Player Matchup

Merlin
Merlin
GrimVerdict
Merlin
Level 174
God Stats
8W - 8L
1,685 SR
Queue Stats
267W - 222L
1,613 Elo+
Solo
Surtr
Surtr
OudOasis
Surtr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,706 Elo+
Party 2
Xbalanque
Xbalanque
Rikk05cg
Xbalanque
Level 108
God Stats
2W - 2L
1,792 SR
Queue Stats
72W - 73L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
floppytоast
Tsukuyomi
Level 24
God Stats
4W - 1L
1,732 SR
Queue Stats
5W - 3L
1,777 Elo+
Party 2
Thoth
Thoth
torobravoxX33
Thoth
Level 129
God Stats
9W - 11L
1,632 SR
Queue Stats
138W - 119L
1,565 Elo+
Party 1
Team Averages
Level 115
1,668 SR
1,642 Elo+

VS

Team Averages
Level 96
1,577 SR
1,592 Elo+
Agni
Agni
 
Agni
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
KonradKot
Khepri
Level 153
God Stats
12W - 17L
1,309 SR
Queue Stats
362W - 372L
1,553 Elo+
Solo
Ishtar
Ishtar
Nasique
Ishtar
Level 45
God Stats
9W - 4L
1,789 SR
Queue Stats
73W - 49L
1,638 Elo+
Solo
Hercules
Hercules
midasur
Hercules
Level 160
God Stats
1W - 1L
1,822 SR
Queue Stats
7W - 3L
1,709 Elo+
Party 3
Ix Chel
Ix Chel
mralfiesolomons
Ix Chel
Level 61
God Stats
0W - 1L
1,464 SR
Queue Stats
24W - 22L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
9 / 0 / 7
11,031
919
20,786
7,076
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
OudOasis
Surtr
15
1 / 2 / 13
9,509
792
9,316
16,970
17,449
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
Rikk05cg
Xbalanque
17
2 / 2 / 9
9,353
779
10,296
10,481
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Tsukuyomi
floppytоast
Tsukuyomi
14
0 / 4 / 10
8,377
698
10,394
12,362
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 6
10,717
893
12,760
6,325
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 6 / 5
8,589
716
11,903
14,005
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
KonradKot
Khepri
14
1 / 2 / 5
8,369
697
6,628
14,641
6,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ishtar
Nasique
Ishtar
16
1 / 2 / 4
8,857
738
8,924
11,853
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
midasur
Hercules
14
2 / 5 / 5
8,276
690
7,373
16,872
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
2 / 4 / 2
8,601
717
8,914
13,924
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
19
Kills
9
9
Deaths
19
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
6
5
0.92
W
Merlin
9
0
7
12.5
L
Khepri
KonradKot
Khepri
1
2
5
1.75
L
Ishtar
Nasique
Ishtar
1
2
4
1.5
W
Surtr
OudOasis
Surtr
1
2
13
3.75
W
Xbalanque
Rikk05cg
Xbalanque
2
2
9
3.25
W
Tsukuyomi
floppytоast
Tsukuyomi
0
4
10
1.25
L
Hercules
midasur
Hercules
2
5
5
0.9
L
2
4
2
0.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,552
Damage
43,742
53,214
Taken
71,295
34,415
Mitigated
40,814
8,232
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,903
965
0
180
14,005
5,649
0
6,325
7,680
31,746
0
W
Merlin
20,786
733
0
726
7,076
3,358
1,224
4,348
2,537
66,629
0
L
Khepri
KonradKot
Khepri
6,628
153
0
2,913
14,641
6,258
0
7,990
6,651
30,976
0
L
Ishtar
Nasique
Ishtar
8,924
5,959
0
2,226
11,853
5,038
0
6,072
5,781
0
37,888
W
Surtr
OudOasis
Surtr
9,316
2,677
1,724
2,957
16,970
17,449
98
9,061
7,370
2,206
15,353
W
Xbalanque
Rikk05cg
Xbalanque
10,296
4,877
0
1,282
10,481
4,258
1,975
5,354
4,871
0
35,054
W
Tsukuyomi
floppytоast
Tsukuyomi
10,394
2,428
0
543
12,362
6,824
555
5,661
6,327
0
20,790
L
Hercules
midasur
Hercules
7,373
1,784
0
4,844
16,872
17,960
0
7,634
9,238
0
12,987
L
8,914
997
673
1,814
13,924
5,909
0
6,937
6,987
33,310
0
W
12,760
311
0
1,000
6,325
2,526
1,817
2,245
3,862
49,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,987
Gold Earned
42,692
303
Minions Killed
269
0
Camps Cleared
0
1,357,103
Distance Traveled
1,300,037
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,589
716
46
4
0
242,309
0
W
Merlin
11,031
919
111
9
0
253,722
0
L
Khepri
8,369
697
47
4
0
294,250
3
L
Ishtar
8,857
738
71
6
0
242,311
0
W
Surtr
9,509
792
15
1
0
288,303
0
W
Xbalanque
9,353
779
50
4
0
249,977
3
W
Tsukuyomi
8,377
698
24
2
0
292,016
5
L
Hercules
8,276
690
25
2
0
268,444
0
L
Ix Chel
8,601
717
80
7
0
252,723
0
W
Thoth
10,717
893
103
9
0
273,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role