Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Dahmessiah
Yu Huang
Level 108
God Stats
5W - 8L
1,463 SR
Queue Stats
193W - 167L
1,571 Elo+
Solo
Thanatos
Thanatos
Jszb
Thanatos
Level 46
God Stats
14W - 11L
1,687 SR
Queue Stats
139W - 111L
1,505 Elo+
Party 1
Bakasura
Bakasura
TheRyuku
Bakasura
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,561 Elo+
Solo
Sol
Sol
notbone
Sol
Level 62
God Stats
10W - 9L
1,362 SR
Queue Stats
204W - 185L
1,467 Elo+
Party 1
Team Averages
Level 101
1,503 SR
1,521 Elo+

VS

Team Averages
Level 78
1,562 SR
1,444 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DarkWar69
Ishtar
Level 43
God Stats
24W - 23L
1,507 SR
Queue Stats
396W - 385L
1,409 Elo+
Solo
Ymir
Ymir
Inzzanity
Ymir
Level 162
God Stats
6W - 0L
1,785 SR
Queue Stats
333W - 304L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Pierceil
Kukulkan
Level 21
God Stats
2W - 1L
1,517 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
Rymanwv
Gilgamesh
Level 53
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 37L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 1 / 3
6,532
502
5,057
9,195
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Dahmessiah
Yu Huang
12
2 / 5 / 0
7,523
579
5,137
8,781
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Jszb
Thanatos
13
3 / 2 / 2
7,900
608
5,026
9,199
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
TheRyuku
Bakasura
4
0 / 3 / 0
4,692
361
843
3,936
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
11
3 / 4 / 0
6,944
534
9,283
7,430
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 2 / 1
9,943
765
7,750
12,421
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
DarkWar69
Ishtar
10
0 / 3 / 4
5,979
460
5,570
8,542
3,160
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
10
2 / 1 / 1
6,730
518
4,402
11,180
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Pierceil
Kukulkan
10
0 / 3 / 2
6,295
484
2,843
6,953
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rymanwv
Gilgamesh
13
5 / 0 / 2
8,661
666
3,410
8,455
6,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
15
15
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
3
2.5
W
Pele
 
Pele
8
2
1
4.25
L
Yu Huang
Dahmessiah
Yu Huang
2
5
0
0.4
W
Ishtar
DarkWar69
Ishtar
0
3
4
0.67
W
Ymir
2
1
1
2.5
L
Thanatos
Jszb
Thanatos
3
2
2
2
W
Kukulkan
Pierceil
Kukulkan
0
3
2
0.33
W
Gilgamesh
Rymanwv
Gilgamesh
5
0
2
6
L
Bakasura
TheRyuku
Bakasura
0
3
0
0
L
Sol
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
23,975
38,541
Taken
47,551
18,280
Mitigated
25,270
12,580
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,057
1,333
0
3,452
9,195
7,914
0
2,204
6,991
26,628
0
W
Pele
 
Pele
7,750
1,329
0
1,489
12,421
4,667
0
2,066
10,195
0
86,178
L
Yu Huang
Dahmessiah
Yu Huang
5,137
283
0
900
8,781
2,431
0
1,223
7,558
45,331
0
W
Ishtar
DarkWar69
Ishtar
5,570
3,518
0
2,566
8,542
3,160
0
6,015
2,527
0
34,311
W
Ymir
4,402
1,344
0
3,896
11,180
8,478
0
7,053
4,096
18,126
0
L
Thanatos
Jszb
Thanatos
5,026
1,196
0
6,025
9,199
3,590
0
1,117
8,082
0
58,322
W
Kukulkan
Pierceil
Kukulkan
2,843
544
0
960
6,953
2,523
0
2,423
4,311
32,081
0
W
Gilgamesh
Rymanwv
Gilgamesh
3,410
1,798
0
1,444
8,455
6,442
2,634
1,438
6,845
0
60,904
L
Bakasura
TheRyuku
Bakasura
843
743
0
660
3,936
1,236
0
0
3,936
0
4,277
L
Sol
9,283
4,330
0
1,543
7,430
3,109
0
2,701
4,729
52,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
37,608
306
Minions Killed
405
0
Camps Cleared
0
1,131,173
Distance Traveled
1,347,804
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,532
502
32
2
0
257,764
7
W
Pele
9,943
765
146
11
0
310,774
0
L
Yu Huang
7,523
579
93
7
0
246,512
2
W
Ishtar
5,979
460
64
5
0
252,080
0
W
Ymir
6,730
518
18
1
0
270,235
6
L
Thanatos
7,900
608
81
6
0
313,833
0
W
Kukulkan
6,295
484
67
5
0
255,640
0
W
Gilgamesh
8,661
666
110
8
0
259,075
0
L
Bakasura
4,692
361
15
1
0
61,994
0
L
Sol
6,944
534
85
7
0
251,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role