Player Matchup

Ishtar
Ishtar
GentlemanLT
Ishtar
Level 86
God Stats
14W - 10L
1,715 SR
Queue Stats
121W - 99L
1,470 Elo+
Solo
Zeus
Zeus
KillerBlood751
Zeus
Level 107
God Stats
6W - 3L
1,626 SR
Queue Stats
117W - 99L
1,446 Elo+
Solo
Hera
Hera
QueenYeet
Hera
Level 44
God Stats
2W - 2L
1,395 SR
Queue Stats
16W - 23L
1,367 Elo+
Solo
Kukulkan
Kukulkan
plov67798
Kukulkan
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 165L
1,104 Elo+
Solo
Sylvanus
Sylvanus
ЛетнийЧесночек
Sylvanus
Level 82
God Stats
2W - 1L
1,541 SR
Queue Stats
127W - 111L
1,468 Elo+
Solo
Team Averages
Level 70
1,555 SR
1,371 Elo+

VS

Team Averages
Level 53
1,460 SR
1,525 Elo+
Loki
Loki
Loi_ToteWelt
Loki
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 138L
1,670 Elo+
Party 1
Neith
Neith
TinaSti
Neith
Level 113
God Stats
16W - 15L
1,429 SR
Queue Stats
68W - 72L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
Zaamys
Ratatoskr
Level 53
God Stats
20W - 22L
1,511 SR
Queue Stats
291W - 315L
1,402 Elo+
Solo
Izanami
Izanami
ZielonaPanda12
Izanami
Level 44
God Stats
8W - 14L
1,361 SR
Queue Stats
39W - 44L
1,457 Elo+
Solo
Fenrir
Fenrir
kaysan1
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 138L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
2 / 0 / 1
5,233
581
2,964
6,035
1,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
5 / 2 / 0
6,156
684
3,803
3,935
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
9
2 / 2 / 2
5,377
597
3,720
4,637
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
plov67798
Kukulkan
8
2 / 1 / 3
4,907
545
1,930
4,568
1,645
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 0 / 5
5,139
571
1,509
5,736
3,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,645
516
2,253
5,159
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
TinaSti
Neith
5
0 / 2 / 1
4,087
454
1,185
2,860
798
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Zaamys
Ratatoskr
8
3 / 2 / 0
5,001
556
3,245
5,476
1,893
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 1
4,945
549
5,396
5,605
2,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
kaysan1
Fenrir
6
0 / 3 / 3
4,469
497
1,187
7,702
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
5
5
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
0
1
2.5
W
5
2
0
2.5
L
1
3
2
0.67
W
Hera
2
2
2
1.5
L
Neith
TinaSti
Neith
0
2
1
0.25
L
Ratatoskr
Zaamys
Ratatoskr
3
2
0
1.5
L
1
2
1
0.75
L
Fenrir
kaysan1
Fenrir
0
3
3
0.5
W
Kukulkan
plov67798
Kukulkan
2
1
3
3.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
13,266
24,911
Taken
26,802
9,596
Mitigated
11,449
8,100
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
2,964
2,202
0
2,217
6,035
1,980
230
0
6,035
0
29,769
W
3,803
816
0
500
3,935
1,080
0
0
3,935
37,812
0
L
2,253
370
0
100
5,159
1,734
0
2,886
2,273
0
17,766
W
Hera
3,720
608
0
1,361
4,637
1,307
450
0
4,637
34,950
0
L
Neith
TinaSti
Neith
1,185
765
0
875
2,860
798
0
1,290
1,570
0
16,799
L
Ratatoskr
Zaamys
Ratatoskr
3,245
1,253
0
2,078
5,476
1,893
0
1,624
3,852
0
24,131
L
5,396
4,153
0
737
5,605
2,127
626
2,382
3,223
0
37,068
L
Fenrir
kaysan1
Fenrir
1,187
436
0
1,018
7,702
4,897
0
2,780
4,922
0
13,199
W
Kukulkan
plov67798
Kukulkan
1,930
722
0
0
4,568
1,645
1,226
0
4,568
15,206
0
W
1,509
449
1,518
2,504
5,736
3,584
1,171
0
5,736
16,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
23,147
218
Minions Killed
183
0
Camps Cleared
0
688,217
Distance Traveled
798,809
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,233
581
53
6
0
145,228
0
W
Zeus
6,156
684
64
7
0
143,938
4
L
Loki
4,645
516
24
3
0
180,408
0
W
Hera
5,377
597
57
6
0
132,435
5
L
Neith
4,087
454
27
3
0
94,005
2
L
Ratatoskr
5,001
556
49
5
0
197,872
0
L
Izanami
4,945
549
63
7
0
149,179
0
L
Fenrir
4,469
497
20
2
0
177,345
0
W
Kukulkan
4,907
545
29
3
0
137,597
0
W
Sylvanus
5,139
571
15
2
0
129,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role