Player Matchup

Yemoja
Yemoja
GamingVortexx
Yemoja
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,450 Elo+
Party 2
Ix Chel
Ix Chel
Imperial ZxT
Ix Chel
Level 126
God Stats
1W - 4L
1,479 SR
Queue Stats
79W - 74L
1,463 Elo+
Solo
Guan Yu
Guan Yu
Profet_2
Guan Yu
Level 67
God Stats
6W - 7L
1,390 SR
Queue Stats
702W - 684L
1,389 Elo+
Solo
Mercury
Mercury
Rasta_Jonny
Mercury
Level 159
God Stats
15W - 14L
1,598 SR
Queue Stats
405W - 382L
1,530 Elo+
Solo
Chiron
Chiron
SiniSta_JoKeR
Chiron
Level 136
God Stats
7W - 4L
1,167 SR
Queue Stats
147W - 143L
1,458 Elo+
Party 2
Team Averages
Level 120
1,427 SR
1,458 Elo+

VS

Team Averages
Level 99
1,524 SR
1,485 Elo+
Anubis
Anubis
Bert balboa
Anubis
Level 80
God Stats
68W - 58L
1,500 SR
Queue Stats
177W - 162L
1,413 Elo+
Solo
Cernunnos
Cernunnos
IlILoyeralIl
Cernunnos
Level 47
God Stats
3W - 2L
1,405 SR
Queue Stats
158W - 166L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
l23firemonkey45
Sun Wukong
Level 109
God Stats
13W - 4L
1,477 SR
Queue Stats
67W - 51L
1,532 Elo+
Solo
Thanatos
Thanatos
shoran1
Thanatos
Level 129
God Stats
3W - 2L
1,745 SR
Queue Stats
104W - 108L
1,516 Elo+
Party 1
Terra
Terra
tucitik
Terra
Level 129
God Stats
12W - 11L
1,491 SR
Queue Stats
126W - 124L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,113
509
3,712
9,368
6,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Imperial ZxT
Ix Chel
11
1 / 5 / 0
6,848
571
6,250
9,491
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Profet_2
Guan Yu
10
1 / 0 / 1
6,014
501
5,440
9,892
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mercury
Rasta_Jonny
Mercury
14
5 / 1 / 0
7,971
664
5,607
8,513
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 1 / 2
5,585
465
7,614
8,791
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 2
7,858
655
6,887
8,161
4,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
IlILoyeralIl
Cernunnos
9
1 / 3 / 0
5,681
473
6,382
8,767
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
l23firemonkey45
Sun Wukong
12
0 / 1 / 1
6,981
582
7,419
10,810
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
shoran1
Thanatos
12
3 / 2 / 1
7,163
597
4,700
8,888
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
tucitik
Terra
9
0 / 3 / 2
6,092
508
5,538
11,418
7,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
7
7
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
2
4
L
0
0
5
2.5
W
Cernunnos
IlILoyeralIl
Cernunnos
1
3
0
0.33
L
Ix Chel
Imperial ZxT
Ix Chel
1
5
0
0.2
L
Guan Yu
Profet_2
Guan Yu
1
0
1
1.5
L
Mercury
Rasta_Jonny
Mercury
5
1
0
5
L
3
1
2
4
W
Sun Wukong
l23firemonkey45
Sun Wukong
0
1
1
0.5
W
Thanatos
shoran1
Thanatos
3
2
1
1.75
W
Terra
tucitik
Terra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
30,926
46,055
Taken
48,044
23,290
Mitigated
25,205
12,697
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,887
491
0
5,707
8,161
4,014
0
5,661
2,500
67,799
0
L
3,712
1,433
2,861
3,229
9,368
6,474
51
1,659
7,709
18,036
0
W
Cernunnos
IlILoyeralIl
Cernunnos
6,382
2,817
0
2,560
8,767
3,153
329
1,638
7,129
0
41,802
L
Ix Chel
Imperial ZxT
Ix Chel
6,250
685
50
2,035
9,491
2,362
0
6,887
2,604
57,763
0
L
Guan Yu
Profet_2
Guan Yu
5,440
1,457
8
1,869
9,892
8,506
148
793
9,099
0
32,765
L
Mercury
Rasta_Jonny
Mercury
5,607
3,666
0
523
8,513
3,422
0
959
7,554
0
74,295
L
7,614
2,301
638
1,484
8,791
2,526
378
2,127
6,664
0
40,030
W
Sun Wukong
l23firemonkey45
Sun Wukong
7,419
2,123
0
4,056
10,810
6,744
0
0
10,810
0
60,778
W
Thanatos
shoran1
Thanatos
4,700
1,297
0
5,364
8,888
3,698
0
776
8,112
0
51,069
W
Terra
tucitik
Terra
5,538
1,239
2,001
2,760
11,418
7,596
86
1,887
9,531
17,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
33,775
366
Minions Killed
375
0
Camps Cleared
0
1,125,658
Distance Traveled
1,186,839
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,858
655
114
10
0
203,288
0
L
Yemoja
6,113
509
25
2
0
194,737
0
W
Cernunnos
5,681
473
54
5
0
213,949
0
L
Ix Chel
6,848
571
113
9
0
235,646
6
L
Guan Yu
6,014
501
53
4
0
234,163
3
L
Mercury
7,971
664
125
10
0
292,014
0
L
Chiron
5,585
465
50
4
0
169,098
0
W
Sun Wukong
6,981
582
108
9
0
242,070
0
W
Thanatos
7,163
597
69
6
0
282,526
0
W
Terra
6,092
508
30
3
0
245,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role