Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kilbert031
Nu Wa
Level 125
God Stats
15W - 9L
1,700 SR
Queue Stats
178W - 171L
1,588 Elo+
Party 2
Horus
Horus
MaximoCC
Horus
Level 147
God Stats
3W - 0L
1,795 SR
Queue Stats
54W - 60L
1,511 Elo+
Party 2
Janus
Janus
Swordigo
Janus
Level 162
God Stats
15W - 17L
1,583 SR
Queue Stats
99W - 106L
1,601 Elo+
Party 2
Team Averages
Level 144
1,616 SR
1,540 Elo+

VS

Team Averages
Level 129
1,692 SR
1,490 Elo+
Fafnir
Fafnir
 
Fafnir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Amaneurysm
Janus
Level 187
God Stats
1W - 1L
1,775 SR
Queue Stats
9W - 14L
1,402 Elo+
Party 3
Horus
Horus
AoT_Xeoreg
Horus
Level 22
God Stats
5W - 7L
1,721 SR
Queue Stats
30W - 30L
1,576 Elo+
Party 1
Artemis
Artemis
BladeKnight77
Artemis
Level 156
God Stats
11W - 6L
1,706 SR
Queue Stats
146W - 131L
1,571 Elo+
Party 1
Ix Chel
Ix Chel
Murph_xD
Ix Chel
Level 197
God Stats
3W - 6L
1,758 SR
Queue Stats
9W - 16L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 1
5,054
1,011
1,582
2,849
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
8
2 / 0 / 2
4,451
890
2,933
2,950
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
9
0 / 0 / 3
4,422
884
1,903
1,174
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
MaximoCC
Horus
8
0 / 0 / 4
4,500
900
1,410
3,792
2,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Swordigo
Janus
10
2 / 0 / 0
4,817
963
3,594
2,822
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 0
2,205
441
0
92
36
Janus
10
0 / 1 / 1
4,545
909
1,569
1,843
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
9
1 / 2 / 0
4,127
825
1,901
4,716
2,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
10
0 / 0 / 0
4,264
853
2,732
3,775
1,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Murph_xD
Ix Chel
9
0 / 2 / 0
4,038
808
1,263
3,562
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
1
1.5
W
Bacchus
 
Bacchus
2
0
2
3
L
Fafnir
 
Fafnir
0
0
0
0
L
Janus
0
1
1
0.5
L
Horus
1
2
0
0.5
L
Artemis
0
0
0
0
W
Nu Wa
0
0
3
1.5
W
Horus
MaximoCC
Horus
0
0
4
2
L
Ix Chel
Murph_xD
Ix Chel
0
2
0
0
W
Janus
Swordigo
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,422
Damage
7,465
13,587
Taken
13,988
6,798
Mitigated
5,363
5,306
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,582
298
0
0
2,849
1,042
0
1,135
1,714
0
17,536
W
Bacchus
 
Bacchus
2,933
78
0
654
2,950
2,246
0
532
2,418
3,648
0
L
Fafnir
 
Fafnir
0
0
0
0
92
36
0
92
0
0
0
L
Janus
1,569
271
0
0
1,843
516
0
808
911
16,052
0
L
Horus
1,901
791
288
741
4,716
2,495
0
2,837
1,605
0
3,545
L
Artemis
2,732
1,274
0
1,357
3,775
1,214
0
2,366
1,199
0
16,680
W
Nu Wa
1,903
849
0
140
1,174
414
613
92
1,082
11,772
0
W
Horus
MaximoCC
Horus
1,410
531
952
2,057
3,792
2,127
0
669
3,123
0
5,388
L
Ix Chel
Murph_xD
Ix Chel
1,263
161
340
595
3,562
1,102
0
1,535
1,843
8,863
0
W
Janus
Swordigo
Janus
3,594
288
0
1,503
2,822
969
128
404
2,418
19,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
19,179
125
Minions Killed
92
0
Camps Cleared
0
616,797
Distance Traveled
440,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,054
1,011
47
9
0
128,778
0
W
Bacchus
4,451
890
5
1
0
120,846
0
L
Fafnir
2,205
441
0
0
0
0
0
L
Janus
4,545
909
40
8
0
123,601
0
L
Horus
4,127
825
3
1
0
106,386
0
L
Artemis
4,264
853
34
7
0
108,324
0
W
Nu Wa
4,422
884
27
5
0
112,692
0
W
Horus
4,500
900
4
1
0
132,806
0
L
Ix Chel
4,038
808
15
3
0
102,430
0
W
Janus
4,817
963
42
8
0
121,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role