Player Matchup

Morgan Le Fay
Morgan Le Fay
AbsorbingKiller
Morgan Le Fay
Level 25
God Stats
2W - 2L
1,341 SR
Queue Stats
3W - 8L
1,194 Elo+
Party 2
Medusa
Medusa
Smoldy420
Medusa
Level 74
God Stats
0W - 2L
1,341 SR
Queue Stats
10W - 15L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
iTailsTheFoxi
Cthulhu
Level 60
God Stats
1W - 1L
1,640 SR
Queue Stats
10W - 13L
1,345 Elo+
Party 2
Team Averages
Level 53
1,440 SR
1,285 Elo+

VS

Team Averages
Level 31
1,789 SR
1,752 Elo+
Guan Yu
Guan Yu
Boops4Century
Guan Yu
Level 32
God Stats
5W - 1L
1,924 SR
Queue Stats
16W - 3L
1,824 Elo+
Party 1
Hachiman
Hachiman
KoroTriesHard
Hachiman
Level 46
God Stats
24W - 22L
1,590 SR
Queue Stats
314W - 235L
1,607 Elo+
Solo
Anubis
Anubis
Sol0DoloHoHo
Anubis
Level 15
God Stats
12W - 1L
1,855 SR
Queue Stats
12W - 1L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbsorbingKiller
Morgan Le Fay
11
1 / 7 / 0
7,294
663
6,337
10,280
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Smoldy420
Medusa
11
1 / 5 / 2
7,376
671
6,324
10,931
3,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
12
2 / 5 / 2
8,117
738
8,098
18,233
18,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 0 / 13
8,769
797
7,585
12,587
10,950
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
KoroTriesHard
Hachiman
15
5 / 2 / 8
9,674
879
9,367
7,904
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
8 / 2 / 7
9,501
864
14,962
10,411
5,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
17
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AbsorbingKiller
Morgan Le Fay
1
7
0
0.14
W
Guan Yu
3
0
13
9.5
W
Hachiman
KoroTriesHard
Hachiman
5
2
8
4.5
L
Medusa
Smoldy420
Medusa
1
5
2
0.4
W
Anubis
8
2
7
5.75
L
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
31,914
39,444
Taken
30,902
24,869
Mitigated
19,700
2,502
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AbsorbingKiller
Morgan Le Fay
6,337
464
0
365
10,280
3,185
0
6,186
4,094
23,752
0
W
Guan Yu
7,585
1,047
1,180
3,907
12,587
10,950
741
4,333
7,947
0
13,789
W
Hachiman
KoroTriesHard
Hachiman
9,367
6,502
0
2,067
7,904
3,269
1,990
2,578
5,326
0
46,999
L
Medusa
Smoldy420
Medusa
6,324
3,247
0
1,073
10,931
3,048
0
2,196
8,735
0
25,990
W
Anubis
14,962
126
0
3,479
10,411
5,481
319
5,946
4,119
49,234
0
L
Cthulhu
8,098
436
45
1,019
18,233
18,636
0
6,604
11,629
16,699
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
27,944
96
Minions Killed
152
0
Camps Cleared
0
545,404
Distance Traveled
667,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,294
663
45
4
0
156,758
0
W
Guan Yu
8,769
797
15
1
0
255,173
0
W
Hachiman
9,674
879
74
7
0
197,667
0
L
Medusa
7,376
671
29
3
0
177,926
0
W
Anubis
9,501
864
63
6
0
214,599
0
L
Cthulhu
8,117
738
22
2
0
210,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role