus
2
4
13
2.13
L
Kumbhakarna
NYRHendo
Kumbhakarna
0
5
9
0.9
L
1
7
3
0.36
W
Anubis
TMTrick
Anubis
11
3
13
5.83
W
Xing Tian
zepar_
Xing Tian
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,833
Damage
50,043
56,489
Taken
65,127
39,960
Mitigated
64,098
9,309
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,236
1,216
3,683
3,085
8,383
4,617
455
5,427
2,956
30,289
0
L
Ah Muzen Cab
Cwilzy
Ah Muzen Cab
9,689
3,910
227
550
11,914
6,147
1,084
10,286
1,546
0
22,438
W
10,416
3,553
466
2,185
14,681
17,431
206
6,039
8,642
15,609
0
L
25,806
2,733
2,551
2,825
8,851
5,003
240
7,252
1,555
40,122
0
L
Ullr
Gunntas
Ullr
4,692
1,147
157
422
10,113
5,343
508
9,021
951
0
12,063
W
Bacchus
JerseyNutz21
Bacchus
7,295
807
1,545
2,154
14,774
18,809
68
4,942
9,832
10,467
874
L
Kumbhakarna
NYRHendo
Kumbhakarna
4,010
293
397
1,310
14,758
18,351
0
11,975
2,398
6,976
0
L
4,636
807
0
870
10,853
5,116
0
9,945
870
0
8,664
W
Anubis
TMTrick
Anubis
13,956
220
1,836
4,227
10,939
7,386
317
5,720
5,219
32,688
0
W
Xing Tian
zepar_
Xing Tian
5,140
186
2,335
1,571
16,350
15,855
598
7,688
8,662
9,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
46,636
90
Minions Killed
141
0
Camps Cleared
0
905,102
Distance Traveled
1,001,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,833
983
50
5
0
213,954
0
L
Ah Muzen Cab
8,043
804
22
2
0
141,714
0
W
Atlas
9,826
983
16
2
0
228,799
0
L
Agni
9,784
978
38
4
0
195,970
0
L
Ullr
8,057
806
20
2
0
189,744
0
W
Bacchus
8,402
840
20
2
0
205,228
0
L
Kumbhakarna
8,056
806
6
1
0
180,691
0
L
Loki
7,262
726
4
0
0
196,983
0
W
Anubis
10,068
1,007
50
5
0
164,443
0
W
Xing Tian
8,507
851
5
1
0
189,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role