Player Matchup

Amaterasu
Amaterasu
NcCk CHRONIC707
Amaterasu
Level 129
God Stats
5W - 4L
1,538 SR
Queue Stats
393W - 401L
1,491 Elo+
Solo
Izanami
Izanami
PervySage54
Izanami
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,419 Elo+
Party 3
Kali
Kali
clinton4u
Kali
Level 109
God Stats
16W - 12L
1,703 SR
Queue Stats
212W - 213L
1,506 Elo+
Solo
Sobek
Sobek
suckerpunch223
Sobek
Level 57
God Stats
0W - 4L
1,167 SR
Queue Stats
22W - 35L
1,378 Elo+
Party 3
Ix Chel
Ix Chel
wartaco924
Ix Chel
Level 171
God Stats
5W - 7L
1,500 SR
Queue Stats
456W - 466L
1,512 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,461 Elo+

VS

Team Averages
Level 83
1,410 SR
1,437 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Chadbrowick
Ratatoskr
Level 29
God Stats
1W - 4L
1,507 SR
Queue Stats
31W - 26L
1,441 Elo+
Party 2
Neith
Neith
PastellePotato
Neith
Level 19
God Stats
20W - 19L
1,198 SR
Queue Stats
41W - 49L
1,285 Elo+
Party 1
Guan Yu
Guan Yu
WRATHxOFxJON
Guan Yu
Level 90
God Stats
5W - 5L
1,554 SR
Queue Stats
100W - 85L
1,477 Elo+
Party 2
Charybdis
Charybdis
xXNueroXx
Charybdis
Level 122
God Stats
2W - 1L
1,291 SR
Queue Stats
269W - 244L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NcCk CHRONIC707
Amaterasu
10
0 / 5 / 0
5,910
455
5,704
14,386
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
PervySage54
Izanami
11
0 / 1 / 2
6,516
501
4,401
6,328
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
13
10 / 2 / 0
8,254
635
8,616
14,530
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 2
5,806
447
2,712
10,322
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
wartaco924
Ix Chel
11
0 / 1 / 2
6,268
482
6,375
6,232
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 4 / 1
7,173
552
4,868
9,330
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
Chadbrowick
Ratatoskr
11
1 / 2 / 0
6,530
502
4,085
10,805
3,680
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,659
512
2,943
4,871
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
WRATHxOFxJON
Guan Yu
13
5 / 0 / 1
8,329
641
10,488
12,229
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
xXNueroXx
Charybdis
11
2 / 3 / 0
6,796
523
6,435
9,686
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
10
10
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
4
1
0.38
W
Ratatoskr
Chadbrowick
Ratatoskr
1
2
0
0.5
L
Amaterasu
NcCk CHRONIC707
Amaterasu
0
5
0
0
W
1
1
1
1.5
L
Izanami
PervySage54
Izanami
0
1
2
1
W
Guan Yu
WRATHxOFxJON
Guan Yu
5
0
1
5.5
L
Kali
10
2
0
5
L
0
1
2
1
L
Ix Chel
wartaco924
Ix Chel
0
1
2
1
W
Charybdis
xXNueroXx
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
28,819
51,798
Taken
46,921
24,819
Mitigated
24,141
9,981
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,868
1,029
0
1,309
9,330
3,263
208
5,186
4,144
46,814
0
W
Ratatoskr
Chadbrowick
Ratatoskr
4,085
885
0
250
10,805
3,680
555
2,014
8,791
0
50,236
L
Amaterasu
NcCk CHRONIC707
Amaterasu
5,704
4,189
0
1,822
14,386
4,170
0
0
13,638
0
31,763
W
2,943
1,491
0
1,404
4,871
1,426
320
718
4,153
0
28,019
L
Izanami
PervySage54
Izanami
4,401
3,027
0
1,403
6,328
2,232
518
699
5,629
0
58,599
W
Guan Yu
WRATHxOFxJON
Guan Yu
10,488
3,198
54
3,411
12,229
12,585
591
0
12,229
0
47,719
L
Kali
8,616
5,541
0
2,379
14,530
6,012
0
1,042
13,369
0
56,949
L
2,712
388
0
3,169
10,322
9,907
0
338
9,984
13,818
0
L
Ix Chel
wartaco924
Ix Chel
6,375
348
311
897
6,232
2,498
0
2,789
3,443
44,599
0
W
Charybdis
xXNueroXx
Charybdis
6,435
4,090
0
4,175
9,686
3,187
717
1,169
8,517
0
58,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
35,487
337
Minions Killed
373
0
Camps Cleared
0
1,227,539
Distance Traveled
1,226,500
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,173
552
78
6
0
230,502
0
W
Ratatoskr
6,530
502
82
6
0
288,710
0
L
Amaterasu
5,910
455
50
4
0
262,754
0
W
Neith
6,659
512
47
4
0
222,708
0
L
Izanami
6,516
501
114
9
0
220,073
2
W
Guan Yu
8,329
641
64
5
0
267,002
0
L
Kali
8,254
635
88
7
0
267,050
0
L
Sobek
5,806
447
18
1
0
256,299
0
L
Ix Chel
6,268
482
67
5
0
221,363
0
W
Charybdis
6,796
523
102
8
0
217,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role