Player Matchup

Maui
Maui
Binkee
Maui
Level 69
God Stats
13W - 6L
1,627 SR
Queue Stats
28W - 16L
1,708 Elo+
Party 1
Ra
Ra
ObnoxiousNinja7
Ra
Level 86
God Stats
1W - 0L
1,676 SR
Queue Stats
23W - 19L
1,644 Elo+
Party 1
Ishtar
Ishtar
narlu
Ishtar
Level 146
God Stats
4W - 3L
1,567 SR
Queue Stats
30W - 21L
1,668 Elo+
Party 1
Team Averages
Level 100
1,624 SR
1,673 Elo+

VS

Team Averages
Level 99
1,500 SR
1,563 Elo+
Ymir
Ymir
AizenMP
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,627 Elo+
Party 2
Cerberus
Cerberus
Jbetanch
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,600 Elo+
Party 2
Apollo
Apollo
laratacontiner
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Binkee
Maui
15
0 / 1 / 11
9,878
706
5,148
15,767
16,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 3 / 8
10,196
728
8,708
8,330
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
narlu
Ishtar
17
9 / 1 / 2
11,461
819
19,720
11,392
4,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AizenMP
Ymir
14
1 / 4 / 4
9,406
672
10,501
16,269
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Jbetanch
Cerberus
14
1 / 1 / 3
9,004
643
9,834
13,119
13,716
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 1
9,807
701
6,966
10,882
4,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
AizenMP
Ymir
1
4
4
0.75
W
Maui
Binkee
Maui
0
1
11
5.5
L
Cerberus
Jbetanch
Cerberus
1
1
3
2.5
W
2
3
8
2
L
3
6
1
0.58
W
Ishtar
narlu
Ishtar
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
27,301
35,489
Taken
40,270
24,193
Mitigated
26,933
13,696
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AizenMP
Ymir
10,501
2,332
0
1,144
16,269
8,781
0
6,463
9,642
43,378
0
W
Maui
Binkee
Maui
5,148
730
114
2,487
15,767
16,219
284
7,499
8,268
14,728
0
L
Cerberus
Jbetanch
Cerberus
9,834
219
0
3,677
13,119
13,716
0
3,396
9,723
32,815
0
W
8,708
716
3,986
3,015
8,330
3,116
490
5,956
2,374
41,812
0
L
6,966
4,168
0
1,124
10,882
4,436
107
3,890
6,992
0
36,432
W
Ishtar
narlu
Ishtar
19,720
13,205
0
4,094
11,392
4,858
1,571
7,463
3,929
0
73,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
28,217
178
Minions Killed
200
0
Camps Cleared
0
796,099
Distance Traveled
714,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,406
672
81
6
0
233,633
0
W
Maui
9,878
706
8
1
0
271,579
2
L
Cerberus
9,004
643
60
4
0
247,197
0
W
Ra
10,196
728
66
5
0
287,549
0
L
Apollo
9,807
701
59
4
0
233,582
0
W
Ishtar
11,461
819
104
7
0
236,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role