Player Matchup

Gilgamesh
Gilgamesh
HappyHippie690
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 88L
1,326 Elo+
Solo
Persephone
Persephone
SkeletonQueenxox
Persephone
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,360 Elo+
Party 1
Ishtar
Ishtar
Wolfman7847
Ishtar
Level 88
God Stats
11W - 12L
1,589 SR
Queue Stats
504W - 587L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
bang_bang762
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,379 Elo+
Party 1
Skadi
Skadi
roxnsoxz
Skadi
Level 86
God Stats
3W - 4L
1,349 SR
Queue Stats
76W - 104L
1,426 Elo+
Party 1
Team Averages
Level 86
1,488 SR
1,374 Elo+

VS

Team Averages
Level 100
1,561 SR
1,451 Elo+
Sol
Sol
Gaymer-Eric
Sol
Level 140
God Stats
2W - 4L
1,419 SR
Queue Stats
98W - 90L
1,484 Elo+
Solo
Anubis
Anubis
SsGUMsS
Anubis
Level 139
God Stats
1W - 2L
1,693 SR
Queue Stats
100W - 97L
1,494 Elo+
Solo
Janus
Janus
Xeogear
Janus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 80L
1,528 Elo+
Solo
Susano
Susano
unbeatenbacon61
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,331 Elo+
Solo
Athena
Athena
x4dope2doctor0x
Athena
Level 28
God Stats
3W - 1L
1,694 SR
Queue Stats
87W - 104L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HappyHippie690
Gilgamesh
18
4 / 8 / 13
11,578
724
11,116
22,368
13,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
SkeletonQueenxox
Persephone
19
5 / 3 / 10
12,051
753
15,490
14,161
7,140
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
19
3 / 4 / 13
11,372
711
10,073
13,115
6,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
bang_bang762
Sun Wukong
18
4 / 5 / 13
11,250
703
15,358
22,206
24,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Skadi
roxnsoxz
Skadi
19
6 / 3 / 13
11,556
722
10,872
10,558
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 7
12,948
809
28,735
15,887
9,317
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SsGUMsS
Anubis
18
3 / 4 / 14
11,458
716
11,950
11,046
8,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Xeogear
Janus
17
6 / 3 / 7
11,044
690
12,036
8,729
4,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 9 / 10
10,875
680
11,932
17,574
10,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 13
10,563
660
3,716
16,823
25,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
22
Kills
23
23
Deaths
22
62
Assists
51
Player
Kills
Deaths
Assists
KDA
L
10
3
7
4.5
W
Gilgamesh
HappyHippie690
Gilgamesh
4
8
13
1.31
W
Persephone
SkeletonQueenxox
Persephone
5
3
10
3.33
L
Anubis
SsGUMsS
Anubis
3
4
14
2.5
W
Ishtar
3
4
13
2.38
L
Janus
Xeogear
Janus
6
3
7
3.17
W
Sun Wukong
bang_bang762
Sun Wukong
4
5
13
2.1
W
Skadi
roxnsoxz
Skadi
6
3
13
4.17
L
2
9
10
0.78
L
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,909
Damage
68,369
82,408
Taken
70,059
56,955
Mitigated
58,967
23,372
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,735
7,335
2,189
6,789
15,887
9,317
2,579
4,069
11,818
52,658
0
W
Gilgamesh
HappyHippie690
Gilgamesh
11,116
2,984
302
3,791
22,368
13,129
757
12,979
9,389
400
21,797
W
Persephone
SkeletonQueenxox
Persephone
15,490
1,474
2,540
4,307
14,161
7,140
657
9,921
4,166
36,952
0
L
Anubis
SsGUMsS
Anubis
11,950
241
1,742
1,598
11,046
8,337
337
1,986
9,060
36,613
0
W
Ishtar
10,073
7,220
221
2,255
13,115
6,333
3,713
9,613
3,502
0
33,243
L
Janus
Xeogear
Janus
12,036
268
1,386
1,857
8,729
4,838
838
1,577
7,152
17,869
0
W
Sun Wukong
bang_bang762
Sun Wukong
15,358
2,955
1,041
4,635
22,206
24,737
436
15,928
6,278
0
25,220
W
Skadi
roxnsoxz
Skadi
10,872
4,212
2,321
1,959
10,558
5,616
2,465
7,922
2,636
0
26,775
L
11,932
1,394
399
839
17,574
10,685
218
2,007
15,567
0
30,104
L
3,716
1,742
1,042
1,952
16,823
25,790
214
6,251
10,572
8,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,807
Gold Earned
56,888
158
Minions Killed
173
0
Camps Cleared
0
1,386,390
Distance Traveled
1,385,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,948
809
57
4
0
287,074
0
W
Gilgamesh
11,578
724
21
1
0
263,992
0
W
Persephone
12,051
753
52
3
0
275,745
0
L
Anubis
11,458
716
62
4
0
253,928
0
W
Ishtar
11,372
711
42
3
0
255,604
0
L
Janus
11,044
690
17
1
0
291,312
0
W
Sun Wukong
11,250
703
16
1
0
292,308
0
W
Skadi
11,556
722
27
2
0
298,741
0
L
Susano
10,875
680
28
2
0
258,342
0
L
Athena
10,563
660
9
1
0
294,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role