Player Matchup

Zeus
Zeus
DeadTree0312
Zeus
Level 67
God Stats
5W - 0L
1,670 SR
Queue Stats
133W - 130L
1,410 Elo+
Solo
Hercules
Hercules
Dodojr_98
Hercules
Level 26
God Stats
15W - 9L
1,447 SR
Queue Stats
60W - 55L
1,467 Elo+
Party 1
Set
Set
JaimechuValdez19
Set
Level 74
God Stats
1W - 1L
1,108 SR
Queue Stats
8W - 14L
1,354 Elo+
Solo
Cernunnos
Cernunnos
Marvin_G14
Cernunnos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 67L
1,452 Elo+
Party 1
Sobek
Sobek
yugiohwwwwwww
Sobek
Level 94
God Stats
6W - 5L
1,500 SR
Queue Stats
203W - 246L
1,416 Elo+
Solo
Team Averages
Level 74
1,445 SR
1,420 Elo+

VS

Team Averages
Level 82
1,549 SR
1,402 Elo+
Heimdallr
Heimdallr
DFCGu
Heimdallr
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 36L
1,298 Elo+
Solo
Cthulhu
Cthulhu
K0ZA110
Cthulhu
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 42L
1,483 Elo+
Solo
Bellona
Bellona
Oscar_Ahern13
Bellona
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,346 Elo+
Solo
Merlin
Merlin
chupaz1010
Merlin
Level 167
God Stats
42W - 52L
1,574 SR
Queue Stats
487W - 509L
1,478 Elo+
Solo
Shiva
Shiva
phan8877
Shiva
Level 81
God Stats
4W - 6L
1,673 SR
Queue Stats
140W - 132L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,416
570
5,892
6,317
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Dodojr_98
Hercules
12
8 / 2 / 0
7,732
595
6,662
10,341
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 3
6,758
520
4,138
9,099
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Marvin_G14
Cernunnos
10
2 / 3 / 3
6,380
491
9,935
10,526
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 6
6,583
506
5,067
12,365
11,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DFCGu
Heimdallr
9
1 / 5 / 1
5,409
416
6,223
10,731
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
K0ZA110
Cthulhu
9
3 / 1 / 2
6,609
508
5,878
11,004
6,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
10
2 / 3 / 3
6,554
504
5,027
10,239
5,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
chupaz1010
Merlin
13
1 / 2 / 1
7,513
578
6,412
7,248
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
phan8877
Shiva
11
2 / 4 / 0
6,921
532
3,287
8,405
5,978
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
9
9
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DFCGu
Heimdallr
1
5
1
0.3
W
3
1
1
3.5
W
Hercules
Dodojr_98
Hercules
8
2
0
4
W
1
1
3
2.5
L
Cthulhu
K0ZA110
Cthulhu
3
1
2
4
W
Cernunnos
Marvin_G14
Cernunnos
2
3
3
1.17
L
Bellona
2
3
3
1.17
L
Merlin
chupaz1010
Merlin
1
2
1
0.75
L
Shiva
phan8877
Shiva
2
4
0
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
26,827
48,648
Taken
47,627
29,767
Mitigated
25,510
18,036
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DFCGu
Heimdallr
6,223
3,278
0
2,128
10,731
4,237
0
1,726
8,963
0
30,518
W
5,892
1,679
0
984
6,317
2,202
0
3,563
2,754
55,683
0
W
Hercules
Dodojr_98
Hercules
6,662
2,147
0
4,604
10,341
8,140
859
68
10,273
0
43,210
W
4,138
1,589
0
971
9,099
4,091
406
2,593
6,506
0
53,531
L
Cthulhu
K0ZA110
Cthulhu
5,878
609
1,293
1,567
11,004
6,841
81
3,007
7,964
20,899
0
W
Cernunnos
Marvin_G14
Cernunnos
9,935
5,015
0
4,240
10,526
4,133
272
2,608
7,918
0
49,383
L
Bellona
5,027
1,224
0
976
10,239
5,473
0
2,439
7,640
0
40,181
L
Merlin
chupaz1010
Merlin
6,412
86
0
1,432
7,248
2,981
0
3,787
3,461
63,408
0
L
Shiva
phan8877
Shiva
3,287
741
0
1,330
8,405
5,978
565
0
8,028
0
34,645
W
5,067
228
1,648
5,589
12,365
11,201
144
3,458
8,907
23,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
33,006
337
Minions Killed
305
0
Camps Cleared
0
1,245,761
Distance Traveled
1,237,869
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,409
416
44
3
0
249,841
0
W
Zeus
7,416
570
103
8
0
222,760
0
W
Hercules
7,732
595
62
5
0
251,263
4
W
Set
6,758
520
71
5
0
277,107
0
L
Cthulhu
6,609
508
36
3
0
223,317
0
W
Cernunnos
6,380
491
79
6
0
221,699
2
L
Bellona
6,554
504
58
4
0
254,508
0
L
Merlin
7,513
578
115
9
0
241,126
2
L
Shiva
6,921
532
52
4
0
269,077
8
W
Sobek
6,583
506
22
2
0
272,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role