Player Matchup

Discordia
Discordia
Diamond IV
KrakynZeus
Discordia
Diamond IV
Level 157
God Stats
41W - 34L
1,752 SR
Queue Stats
110W - 97L
2,212 MMR
Solo
Lancelot
Lancelot
Platinum IV
Raygunmrk
Lancelot
Platinum IV
Level 133
God Stats
5W - 8L
1,568 SR
Queue Stats
284W - 272L
1,792 MMR
Party 1
Sobek
Sobek
Platinum V
Rem 1G
Sobek
Platinum V
Level 196
God Stats
5W - 1L
1,742 SR
Queue Stats
199W - 196L
1,779 MMR
Solo
Hades
Hades
Bronze III
WONDER_BOY2203
Hades
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Neith
Neith
Platinum IV
iiMegumii
Neith
Platinum IV
Level 154
God Stats
2W - 3L
1,615 SR
Queue Stats
135W - 131L
1,765 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,636 SR
1,830 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,749 SR
1,830 MMR
Susano
Susano
Platinum V
JahAndHaleyXoxo
Susano
Platinum V
Level 143
God Stats
8W - 2L
1,720 SR
Queue Stats
464W - 480L
1,667 MMR
Solo
Zeus
Zeus
Diamond V
KingHobojoe1
Zeus
Diamond V
Level 189
God Stats
23W - 18L
1,772 SR
Queue Stats
1,046W - 1,029L
2,099 MMR
Solo
Izanami
Izanami
Bronze III
MasterEvtra
Izanami
Bronze III
Level 147
God Stats
3W - 1L
1,654 SR
Queue Stats
6W - 5L
1,501 MMR
Solo
Khepri
Khepri
Diamond V
NEKOxMODE
Khepri
Diamond V
Level 91
God Stats
6W - 1L
1,862 SR
Queue Stats
115W - 104L
2,091 MMR
Solo
Hercules
Hercules
Platinum II
PowderyBurrito
Hercules
Platinum II
Level 141
God Stats
5W - 1L
1,736 SR
Queue Stats
94W - 88L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KrakynZeus
Discordia
19
7 / 5 / 2
12,990
520
26,159
15,570
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lancelot
Raygunmrk
Lancelot
20
5 / 4 / 4
12,585
503
14,031
21,463
11,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Rem 1G
Sobek
14
1 / 5 / 5
10,334
413
6,090
26,083
31,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 7 / 0
10,165
407
9,610
21,685
12,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
iiMegumii
Neith
18
0 / 4 / 6
12,044
482
13,772
16,033
8,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Chang'eMartichorasMercury

VS

Bans
AphroditeAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
14,436
577
14,996
25,266
13,687
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 5 / 4
15,372
615
27,643
21,405
10,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MasterEvtra
Izanami
20
2 / 2 / 8
13,207
528
14,302
13,636
8,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
NEKOxMODE
Khepri
17
0 / 1 / 15
12,123
485
7,109
25,763
36,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
18
3 / 1 / 6
13,028
521
14,968
23,495
27,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
13
Kills
25
25
Deaths
14
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
W
13
5
4
3
L
Discordia
KrakynZeus
Discordia
7
5
2
1.6
W
Izanami
MasterEvtra
Izanami
2
2
8
3
W
Khepri
NEKOxMODE
Khepri
0
1
15
7.5
W
Hercules
3
1
6
6
L
Lancelot
Raygunmrk
Lancelot
5
4
4
1.75
L
Sobek
Rem 1G
Sobek
1
5
5
0.7
L
0
7
0
0
L
Neith
iiMegumii
Neith
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,662
Damage
79,018
100,834
Taken
109,565
69,359
Mitigated
96,537
18,269
Healing
39,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,996
3,345
0
9,873
25,266
13,687
336
6,186
18,988
0
145,353
W
27,643
4,498
0
5,986
21,405
10,742
691
11,321
9,992
173,055
0
L
Discordia
KrakynZeus
Discordia
26,159
708
0
685
15,570
6,300
0
8,453
7,014
131,593
0
W
Izanami
MasterEvtra
Izanami
14,302
11,001
0
3,780
13,636
8,469
4,368
4,439
9,197
0
162,836
W
Khepri
NEKOxMODE
Khepri
7,109
897
3,557
4,393
25,763
36,436
135
10,760
14,985
25,424
0
W
Hercules
14,968
4,806
0
11,652
23,495
27,203
2,651
10,611
12,460
0
88,488
L
Lancelot
Raygunmrk
Lancelot
14,031
1,777
0
645
21,463
11,056
0
7,403
13,911
0
119,742
L
Sobek
Rem 1G
Sobek
6,090
1,043
0
5,076
26,083
31,823
0
10,617
15,248
20,337
0
L
9,610
1,315
0
5,234
21,685
12,008
264
5,004
15,951
61,719
0
L
Neith
iiMegumii
Neith
13,772
7,959
0
6,629
16,033
8,172
1,206
3,372
12,558
0
112,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
68,166
672
Minions Killed
746
0
Camps Cleared
0
2,404,161
Distance Traveled
2,495,272
42
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,436
577
180
7
0
538,313
9
W
Zeus
15,372
615
203
8
0
475,281
0
L
Discordia
12,990
520
199
8
0
524,948
12
W
Izanami
13,207
528
217
9
0
501,624
9
W
Khepri
12,123
485
14
1
0
469,180
15
W
Hercules
13,028
521
132
5
0
510,874
7
L
Lancelot
12,585
503
154
6
0
561,043
0
L
Sobek
10,334
413
15
1
0
461,600
19
L
Hades
10,165
407
113
5
0
403,243
5
L
Neith
12,044
482
191
8
0
453,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role