Player Matchup

Chiron
Chiron
Dagay
Chiron
Level 134
God Stats
2W - 2L
1,748 SR
Queue Stats
136W - 123L
1,595 Elo+
Solo
Maui
Maui
Grim Smiley
Maui
Level 158
God Stats
7W - 5L
1,339 SR
Queue Stats
722W - 725L
1,584 Elo+
Solo
Hercules
Hercules
JustInTheWind76
Hercules
Level 198
God Stats
9W - 2L
1,723 SR
Queue Stats
348W - 353L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
Kirving
Baron Samedi
Level 156
God Stats
3W - 2L
1,786 SR
Queue Stats
168W - 168L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
quillty
Tsukuyomi
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
377W - 399L
1,489 Elo+
Solo
Team Averages
Level 154
1,619 SR
1,555 Elo+

VS

Team Averages
Level 151
1,592 SR
1,555 Elo+
Vulcan
Vulcan
Hebrew Jorge
Vulcan
Level 180
God Stats
14W - 18L
1,544 SR
Queue Stats
954W - 933L
1,560 Elo+
Party 1
Ishtar
Ishtar
Knightlord5
Ishtar
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,570 Elo+
Party 2
Apollo
Apollo
MasterLynn
Apollo
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 105L
1,577 Elo+
Party 2
Bacchus
Bacchus
SirBelmont
Bacchus
Level 155
God Stats
7W - 10L
1,527 SR
Queue Stats
1,225W - 1,207L
1,499 Elo+
Solo
Shiva
Shiva
WOPP A LOPP
Shiva
Level 200
God Stats
7W - 6L
1,888 SR
Queue Stats
992W - 965L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dagay
Chiron
15
1 / 2 / 14
8,620
784
13,028
12,579
6,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 13
8,024
729
4,745
10,906
9,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
15
2 / 1 / 11
9,055
823
6,286
17,083
18,724
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Kirving
Baron Samedi
16
4 / 3 / 10
9,314
847
16,984
12,174
6,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
quillty
Tsukuyomi
16
7 / 3 / 7
9,410
855
12,231
12,945
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 4 / 1
8,545
777
17,462
9,007
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
13
0 / 4 / 6
7,197
654
10,033
11,029
5,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
MasterLynn
Apollo
14
2 / 2 / 2
7,693
699
7,134
9,279
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SirBelmont
Bacchus
16
3 / 2 / 4
9,221
838
7,892
13,474
18,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 3
7,115
647
10,232
13,688
12,033
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
15
Kills
9
9
Deaths
15
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
Dagay
Chiron
1
2
14
4
W
1
0
13
7.5
L
Vulcan
4
4
1
1.13
W
Hercules
2
1
11
7.5
W
Baron Samedi
Kirving
Baron Samedi
4
3
10
3
L
Ishtar
0
4
6
0.75
L
Apollo
MasterLynn
Apollo
2
2
2
1.5
L
Bacchus
SirBelmont
Bacchus
3
2
4
2.5
L
0
3
3
0.5
W
Tsukuyomi
quillty
Tsukuyomi
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,274
Damage
52,753
65,687
Taken
56,477
47,917
Mitigated
46,222
31,648
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Dagay
Chiron
13,028
7,497
2,636
3,789
12,579
6,755
1,700
4,193
8,386
0
22,979
W
4,745
224
2,337
2,212
10,906
9,033
397
4,671
6,235
7,868
0
L
Vulcan
17,462
4,015
459
181
9,007
4,704
96
3,717
5,290
31,586
0
W
Hercules
6,286
638
2,595
7,769
17,083
18,724
159
5,662
11,421
0
10,989
W
Baron Samedi
Kirving
Baron Samedi
16,984
459
4,812
2,709
12,174
6,463
1,015
7,067
5,107
35,078
0
L
Ishtar
10,033
6,396
272
1,694
11,029
5,689
0
2,763
8,266
0
20,200
L
Apollo
MasterLynn
Apollo
7,134
3,745
1,042
1,317
9,279
5,286
506
2,993
6,286
0
19,205
L
Bacchus
SirBelmont
Bacchus
7,892
513
1,330
2,917
13,474
18,510
0
5,986
7,488
11,578
0
L
10,232
518
1,528
1,915
13,688
12,033
0
6,270
7,418
2,768
12,851
W
Tsukuyomi
quillty
Tsukuyomi
12,231
2,760
1,684
1,105
12,945
6,942
1,416
5,264
7,681
0
30,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,423
Gold Earned
39,771
139
Minions Killed
110
0
Camps Cleared
0
1,163,661
Distance Traveled
1,013,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,620
784
36
3
0
206,152
0
W
Maui
8,024
729
5
0
0
252,388
0
L
Vulcan
8,545
777
33
3
0
191,189
0
W
Hercules
9,055
823
15
1
0
250,614
0
W
Baron Samedi
9,314
847
47
4
0
224,529
0
L
Ishtar
7,197
654
18
2
0
195,831
0
L
Apollo
7,693
699
38
3
0
219,358
0
L
Bacchus
9,221
838
11
1
0
236,800
0
L
Shiva
7,115
647
10
1
0
170,744
0
W
Tsukuyomi
9,410
855
36
3
0
229,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role