Player Matchup

Cthulhu
Cthulhu
Alstott
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,176 Elo+
Party 1
Horus
Horus
Bambino0
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,479 Elo+
Solo
Susano
Susano
ElZim
Susano
Level 47
God Stats
4W - 10L
1,302 SR
Queue Stats
55W - 72L
1,368 Elo+
Solo
The Morrigan
The Morrigan
Elbjason
The Morrigan
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 14L
1,176 Elo+
Party 1
Freya
Freya
SaitamaSlap
Freya
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 240L
1,454 Elo+
Solo
Team Averages
Level 58
1,460 SR
1,330 Elo+

VS

Team Averages
Level 79
1,498 SR
1,510 Elo+
Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Floruss
Charybdis
Level 57
God Stats
3W - 7L
1,292 SR
Queue Stats
42W - 53L
1,384 Elo+
Solo
Shiva
Shiva
RayJoker
Shiva
Level 43
God Stats
10W - 7L
1,550 SR
Queue Stats
158W - 121L
1,622 Elo+
Solo
Sylvanus
Sylvanus
TheGreatMythe
Sylvanus
Level 117
God Stats
13W - 20L
1,430 SR
Queue Stats
184W - 179L
1,498 Elo+
Solo
Nemesis
Nemesis
nithiwar
Nemesis
Level 65
God Stats
3W - 1L
1,719 SR
Queue Stats
38W - 24L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alstott
Cthulhu
7
0 / 5 / 0
5,876
392
4,072
12,983
8,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Bambino0
Horus
13
7 / 2 / 0
8,433
562
10,049
13,155
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
ElZim
Susano
11
2 / 2 / 2
7,020
468
9,375
13,164
4,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Elbjason
The Morrigan
11
0 / 3 / 1
6,113
408
3,410
10,337
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
6,277
418
3,681
9,881
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 3
7,691
513
11,365
8,498
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Floruss
Charybdis
13
9 / 0 / 3
8,644
576
12,699
9,709
4,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
RayJoker
Shiva
12
1 / 5 / 2
7,768
518
6,424
13,877
9,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
TheGreatMythe
Sylvanus
11
0 / 1 / 9
6,826
455
6,017
14,578
11,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
nithiwar
Nemesis
15
3 / 1 / 4
8,972
598
6,017
13,278
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
10
Kills
14
14
Deaths
10
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
3
0.83
L
Cthulhu
Alstott
Cthulhu
0
5
0
0
L
Horus
Bambino0
Horus
7
2
0
3.5
L
Susano
ElZim
Susano
2
2
2
1.5
L
The Morrigan
Elbjason
The Morrigan
0
3
1
0.17
W
Charybdis
Floruss
Charybdis
9
0
3
10.5
W
Shiva
RayJoker
Shiva
1
5
2
0.4
L
1
2
0
0.5
W
Sylvanus
TheGreatMythe
Sylvanus
0
1
9
4.5
W
Nemesis
nithiwar
Nemesis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,587
Damage
42,522
59,520
Taken
59,940
32,496
Mitigated
33,417
12,223
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,365
979
0
715
8,498
3,126
686
1,319
7,141
70,707
0
L
Cthulhu
Alstott
Cthulhu
4,072
190
1,326
1,453
12,983
8,307
0
2,903
10,080
17,099
0
L
Horus
Bambino0
Horus
10,049
4,176
480
3,705
13,155
12,133
202
2,302
10,853
0
54,677
L
Susano
ElZim
Susano
9,375
1,189
0
2,435
13,164
4,715
0
3,324
9,840
0
45,133
L
The Morrigan
Elbjason
The Morrigan
3,410
573
0
250
10,337
3,688
29
5,486
4,851
31,139
159
W
Charybdis
Floruss
Charybdis
12,699
7,813
0
4,093
9,709
4,043
1,415
3,539
6,080
0
62,953
W
Shiva
RayJoker
Shiva
6,424
650
350
2,332
13,877
9,634
25
1,032
12,162
0
48,486
L
3,681
1,094
0
2,574
9,881
3,653
0
3,367
6,514
33,280
0
W
Sylvanus
TheGreatMythe
Sylvanus
6,017
1,663
1,893
4,180
14,578
11,210
252
4,126
10,405
22,220
0
W
Nemesis
nithiwar
Nemesis
6,017
3,622
0
1,677
13,278
5,404
618
1,748
11,419
0
89,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
39,901
268
Minions Killed
397
0
Camps Cleared
0
1,431,923
Distance Traveled
1,407,818
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,691
513
97
6
0
303,448
0
L
Cthulhu
5,876
392
18
1
0
225,783
0
L
Horus
8,433
562
73
5
0
250,315
0
L
Susano
7,020
468
57
4
0
362,613
0
L
The Morrigan
6,113
408
57
4
0
312,761
0
W
Charybdis
8,644
576
90
6
0
266,524
0
W
Shiva
7,768
518
62
4
0
263,051
6
L
Freya
6,277
418
63
4
0
280,451
0
W
Sylvanus
6,826
455
24
2
0
256,256
9
W
Nemesis
8,972
598
124
8
0
318,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role