Player Matchup

Ne Zha
Ne Zha
SynsSins
Ne Zha
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,285 Elo+
Party 1
Shiva
Shiva
bloodykisses52
Shiva
Level 46
God Stats
2W - 2L
1,825 SR
Queue Stats
53W - 72L
1,246 Elo+
Party 1
Ao Kuang
Ao Kuang
deathbeamkill
Ao Kuang
Level 44
God Stats
2W - 1L
1,648 SR
Queue Stats
77W - 97L
1,275 Elo+
Solo
Team Averages
Level 74
1,658 SR
1,268 Elo+

VS

Team Averages
Level 54
1,461 SR
1,325 Elo+
Odin
Odin
AyyooRich
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 271L
1,347 Elo+
Party 2
Jing Wei
Jing Wei
McDanky4906
Jing Wei
Level 32
God Stats
19W - 22L
1,383 SR
Queue Stats
34W - 49L
1,245 Elo+
Solo
Ah Puch
Ah Puch
XyLe-Cane_
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 242L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SynsSins
Ne Zha
20
9 / 0 / 6
13,231
778
22,459
17,816
9,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 0 / 9
12,668
745
7,943
13,996
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
deathbeamkill
Ao Kuang
17
3 / 5 / 11
11,592
682
11,186
16,378
7,619
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 7 / 4
9,648
568
3,098
19,246
19,358
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
McDanky4906
Jing Wei
14
2 / 4 / 3
10,918
642
12,767
15,546
6,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
XyLe-Cane_
Ah Puch
16
3 / 4 / 2
11,636
684
20,630
13,342
6,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
5
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
0
7
4
0.29
L
Jing Wei
McDanky4906
Jing Wei
2
4
3
0.88
W
Ne Zha
SynsSins
Ne Zha
9
0
6
12
L
Ah Puch
XyLe-Cane_
Ah Puch
3
4
2
1
W
3
0
9
7.5
W
Ao Kuang
deathbeamkill
Ao Kuang
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
36,495
48,190
Taken
48,134
26,151
Mitigated
32,868
14,466
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,098
1,206
0
0
19,246
19,358
175
6,432
12,814
0
10,361
L
Jing Wei
McDanky4906
Jing Wei
12,767
9,347
450
1,471
15,546
6,607
831
2,571
12,975
0
41,971
W
Ne Zha
SynsSins
Ne Zha
22,459
7,012
0
6,031
17,816
9,415
2,227
7,581
9,736
0
109,938
L
Ah Puch
XyLe-Cane_
Ah Puch
20,630
1,015
0
4,322
13,342
6,903
209
2,219
11,123
65,437
0
W
7,943
1,308
724
4,279
13,996
9,117
630
5,316
8,322
0
23,802
W
Ao Kuang
deathbeamkill
Ao Kuang
11,186
4,160
0
3,432
16,378
7,619
614
6,578
9,346
37,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
32,202
243
Minions Killed
169
0
Camps Cleared
0
1,006,801
Distance Traveled
876,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,648
568
9
1
0
281,899
0
L
Jing Wei
10,918
642
57
3
0
322,983
0
W
Ne Zha
13,231
778
120
7
0
378,807
0
L
Ah Puch
11,636
684
103
6
0
271,219
0
W
Shiva
12,668
745
63
4
0
354,459
0
W
Ao Kuang
11,592
682
60
4
0
273,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role