Player Matchup

Ix Chel
Ix Chel
KingPolman
Ix Chel
Level 69
God Stats
7W - 16L
1,347 SR
Queue Stats
95W - 93L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
LuQ1z
Hou Yi
Level 134
God Stats
4W - 4L
1,780 SR
Queue Stats
159W - 159L
1,567 Elo+
Solo
Cerberus
Cerberus
ReneSGpipo
Cerberus
Level 16
God Stats
1W - 2L
1,308 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 2
Team Averages
Level 73
1,479 SR
1,406 Elo+

VS

Team Averages
Level 101
1,565 SR
1,306 Elo+
Anubis
Anubis
Jaro-fragger
Anubis
Level 104
God Stats
21W - 19L
1,527 SR
Queue Stats
67W - 123L
1,316 Elo+
Party 1
Ymir
Ymir
Matters145
Ymir
Level 171
God Stats
62W - 38L
1,668 SR
Queue Stats
743W - 701L
1,502 Elo+
Solo
Izanami
Izanami
Srta_salo_
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 52L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KingPolman
Ix Chel
15
9 / 2 / 13
10,828
833
16,388
9,404
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
LuQ1z
Hou Yi
16
12 / 0 / 12
11,572
890
14,608
9,777
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ReneSGpipo
Cerberus
15
4 / 0 / 18
10,714
824
8,430
11,295
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 11 / 0
8,762
674
10,989
15,576
7,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 7 / 1
7,732
595
4,923
18,869
17,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Srta_salo_
Izanami
11
0 / 7 / 0
7,550
581
3,039
11,070
3,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
25
Kills
2
2
Deaths
25
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
11
0
0.09
W
Ix Chel
KingPolman
Ix Chel
9
2
13
7.75
W
Hou Yi
LuQ1z
Hou Yi
12
0
12
18
L
1
7
1
0.21
W
Cerberus
ReneSGpipo
Cerberus
4
0
18
13
L
Izanami
Srta_salo_
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
18,951
30,476
Taken
45,515
19,797
Mitigated
28,122
9,294
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,989
1,665
0
2,974
15,576
7,519
94
9,044
6,532
47,814
0
W
Ix Chel
KingPolman
Ix Chel
16,388
2,092
1,622
2,703
9,404
3,517
726
6,039
3,365
49,376
0
W
Hou Yi
LuQ1z
Hou Yi
14,608
7,405
0
2,211
9,777
4,822
2,121
4,357
5,420
0
52,281
L
4,923
906
0
428
18,869
17,498
52
8,253
10,616
10,975
0
W
Cerberus
ReneSGpipo
Cerberus
8,430
663
0
2,758
11,295
11,458
343
5,579
5,716
15,924
224
L
Izanami
Srta_salo_
Izanami
3,039
2,126
0
716
11,070
3,105
0
7,317
3,753
0
17,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
24,044
180
Minions Killed
101
0
Camps Cleared
0
682,340
Distance Traveled
514,679
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,762
674
69
5
0
157,676
2
W
Ix Chel
10,828
833
61
5
0
226,367
0
W
Hou Yi
11,572
890
80
6
0
222,179
0
L
Ymir
7,732
595
10
1
0
207,067
2
W
Cerberus
10,714
824
39
3
0
233,794
0
L
Izanami
7,550
581
22
2
0
149,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role