Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Asapwizwitascope
Agni
Level 147
God Stats
3W - 3L
1,432 SR
Queue Stats
118W - 101L
1,555 Elo+
Party 1
Athena
Athena
SkoomaMerchant
Athena
Level 108
God Stats
5W - 7L
1,595 SR
Queue Stats
44W - 39L
1,587 Elo+
Party 1
Osiris
Osiris
twodollasucky
Osiris
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 96L
1,583 Elo+
Party 1
Anhur
Anhur
urmomsballz
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 82L
1,583 Elo+
Party 1
Team Averages
Level 102
1,506 SR
1,562 Elo+

VS

Team Averages
Level 133
1,518 SR
1,620 Elo+
Apollo
Apollo
 
Apollo
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Esuminy
Thoth
Level 157
God Stats
23W - 8L
1,861 SR
Queue Stats
524W - 417L
1,633 Elo+
Solo
Ix Chel
Ix Chel
ThatsPoggersBro
Ix Chel
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 73L
1,663 Elo+
Party 2
Cernunnos
Cernunnos
TheAlphaWolf794
Cernunnos
Level 98
God Stats
2W - 1L
1,138 SR
Queue Stats
46W - 31L
1,525 Elo+
Solo
Anubis
Anubis
agedgar
Anubis
Level 142
God Stats
2W - 0L
1,592 SR
Queue Stats
27W - 8L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 5 / 3
6,302
573
4,139
10,899
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 4
6,316
574
6,182
7,727
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 3
5,915
538
2,569
13,375
8,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 1
6,227
566
4,163
12,033
11,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 1
6,020
547
6,095
7,432
2,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
8 / 2 / 5
8,199
745
9,382
10,286
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Esuminy
Thoth
13
6 / 0 / 4
7,649
695
6,110
3,023
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 10
7,018
638
6,597
7,578
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TheAlphaWolf794
Cernunnos
10
0 / 2 / 4
6,073
552
3,453
5,920
2,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
agedgar
Anubis
11
3 / 2 / 7
6,933
630
10,253
7,268
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
18
18
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
3
0.9
W
Apollo
 
Apollo
8
2
5
5.25
L
2
4
4
1
W
Thoth
Esuminy
Thoth
6
0
4
8
L
1
4
3
0.63
W
1
2
10
3
W
Cernunnos
TheAlphaWolf794
Cernunnos
0
2
4
1
W
Anubis
agedgar
Anubis
3
2
7
3.25
L
0
4
1
0.13
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
35,795
51,466
Taken
34,075
28,255
Mitigated
13,738
12,494
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,139
1,161
0
750
10,899
3,523
0
3,807
7,064
0
31,643
W
Apollo
 
Apollo
9,382
5,854
0
1,918
10,286
4,030
712
3,125
7,161
0
68,373
L
6,182
422
0
1,125
7,727
2,432
0
4,351
3,096
37,349
0
W
Thoth
Esuminy
Thoth
6,110
286
0
875
3,023
917
0
740
2,283
51,060
0
L
2,569
523
1,359
2,894
13,375
8,354
0
6,047
7,252
13,836
0
W
6,597
1,454
88
2,949
7,578
2,843
0
543
7,035
47,694
0
W
Cernunnos
TheAlphaWolf794
Cernunnos
3,453
1,707
0
2,020
5,920
2,157
420
1,445
4,475
0
40,850
W
Anubis
agedgar
Anubis
10,253
815
0
3,456
7,268
3,791
0
2,898
4,370
33,308
0
L
4,163
1,328
0
3,594
12,033
11,450
0
5,474
6,559
0
42,867
L
6,095
3,458
0
2,772
7,432
2,496
0
2,897
4,535
0
46,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
35,872
289
Minions Killed
415
0
Camps Cleared
0
1,140,691
Distance Traveled
1,142,530
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,302
573
62
6
0
249,735
0
W
Apollo
8,199
745
110
10
0
237,699
0
L
Agni
6,316
574
47
4
0
230,201
1
W
Thoth
7,649
695
96
9
0
245,332
3
L
Athena
5,915
538
26
2
0
236,674
0
W
Ix Chel
7,018
638
90
8
0
229,722
0
W
Cernunnos
6,073
552
78
7
0
209,897
0
W
Anubis
6,933
630
41
4
0
219,880
2
L
Osiris
6,227
566
76
7
0
207,134
0
L
Anhur
6,020
547
78
7
0
216,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role