Player Matchup

Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Arturo_Plateado4
Yemoja
Level 43
God Stats
4W - 1L
1,817 SR
Queue Stats
353W - 394L
1,310 Elo+
Party 2
Merlin
Merlin
Freidaslaves
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,549 Elo+
Solo
Ishtar
Ishtar
RazAlGhoulz
Ishtar
Level 91
God Stats
11W - 4L
1,639 SR
Queue Stats
79W - 70L
1,206 Elo+
Party 2
Bakasura
Bakasura
zPSYTRANCE
Bakasura
Level 129
God Stats
21W - 18L
1,535 SR
Queue Stats
282W - 257L
1,438 Elo+
Solo
Team Averages
Level 102
1,598 SR
1,401 Elo+

VS

Team Averages
Level 72
1,562 SR
1,517 Elo+
Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Huitzillux
Anubis
Level 60
God Stats
11W - 16L
1,377 SR
Queue Stats
78W - 104L
1,342 Elo+
Solo
Chiron
Chiron
Rich MC5736
Chiron
Level 106
God Stats
0W - 1L
1,717 SR
Queue Stats
254W - 260L
1,522 Elo+
Solo
Tyr
Tyr
UwUMonkey-_-
Tyr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 33L
1,681 Elo+
Party 1
Ravana
Ravana
nishiwe
Ravana
Level 112
God Stats
2W - 4L
1,716 SR
Queue Stats
80W - 77L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 1 / 0
3,442
688
1,180
4,206
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 0 / 0
3,412
682
905
2,705
1,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
8
1 / 0 / 0
4,274
855
2,215
2,289
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
6
0 / 0 / 2
3,486
697
3,257
2,879
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
zPSYTRANCE
Bakasura
7
2 / 1 / 0
3,976
795
1,565
5,448
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 0
3,211
642
1,075
4,025
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Huitzillux
Anubis
1
0 / 0 / 0
1,068
214
0
0
0
Chiron
5
0 / 1 / 0
3,142
628
1,603
3,990
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 1 / 0
4,119
824
1,530
3,909
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
nishiwe
Ravana
7
0 / 0 / 2
4,306
861
2,725
3,140
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
0
0
L
Geb
 
Geb
0
1
0
0
W
0
0
0
0
W
Merlin
1
0
0
1
L
Anubis
Huitzillux
Anubis
0
0
0
0
W
Ishtar
0
0
2
1
L
Chiron
0
1
0
0
L
2
1
0
2
L
Ravana
nishiwe
Ravana
0
0
2
1
W
Bakasura
zPSYTRANCE
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,122
Damage
6,933
17,527
Taken
15,064
7,150
Mitigated
5,897
6,280
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,180
203
120
1,370
4,206
2,779
0
0
4,206
10,561
0
L
Geb
 
Geb
1,075
230
0
312
4,025
2,401
0
551
3,474
5,293
0
W
905
424
850
558
2,705
1,248
0
469
2,236
6,704
0
W
Merlin
2,215
552
0
879
2,289
597
0
0
2,289
25,924
0
L
Anubis
Huitzillux
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
3,257
1,943
0
1,151
2,879
829
108
606
2,273
0
19,882
L
Chiron
1,603
487
207
768
3,990
1,060
0
354
3,636
0
14,485
L
1,530
233
0
1,342
3,909
1,440
0
2,215
1,694
0
17,683
L
Ravana
nishiwe
Ravana
2,725
963
0
2,160
3,140
996
0
1,026
1,898
0
23,941
W
Bakasura
zPSYTRANCE
Bakasura
1,565
1,473
0
1,352
5,448
1,697
294
0
5,448
0
18,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,590
Gold Earned
15,846
146
Minions Killed
114
0
Camps Cleared
0
514,162
Distance Traveled
457,971
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,442
688
24
5
0
122,903
1
L
Geb
3,211
642
6
1
0
111,674
0
W
Yemoja
3,412
682
10
2
0
67,592
1
W
Merlin
4,274
855
44
9
0
100,071
0
L
Anubis
1,068
214
0
0
0
0
0
W
Ishtar
3,486
697
21
4
0
100,291
2
L
Chiron
3,142
628
23
5
0
103,603
0
L
Tyr
4,119
824
36
7
0
124,895
0
L
Ravana
4,306
861
49
10
0
117,799
0
W
Bakasura
3,976
795
47
9
0
123,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role