Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Grouper_Trooper
Danzaburou
Level 148
God Stats
139W - 139L
1,537 SR
Queue Stats
294W - 282L
1,484 Elo+
Solo
Ymir
Ymir
Mrmonkeybut
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,679 Elo+
Party 2
Nemesis
Nemesis
Para716
Nemesis
Level 101
God Stats
6W - 4L
1,794 SR
Queue Stats
14W - 15L
1,521 Elo+
Party 2
Vamana
Vamana
RedRocket831185
Vamana
Level 97
God Stats
3W - 1L
1,740 SR
Queue Stats
171W - 179L
1,440 Elo+
Solo
Team Averages
Level 128
1,614 SR
1,525 Elo+

VS

Team Averages
Level 103
1,612 SR
1,405 Elo+
Anubis
Anubis
DR3WDAK1D
Anubis
Level 123
God Stats
9W - 4L
1,717 SR
Queue Stats
132W - 130L
1,447 Elo+
Party 1
Ares
Ares
Swampstalker50
Ares
Level 130
God Stats
15W - 11L
1,586 SR
Queue Stats
337W - 337L
1,411 Elo+
Solo
Ah Puch
Ah Puch
T-Naasty52
Ah Puch
Level 97
God Stats
24W - 8L
1,715 SR
Queue Stats
280W - 279L
1,444 Elo+
Party 1
Mercury
Mercury
luevano_369
Mercury
Level 86
God Stats
19W - 32L
1,434 SR
Queue Stats
99W - 110L
1,399 Elo+
Solo
Xbalanque
Xbalanque
senjutsu-gabe
Xbalanque
Level 79
God Stats
1W - 1L
1,608 SR
Queue Stats
28W - 50L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 5 / 2
8,262
459
4,357
8,583
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Grouper_Trooper
Danzaburou
15
1 / 1 / 2
9,063
504
4,505
10,103
4,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 6
8,417
468
6,895
15,627
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Para716
Nemesis
16
6 / 4 / 3
9,604
534
14,809
19,319
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 7 / 2
9,345
519
6,445
18,482
12,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DR3WDAK1D
Anubis
19
13 / 1 / 1
12,793
711
19,735
13,862
7,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 2
8,590
477
6,015
12,661
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
T-Naasty52
Ah Puch
15
3 / 4 / 1
9,816
545
8,994
11,062
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
luevano_369
Mercury
15
2 / 4 / 5
9,479
527
7,941
13,791
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
senjutsu-gabe
Xbalanque
16
1 / 1 / 1
10,056
559
8,419
11,959
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
19
19
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
5
2
0.2
W
Anubis
DR3WDAK1D
Anubis
13
1
1
13.5
L
Danzaburou
Grouper_Trooper
Danzaburou
1
1
2
2
L
2
2
6
2.5
L
Nemesis
Para716
Nemesis
6
4
3
1.88
L
2
7
2
0.43
W
0
1
2
1
W
Ah Puch
T-Naasty52
Ah Puch
3
4
1
0.88
W
Mercury
luevano_369
Mercury
2
4
5
1.13
W
Xbalanque
senjutsu-gabe
Xbalanque
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,011
Damage
51,104
72,114
Taken
63,335
43,953
Mitigated
35,223
11,568
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,357
207
0
583
8,583
3,646
180
4,237
4,346
54,828
0
W
Anubis
DR3WDAK1D
Anubis
19,735
717
276
9,556
13,862
7,183
1,590
863
12,603
117,588
0
L
Danzaburou
Grouper_Trooper
Danzaburou
4,505
960
0
4,238
10,103
4,808
0
1,400
8,703
0
80,472
L
6,895
1,382
0
2,825
15,627
15,915
0
7,327
8,300
30,740
0
L
Nemesis
Para716
Nemesis
14,809
8,934
0
1,998
19,319
7,170
0
9,507
9,812
0
86,587
L
6,445
2,549
0
1,924
18,482
12,414
215
12,273
6,209
0
61,832
W
6,015
97
0
1,539
12,661
12,751
110
2,538
10,027
31,134
0
W
Ah Puch
T-Naasty52
Ah Puch
8,994
153
0
1,982
11,062
4,360
432
3,257
7,760
66,884
0
W
Mercury
luevano_369
Mercury
7,941
2,227
0
426
13,791
5,461
1,683
3,304
10,313
0
58,899
W
Xbalanque
senjutsu-gabe
Xbalanque
8,419
3,197
0
6,403
11,959
5,468
948
2,270
9,689
0
96,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
50,734
529
Minions Killed
533
0
Camps Cleared
0
1,665,446
Distance Traveled
1,781,628
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,262
459
125
7
0
272,159
7
W
Anubis
12,793
711
173
10
0
294,145
2
L
Danzaburou
9,063
504
130
7
0
331,488
4
L
Ymir
8,417
468
34
2
0
344,973
2
L
Nemesis
9,604
534
126
7
0
388,555
0
L
Vamana
9,345
519
114
6
0
328,271
0
W
Ares
8,590
477
26
1
0
380,213
4
W
Ah Puch
9,816
545
96
5
0
342,731
2
W
Mercury
9,479
527
86
5
0
427,246
0
W
Xbalanque
10,056
559
152
8
0
337,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role