Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Icedraft
Serqet
Level 85
God Stats
2W - 4L
1,367 SR
Queue Stats
20W - 21L
1,463 Elo+
Party 1
Izanami
Izanami
MajinCube
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Okamiiiyo
Ix Chel
Level 115
God Stats
3W - 4L
1,514 SR
Queue Stats
66W - 73L
1,460 Elo+
Party 1
Bellona
Bellona
Saul123400
Bellona
Level 65
God Stats
1W - 7L
1,411 SR
Queue Stats
305W - 273L
1,403 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,465 Elo+

VS

Team Averages
Level 96
1,528 SR
1,481 Elo+
Ravana
Ravana
BaldrGodOfLight
Ravana
Level 75
God Stats
2W - 2L
1,370 SR
Queue Stats
215W - 222L
1,463 Elo+
Solo
Khepri
Khepri
CCA27
Khepri
Level 126
God Stats
8W - 7L
1,557 SR
Queue Stats
340W - 327L
1,473 Elo+
Party 2
Rama
Rama
DerpeusPrime
Rama
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 28L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Dyn74
Guan Yu
Level 104
God Stats
9W - 3L
1,530 SR
Queue Stats
250W - 219L
1,513 Elo+
Party 2
Sol
Sol
SoggySoul
Sol
Level 89
God Stats
8W - 1L
1,682 SR
Queue Stats
14W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 2 / 0
4,411
441
1,078
9,452
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Icedraft
Serqet
10
2 / 2 / 0
5,762
576
4,084
8,131
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MajinCube
Izanami
7
0 / 2 / 0
4,387
439
1,991
3,882
1,223
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Okamiiiyo
Ix Chel
9
1 / 5 / 0
5,425
543
5,226
7,155
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Saul123400
Bellona
9
0 / 0 / 2
5,351
535
4,100
9,813
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,194
619
5,269
4,831
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
CCA27
Khepri
8
0 / 0 / 4
5,265
527
2,138
5,403
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 2
5,915
592
2,822
4,782
1,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Dyn74
Guan Yu
10
1 / 2 / 1
5,831
583
6,702
10,007
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 0 / 1
6,893
689
8,970
6,110
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
3
1
4
5
W
Khepri
CCA27
Khepri
0
0
4
2
W
1
0
2
2
W
Guan Yu
Dyn74
Guan Yu
1
2
1
0.75
L
Serqet
Icedraft
Serqet
2
2
0
1
L
Izanami
MajinCube
Izanami
0
2
0
0
L
Ix Chel
Okamiiiyo
Ix Chel
1
5
0
0.2
L
Bellona
Saul123400
Bellona
0
0
2
1
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
25,901
38,433
Taken
31,133
22,228
Mitigated
17,439
9,722
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,078
63
0
2,639
9,452
7,208
0
5,341
4,111
5,248
0
W
5,269
1,345
0
834
4,831
1,792
0
457
4,374
0
40,565
W
Khepri
CCA27
Khepri
2,138
310
58
2,090
5,403
2,969
0
2,360
3,043
10,900
0
W
2,822
2,556
0
2,659
4,782
1,662
594
459
4,323
0
44,122
W
Guan Yu
Dyn74
Guan Yu
6,702
1,669
0
3,390
10,007
9,084
0
0
9,606
0
37,644
L
Serqet
Icedraft
Serqet
4,084
941
0
750
8,131
2,767
0
466
7,665
0
41,219
L
Izanami
MajinCube
Izanami
1,991
1,515
0
373
3,882
1,223
323
1,029
2,853
0
18,521
L
Ix Chel
Okamiiiyo
Ix Chel
5,226
738
605
1,459
7,155
2,696
0
4,272
2,883
41,852
0
L
Bellona
Saul123400
Bellona
4,100
1,635
0
3,896
9,813
8,334
0
0
9,813
0
31,162
W
8,970
4,215
0
3,799
6,110
1,932
384
3,028
3,004
54,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
30,098
220
Minions Killed
302
0
Camps Cleared
0
989,243
Distance Traveled
1,010,788
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,411
441
10
1
0
209,178
1
W
Ravana
6,194
619
66
7
0
205,746
0
W
Khepri
5,265
527
9
1
0
232,230
3
W
Rama
5,915
592
78
8
0
168,826
2
W
Guan Yu
5,831
583
55
6
0
211,184
2
L
Serqet
5,762
576
71
7
0
245,766
0
L
Izanami
4,387
439
28
3
0
167,791
0
L
Ix Chel
5,425
543
67
7
0
175,945
0
L
Bellona
5,351
535
44
4
0
190,563
3
W
Sol
6,893
689
94
9
0
192,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role