Player Matchup

Sylvanus
Sylvanus
Mawthulhu
Sylvanus
Level 89
God Stats
104W - 127L
1,472 SR
Queue Stats
567W - 596L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
ShaodwDrummerBoi
Aphrodite
Level 62
God Stats
131W - 86L
1,571 SR
Queue Stats
422W - 451L
1,468 Elo+
Party 1
Ravana
Ravana
SirTeejIII
Ravana
Level 109
God Stats
3W - 1L
1,716 SR
Queue Stats
167W - 134L
1,563 Elo+
Solo
Neith
Neith
luvbunsavy
Neith
Level 18
God Stats
300W - 312L
1,446 SR
Queue Stats
358W - 381L
1,370 Elo+
Party 1
Yu Huang
Yu Huang
你看我打不打你就完了
Yu Huang
Level 61
God Stats
62W - 65L
1,560 SR
Queue Stats
580W - 570L
1,547 Elo+
Solo
Team Averages
Level 68
1,553 SR
1,479 Elo+

VS

Team Averages
Level 99
1,490 SR
1,430 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ABitTooCheesy
Sol
Level 129
God Stats
2W - 1L
1,586 SR
Queue Stats
62W - 60L
1,454 Elo+
Solo
Cernunnos
Cernunnos
AbsoluteSilenc3
Cernunnos
Level 157
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 10L
1,386 Elo+
Solo
Geb
Geb
DinkDinkDinkz
Geb
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 22L
1,331 Elo+
Solo
Tyr
Tyr
HedgeTrimmer38
Tyr
Level 58
God Stats
19W - 22L
1,398 SR
Queue Stats
154W - 142L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mawthulhu
Sylvanus
12
1 / 1 / 1
7,574
1,082
3,536
11,128
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
11
0 / 0 / 0
6,464
923
662
2,981
1,561
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ravana
SirTeejIII
Ravana
12
2 / 1 / 1
7,441
1,063
7,115
6,731
4,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
12
0 / 5 / 2
6,794
971
1,599
10,789
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 2
7,596
1,085
7,104
9,020
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

312

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 4
7,892
1,127
8,115
2,631
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 1 / 5
7,325
1,046
5,776
2,667
1,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
AbsoluteSilenc3
Cernunnos
13
4 / 1 / 3
7,839
1,120
9,382
5,207
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 0 / 5
7,147
1,021
6,603
6,647
6,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 4
7,347
1,050
8,724
7,720
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
7
7
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
4
4
W
0
1
5
2.5
W
Cernunnos
AbsoluteSilenc3
Cernunnos
4
1
3
5.5
W
0
0
5
2.5
W
1
0
4
3
L
Sylvanus
Mawthulhu
Sylvanus
1
1
1
1.5
L
Aphrodite
0
0
0
0
L
Ravana
SirTeejIII
Ravana
2
1
1
2.5
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
38,600
40,649
Taken
24,872
21,696
Mitigated
18,207
5,653
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,115
325
0
591
2,631
1,359
0
1,076
1,535
31,180
0
W
5,776
1,421
0
390
2,667
1,168
0
749
1,893
24,652
0
W
Cernunnos
AbsoluteSilenc3
Cernunnos
9,382
6,161
396
1,885
5,207
1,918
0
1,731
3,431
0
19,552
W
6,603
1,180
0
526
6,647
6,774
0
3,648
2,821
12,125
0
W
8,724
1,012
0
1,230
7,720
6,988
0
3,736
3,890
0
14,088
L
Sylvanus
Mawthulhu
Sylvanus
3,536
292
679
2,176
11,128
7,620
0
6,198
4,766
5,332
0
L
Aphrodite
662
374
321
855
2,981
1,561
0
1,607
1,294
2,612
0
L
Ravana
SirTeejIII
Ravana
7,115
1,277
0
1,222
6,731
4,554
0
1,846
4,844
0
14,589
L
Neith
1,599
1,074
0
26
10,789
4,425
0
5,399
5,298
0
2,948
L
7,104
336
153
221
9,020
3,536
0
4,951
3,953
44,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
37,550
124
Minions Killed
154
3
Camps Cleared
9
562,147
Distance Traveled
696,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,892
1,127
60
9
0
119,364
0
W
Sol
7,325
1,046
45
6
7
129,564
0
W
Cernunnos
7,839
1,120
31
4
0
126,831
0
W
Geb
7,147
1,021
7
1
1
161,396
0
W
Tyr
7,347
1,050
11
2
1
159,584
0
L
Sylvanus
7,574
1,082
6
1
0
136,636
0
L
Aphrodite
6,464
923
7
1
0
52,060
0
L
Ravana
7,441
1,063
15
2
2
137,332
0
L
Neith
6,794
971
2
0
0
117,003
0
L
Yu Huang
7,596
1,085
94
13
1
119,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role