Player Matchup

Mercury
Mercury
ASleepyLion
Mercury
Level 109
God Stats
3W - 2L
1,403 SR
Queue Stats
50W - 56L
1,405 Elo+
Party 2
Pele
Pele
ICUB4UC ME 2872
Pele
Level 109
God Stats
3W - 3L
1,426 SR
Queue Stats
384W - 375L
1,514 Elo+
Solo
Apollo
Apollo
LxngAgo
Apollo
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 98L
1,478 Elo+
Party 2
Bacchus
Bacchus
World_Star_X
Bacchus
Level 69
God Stats
27W - 29L
1,409 SR
Queue Stats
156W - 146L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
animatedpoop
Zhong Kui
Level 141
God Stats
6W - 2L
1,664 SR
Queue Stats
495W - 478L
1,412 Elo+
Party 1
Team Averages
Level 107
1,480 SR
1,446 Elo+

VS

Team Averages
Level 94
1,454 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
D Turbo1
Hades
Level 38
God Stats
2W - 8L
1,240 SR
Queue Stats
43W - 46L
1,416 Elo+
Party 3
Charybdis
Charybdis
ItzEtann
Charybdis
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,374 Elo+
Party 3
Set
Set
ItzKneeklees
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,382 Elo+
Party 3
Cthulhu
Cthulhu
Lavish-_-No
Cthulhu
Level 121
God Stats
15W - 22L
1,529 SR
Queue Stats
209W - 200L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ASleepyLion
Mercury
10
1 / 1 / 4
5,965
542
2,613
7,288
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 1
6,304
573
4,011
8,830
5,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
LxngAgo
Apollo
11
4 / 0 / 1
6,685
608
8,717
5,413
2,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
World_Star_X
Bacchus
8
1 / 0 / 2
5,529
503
2,845
5,113
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
animatedpoop
Zhong Kui
10
0 / 1 / 0
5,775
525
3,778
7,128
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 1
6,328
575
3,268
5,469
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
D Turbo1
Hades
9
1 / 2 / 0
5,330
485
6,731
7,234
4,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ItzEtann
Charybdis
8
0 / 3 / 0
4,587
417
2,264
7,629
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 1
4,704
428
728
2,388
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Lavish-_-No
Cthulhu
7
0 / 2 / 0
4,874
443
4,469
9,894
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
1
1.5
W
Mercury
ASleepyLion
Mercury
1
1
4
3
L
Hades
D Turbo1
Hades
1
2
0
0.5
W
1
1
1
1.5
L
Charybdis
ItzEtann
Charybdis
0
3
0
0
L
1
0
1
1.5
L
Cthulhu
Lavish-_-No
Cthulhu
0
2
0
0
W
Apollo
LxngAgo
Apollo
4
0
1
4.5
W
Bacchus
World_Star_X
Bacchus
1
0
2
2
W
Zhong Kui
animatedpoop
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,964
Damage
17,460
33,772
Taken
32,614
19,179
Mitigated
15,881
12,646
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,268
323
128
2,834
5,469
1,660
0
2,758
2,505
51,841
0
W
Mercury
ASleepyLion
Mercury
2,613
1,171
0
921
7,288
2,468
0
1,800
5,488
0
37,228
L
Hades
D Turbo1
Hades
6,731
543
0
1,660
7,234
4,270
0
0
7,234
28,067
0
W
4,011
1,451
0
3,425
8,830
5,081
0
6,535
2,295
0
45,551
L
Charybdis
ItzEtann
Charybdis
2,264
953
78
2,185
7,629
2,563
0
1,595
6,034
0
22,823
L
728
161
0
0
2,388
732
0
126
2,258
0
16,052
L
Cthulhu
Lavish-_-No
Cthulhu
4,469
644
0
2,583
9,894
6,656
0
1,879
7,960
19,525
0
W
Apollo
LxngAgo
Apollo
8,717
6,375
0
3,434
5,413
2,008
593
1,766
3,647
0
54,375
W
Bacchus
World_Star_X
Bacchus
2,845
318
0
1,446
5,113
4,651
0
1,232
3,881
13,248
0
W
Zhong Kui
animatedpoop
Zhong Kui
3,778
619
0
3,420
7,128
4,971
0
3,135
3,993
44,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
25,823
324
Minions Killed
220
0
Camps Cleared
0
1,097,726
Distance Traveled
1,100,292
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,328
575
88
8
0
215,583
2
W
Mercury
5,965
542
65
6
0
298,401
2
L
Hades
5,330
485
40
4
0
214,303
0
W
Pele
6,304
573
69
6
0
198,554
4
L
Charybdis
4,587
417
30
3
0
191,469
0
L
Set
4,704
428
34
3
0
260,265
0
L
Cthulhu
4,874
443
28
3
0
218,672
0
W
Apollo
6,685
608
90
8
0
195,108
1
W
Bacchus
5,529
503
25
2
0
211,155
3
W
Zhong Kui
5,775
525
75
7
0
194,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role