Player Matchup

Ix Chel
Ix Chel
AyitsJelly
Ix Chel
Level 68
God Stats
1W - 1L
1,293 SR
Queue Stats
29W - 36L
1,477 Elo+
Party 1
Hades
Hades
HeisenbergBlue31
Hades
Level 106
God Stats
1W - 3L
1,273 SR
Queue Stats
36W - 52L
1,444 Elo+
Party 1
Tiamat
Tiamat
Space3
Tiamat
Level 66
God Stats
1W - 0L
1,381 SR
Queue Stats
31W - 35L
1,520 Elo+
Party 1
Fenrir
Fenrir
benzilla15
Fenrir
Level 118
God Stats
3W - 3L
1,471 SR
Queue Stats
42W - 41L
1,538 Elo+
Party 1
Cupid
Cupid
xXAssassin2799Xx
Cupid
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,514 Elo+
Party 1
Team Averages
Level 96
1,384 SR
1,499 Elo+

VS

Team Averages
Level 128
1,608 SR
1,533 Elo+
Ix Chel
Ix Chel
Alexivan0228
Ix Chel
Level 140
God Stats
0W - 3L
1,216 SR
Queue Stats
86W - 82L
1,536 Elo+
Solo
Ishtar
Ishtar
Doctor-Parasite
Ishtar
Level 156
God Stats
23W - 17L
1,617 SR
Queue Stats
183W - 176L
1,524 Elo+
Party 2
Maui
Maui
Ignitablepear85
Maui
Level 149
God Stats
7W - 5L
1,723 SR
Queue Stats
72W - 80L
1,554 Elo+
Party 2
Bakasura
Bakasura
Mr_Kazuto1000
Bakasura
Level 125
God Stats
6W - 2L
1,773 SR
Queue Stats
85W - 78L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SVGRod
Morgan Le Fay
Level 68
God Stats
3W - 2L
1,709 SR
Queue Stats
72W - 74L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AyitsJelly
Ix Chel
9
1 / 2 / 1
5,434
543
4,134
8,459
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 1
6,158
616
3,289
8,095
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Space3
Tiamat
11
3 / 1 / 3
6,344
634
6,569
7,253
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
benzilla15
Fenrir
11
4 / 1 / 2
6,300
630
4,263
7,705
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,083
508
3,919
5,162
1,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alexivan0228
Ix Chel
8
0 / 5 / 1
4,934
493
3,438
7,280
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 1
5,594
559
4,138
7,221
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
1 / 1 / 3
5,409
541
1,637
6,184
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Mr_Kazuto1000
Bakasura
11
2 / 2 / 2
6,080
608
3,531
9,197
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
SVGRod
Morgan Le Fay
10
1 / 2 / 1
5,554
555
7,366
6,623
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
6
6
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Alexivan0228
Ix Chel
0
5
1
0.1
W
Ix Chel
AyitsJelly
Ix Chel
1
2
1
0.75
L
2
1
1
2.5
W
3
1
1
3.5
L
1
1
3
2.5
L
Bakasura
Mr_Kazuto1000
Bakasura
2
2
2
1.5
L
Morgan Le Fay
SVGRod
Morgan Le Fay
1
2
1
0.75
W
Tiamat
Space3
Tiamat
3
1
3
4.5
W
Fenrir
benzilla15
Fenrir
4
1
2
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
20,110
36,674
Taken
36,505
16,652
Mitigated
15,506
12,648
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Alexivan0228
Ix Chel
3,438
44
0
1,042
7,280
2,471
0
4,501
2,779
26,960
0
W
Ix Chel
AyitsJelly
Ix Chel
4,134
623
983
2,655
8,459
4,210
0
3,375
4,952
23,940
0
L
4,138
2,638
0
3,634
7,221
2,566
572
1,087
6,134
0
40,379
W
3,289
147
120
2,019
8,095
3,088
0
4,536
3,285
40,518
0
L
1,637
225
85
2,167
6,184
4,361
0
1,710
4,474
14,752
0
L
Bakasura
Mr_Kazuto1000
Bakasura
3,531
2,417
0
2,784
9,197
3,586
43
3,160
6,037
0
36,769
L
Morgan Le Fay
SVGRod
Morgan Le Fay
7,366
522
0
355
6,623
2,522
0
3,534
3,089
40,044
0
W
Tiamat
Space3
Tiamat
6,569
501
0
2,620
7,253
4,707
0
3,235
3,790
41,869
0
W
Fenrir
benzilla15
Fenrir
4,263
827
0
1,422
7,705
2,926
0
596
7,058
0
41,234
W
3,919
1,727
57
2,772
5,162
1,721
0
273
4,879
0
33,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
27,571
301
Minions Killed
289
0
Camps Cleared
0
999,000
Distance Traveled
980,536
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,934
493
48
5
0
165,761
1
W
Ix Chel
5,434
543
28
3
0
187,170
0
L
Ishtar
5,594
559
64
6
0
177,125
1
W
Hades
6,158
616
83
8
0
195,905
3
L
Maui
5,409
541
29
3
0
207,300
0
L
Bakasura
6,080
608
85
9
0
227,302
0
L
Morgan Le Fay
5,554
555
63
6
0
203,048
3
W
Tiamat
6,344
634
67
7
0
189,745
0
W
Fenrir
6,300
630
75
8
0
237,371
0
W
Cupid
5,083
508
48
5
0
188,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role