Player Matchup

Mulan
Mulan
PoolNoodle6969
Mulan
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 77L
1,250 Elo+
Party 1
Hel
Hel
WhiskeyWillWin
Hel
Level 95
God Stats
6W - 4L
1,824 SR
Queue Stats
190W - 184L
1,415 Elo+
Solo
Rama
Rama
bhanc123
Rama
Level 107
God Stats
5W - 4L
1,386 SR
Queue Stats
330W - 333L
1,397 Elo+
Party 1
Sol
Sol
mxrc0
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,124 Elo+
Solo
Serqet
Serqet
mynameisj89
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo
Team Averages
Level 59
1,542 SR
1,291 Elo+

VS

Team Averages
Level 103
1,521 SR
1,392 Elo+
Nu Wa
Nu Wa
BlindAdam64
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 168L
1,398 Elo+
Solo
Yemoja
Yemoja
Shaggnasty12
Yemoja
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,447 Elo+
Solo
Chaac
Chaac
WorthySaturn927
Chaac
Level 154
God Stats
25W - 18L
1,864 SR
Queue Stats
582W - 584L
1,456 Elo+
Solo
Ymir
Ymir
keatt
Ymir
Level 35
God Stats
1W - 2L
1,511 SR
Queue Stats
47W - 89L
1,298 Elo+
Solo
Apollo
Apollo
mrFATLADYLOVER
Apollo
Level 167
God Stats
6W - 8L
1,230 SR
Queue Stats
231W - 295L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,118
1,024
3,499
4,823
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 1 / 2
5,544
1,109
2,928
4,650
2,318
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
10
2 / 0 / 3
5,516
1,103
3,207
3,267
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Sol
mxrc0
Sol
10
1 / 1 / 3
5,482
1,096
2,816
3,879
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
8
0 / 1 / 1
4,754
951
427
2,237
1,076
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
5,600
1,120
6,935
2,463
1,122
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
8
0 / 1 / 0
4,737
947
1,242
2,484
1,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 1
5,486
1,097
6,766
5,129
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
keatt
Ymir
7
0 / 0 / 0
4,483
897
545
319
245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 2 / 0
5,197
1,039
1,715
5,124
1,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
5
Kills
3
3
Deaths
5
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
0
0
3
1.5
L
Yemoja
0
1
0
0
W
2
1
2
3
L
2
2
1
1.25
W
Rama
2
0
3
3.5
L
Ymir
keatt
Ymir
0
0
0
0
L
1
2
0
0.5
W
Sol
mxrc0
Sol
1
1
3
2.5
W
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,877
Damage
17,203
18,856
Taken
15,519
8,312
Mitigated
8,250
8,318
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,935
1,131
488
343
2,463
1,122
0
1,619
844
15,594
0
W
3,499
739
479
1,772
4,823
2,422
0
2,711
2,112
0
7,072
L
Yemoja
1,242
0
446
157
2,484
1,872
0
612
1,872
2,179
0
W
2,928
121
2,325
1,987
4,650
2,318
0
2,079
2,571
12,740
0
L
6,766
34
160
937
5,129
3,061
0
1,105
4,024
0
12,110
W
Rama
3,207
2,529
422
257
3,267
1,175
0
1,423
1,844
0
9,384
L
Ymir
keatt
Ymir
545
27
343
45
319
245
0
145
174
545
0
L
1,715
709
0
672
5,124
1,950
0
2,263
2,705
0
7,209
W
Sol
mxrc0
Sol
2,816
385
53
804
3,879
1,321
0
1,740
2,139
11,021
0
W
Serqet
427
0
76
143
2,237
1,076
0
769
1,468
0
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
25,503
68
Minions Killed
43
0
Camps Cleared
0
475,708
Distance Traveled
373,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,600
1,120
22
4
0
89,034
0
W
Mulan
5,118
1,024
8
2
0
118,166
0
L
Yemoja
4,737
947
3
1
0
51,577
0
W
Hel
5,544
1,109
20
4
0
113,079
0
L
Chaac
5,486
1,097
9
2
0
105,393
0
W
Rama
5,516
1,103
10
2
0
90,132
0
L
Ymir
4,483
897
0
0
0
36,376
0
L
Apollo
5,197
1,039
9
2
0
91,150
0
W
Sol
5,482
1,096
26
5
0
93,749
0
W
Serqet
4,754
951
4
1
0
60,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role