Player Matchup

Thanatos
Thanatos
Cäspa
Thanatos
Level 85
God Stats
24W - 26L
1,432 SR
Queue Stats
256W - 233L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Decraftt
Danzaburou
Level 127
God Stats
3W - 3L
1,571 SR
Queue Stats
219W - 215L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Prxjeck
Baron Samedi
Level 124
God Stats
7W - 6L
1,661 SR
Queue Stats
288W - 277L
1,508 Elo+
Solo
Surtr
Surtr
ShiroTaida
Surtr
Level 137
God Stats
6W - 7L
1,320 SR
Queue Stats
187W - 164L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
jonym09-_-
Kumbhakarna
Level 78
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 47L
1,389 Elo+
Solo
Team Averages
Level 110
1,497 SR
1,468 Elo+

VS

Team Averages
Level 92
1,487 SR
1,457 Elo+
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Denimur
Anubis
Level 107
God Stats
5W - 16L
1,490 SR
Queue Stats
214W - 230L
1,411 Elo+
Solo
Cerberus
Cerberus
SpawnPeakKiddy
Cerberus
Level 72
God Stats
4W - 3L
1,475 SR
Queue Stats
54W - 69L
1,358 Elo+
Solo
Thanatos
Thanatos
ibaisito_
Thanatos
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 39L
1,542 Elo+
Solo
Anhur
Anhur
musca_97
Anhur
Level 89
God Stats
6W - 11L
1,471 SR
Queue Stats
346W - 351L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cäspa
Thanatos
8
2 / 0 / 0
4,902
613
1,918
5,072
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Decraftt
Danzaburou
8
0 / 0 / 0
4,737
592
1,911
3,535
996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Prxjeck
Baron Samedi
10
2 / 1 / 1
5,285
661
4,186
5,022
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
8
0 / 2 / 0
4,744
593
3,991
6,227
3,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kumbhakarna
jonym09-_-
Kumbhakarna
8
0 / 1 / 1
4,712
589
1,412
4,801
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
2 / 1 / 0
4,794
599
3,119
5,750
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Denimur
Anubis
8
0 / 3 / 2
4,175
522
2,293
5,182
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
8
0 / 0 / 1
4,507
563
2,497
6,541
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
ibaisito_
Thanatos
7
1 / 0 / 1
4,359
545
1,721
4,364
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
musca_97
Anhur
8
1 / 0 / 0
4,771
596
2,072
3,618
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
1
0
2
W
Thanatos
Cäspa
Thanatos
2
0
0
2
W
Danzaburou
Decraftt
Danzaburou
0
0
0
0
L
Anubis
Denimur
Anubis
0
3
2
0.33
W
Baron Samedi
Prxjeck
Baron Samedi
2
1
1
2.5
W
Surtr
0
2
0
0
L
Cerberus
0
0
1
0.5
L
Thanatos
ibaisito_
Thanatos
1
0
1
1.5
W
Kumbhakarna
jonym09-_-
Kumbhakarna
0
1
1
0.5
L
Anhur
musca_97
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
11,702
24,657
Taken
25,455
9,917
Mitigated
10,250
12,195
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,119
2,232
0
2,160
5,750
1,820
0
295
5,455
0
23,105
W
Thanatos
Cäspa
Thanatos
1,918
207
0
3,774
5,072
1,756
0
189
4,883
0
25,125
W
Danzaburou
Decraftt
Danzaburou
1,911
1,052
0
2,361
3,535
996
0
937
2,598
0
33,952
L
Anubis
Denimur
Anubis
2,293
241
0
1,520
5,182
2,534
0
2,898
2,063
28,441
0
W
Baron Samedi
Prxjeck
Baron Samedi
4,186
118
36
1,665
5,022
1,803
0
2,374
2,648
32,712
0
W
Surtr
3,991
2,059
0
2,561
6,227
3,467
0
0
6,227
502
27,895
L
Cerberus
2,497
32
1,118
2,906
6,541
3,541
0
1,453
5,034
14,219
0
L
Thanatos
ibaisito_
Thanatos
1,721
709
0
3,304
4,364
1,333
0
511
3,771
0
19,046
W
Kumbhakarna
jonym09-_-
Kumbhakarna
1,412
139
0
1,798
4,801
1,895
0
1,290
3,511
10,802
0
L
Anhur
musca_97
Anhur
2,072
611
0
1,342
3,618
1,022
0
274
3,344
0
31,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
22,606
229
Minions Killed
204
0
Camps Cleared
0
816,432
Distance Traveled
727,078
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,794
599
44
6
0
153,299
2
W
Thanatos
4,902
613
44
6
0
181,829
0
W
Danzaburou
4,737
592
57
7
0
153,479
0
L
Anubis
4,175
522
32
4
0
144,076
0
W
Baron Samedi
5,285
661
64
8
0
159,475
0
W
Surtr
4,744
593
49
6
0
157,429
0
L
Cerberus
4,507
563
26
3
0
165,538
3
L
Thanatos
4,359
545
40
5
0
120,336
0
W
Kumbhakarna
4,712
589
15
2
0
164,220
1
L
Anhur
4,771
596
62
8
0
143,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role