Player Matchup

Arachne
Arachne
BAM_BAM021
Arachne
Level 69
God Stats
180W - 197L
1,512 SR
Queue Stats
181W - 203L
1,487 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LowEndGunna
Kumbhakarna
Level 122
God Stats
86W - 75L
1,520 SR
Queue Stats
317W - 337L
1,486 Elo+
Party 1
Zeus
Zeus
ShakeyBonezX
Zeus
Level 103
God Stats
26W - 29L
1,497 SR
Queue Stats
238W - 243L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
TTV-Ivery_Gaming
Xbalanque
Level 46
God Stats
8W - 2L
1,653 SR
Queue Stats
24W - 32L
1,366 Elo+
Party 3
Izanami
Izanami
xGorillaStrong
Izanami
Level 46
God Stats
6W - 2L
1,910 SR
Queue Stats
9W - 9L
1,400 Elo+
Party 3
Team Averages
Level 77
1,619 SR
1,447 Elo+

VS

Team Averages
Level 69
1,478 SR
1,445 Elo+
Artemis
Artemis
R9D9LIVES
Artemis
Level 103
God Stats
288W - 289L
1,487 SR
Queue Stats
288W - 289L
1,468 Elo+
Solo
Bellona
Bellona
The_Demigod_Kai
Bellona
Level 45
God Stats
15W - 20L
1,417 SR
Queue Stats
35W - 38L
1,410 Elo+
Party 2
Ares
Ares
Xenoparacite1
Ares
Level 29
God Stats
14W - 11L
1,489 SR
Queue Stats
40W - 37L
1,434 Elo+
Party 2
Chaac
Chaac
bigxbills
Chaac
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,426 Elo+
Party 2
Chronos
Chronos
vagabundo1970
Chronos
Level 124
God Stats
72W - 67L
1,499 SR
Queue Stats
453W - 432L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BAM_BAM021
Arachne
16
2 / 0 / 8
10,300
1,030
5,576
8,116
4,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
LowEndGunna
Kumbhakarna
17
1 / 3 / 12
10,323
1,032
7,527
16,522
21,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 12
11,194
1,119
24,107
7,455
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
17
5 / 0 / 8
10,920
1,092
16,565
9,744
4,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 7
11,017
1,102
12,204
8,540
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

287

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
R9D9LIVES
Artemis
15
0 / 4 / 3
9,589
959
14,648
10,350
6,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
1 / 3 / 2
9,724
972
4,798
16,067
20,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 3 / 4
9,500
950
6,276
18,501
19,820
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
bigxbills
Chaac
15
1 / 2 / 4
9,758
976
8,265
12,634
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
15
3 / 3 / 2
10,490
1,049
11,674
11,688
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
15
Kills
5
5
Deaths
15
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
BAM_BAM021
Arachne
2
0
8
6
W
Kumbhakarna
LowEndGunna
Kumbhakarna
1
3
12
2.33
L
Artemis
R9D9LIVES
Artemis
0
4
3
0.38
W
3
1
12
9
W
Xbalanque
5
0
8
9
L
1
3
2
0.67
L
0
3
4
0.67
L
Chaac
bigxbills
Chaac
1
2
4
1.5
L
Chronos
3
3
2
1.33
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,979
Damage
45,661
50,377
Taken
69,240
38,081
Mitigated
68,989
5,594
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BAM_BAM021
Arachne
5,576
4,169
181
1,912
8,116
4,384
0
2,745
4,908
0
11,832
W
Kumbhakarna
LowEndGunna
Kumbhakarna
7,527
309
0
544
16,522
21,259
0
8,194
7,894
19,252
804
L
Artemis
R9D9LIVES
Artemis
14,648
6,423
60
69
10,350
6,424
0
2,467
7,684
0
37,441
W
24,107
945
0
513
7,455
3,383
0
864
6,390
41,341
0
W
Xbalanque
16,565
7,680
0
1,000
9,744
4,810
0
3,731
5,881
0
35,120
L
4,798
506
0
571
16,067
20,297
0
8,225
7,607
0
12,278
L
6,276
455
0
12
18,501
19,820
0
8,294
10,067
10,180
0
L
Chaac
bigxbills
Chaac
8,265
677
40
1,696
12,634
16,490
0
5,912
6,514
0
23,567
L
Chronos
11,674
1,993
80
793
11,688
5,958
0
5,003
6,538
39,734
0
W
12,204
9,594
0
1,444
8,540
4,245
0
2,416
5,792
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
49,061
185
Minions Killed
191
9
Camps Cleared
5
964,729
Distance Traveled
949,658
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,300
1,030
10
1
3
225,083
0
W
Kumbhakarna
10,323
1,032
23
2
0
202,401
0
L
Artemis
9,589
959
47
5
2
192,126
3
W
Zeus
11,194
1,119
44
4
1
171,982
0
W
Xbalanque
10,920
1,092
43
4
3
192,607
0
L
Bellona
9,724
972
29
3
0
187,493
0
L
Ares
9,500
950
9
1
2
196,720
0
L
Chaac
9,758
976
36
4
1
194,469
0
L
Chronos
10,490
1,049
70
7
0
178,850
0
W
Izanami
11,017
1,102
65
7
2
172,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role