Player Matchup

Cernunnos
Cernunnos
FadingMaGiiKz
Cernunnos
Level 155
God Stats
5W - 2L
1,679 SR
Queue Stats
140W - 110L
1,635 Elo+
Party 1
Geb
Geb
Falco180
Geb
Level 10
God Stats
3W - 0L
1,572 SR
Queue Stats
3W - 1L
1,628 Elo+
Party 1
Fenrir
Fenrir
JohnnnyBgoods
Fenrir
Level 158
God Stats
4W - 9L
1,096 SR
Queue Stats
223W - 194L
1,601 Elo+
Solo
Shiva
Shiva
V1MAX1994
Shiva
Level 87
God Stats
17W - 8L
1,668 SR
Queue Stats
70W - 49L
1,651 Elo+
Party 1
Ix Chel
Ix Chel
iLucario
Ix Chel
Level 156
God Stats
2W - 1L
1,437 SR
Queue Stats
227W - 174L
1,652 Elo+
Party 1
Team Averages
Level 113
1,490 SR
1,633 Elo+

VS

Team Averages
Level 166
1,501 SR
1,581 Elo+
Kali
Kali
 
Kali
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
GATOTOPOTTV
Loki
Level 158
God Stats
31W - 8L
1,736 SR
Queue Stats
72W - 59L
1,563 Elo+
Party 2
Hou Yi
Hou Yi
Jozack
Hou Yi
Level 156
God Stats
8W - 16L
1,643 SR
Queue Stats
89W - 103L
1,501 Elo+
Party 2
Khepri
Khepri
x69XFLUFFYX69x
Khepri
Level 177
God Stats
0W - 1L
1,124 SR
Queue Stats
15W - 10L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FadingMaGiiKz
Cernunnos
14
1 / 0 / 6
7,705
771
8,489
9,389
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 5
7,590
759
4,206
12,354
9,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 1 / 5
8,642
864
9,517
12,878
8,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
V1MAX1994
Shiva
14
1 / 1 / 7
7,574
757
9,289
10,880
8,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
iLucario
Ix Chel
16
5 / 1 / 2
8,801
880
12,301
8,823
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 4 / 2
7,229
723
4,607
13,002
7,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
 
Agni
13
0 / 3 / 3
7,064
706
12,056
5,468
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 1
7,575
758
11,065
11,328
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Jozack
Hou Yi
12
0 / 2 / 3
6,633
663
7,340
7,701
3,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 2
7,267
727
5,363
14,122
13,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
13
Kills
5
5
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
2
0.5
L
Agni
 
Agni
0
3
3
0.5
W
Cernunnos
FadingMaGiiKz
Cernunnos
1
0
6
4
W
1
2
5
1.75
L
3
4
1
0.88
W
5
1
5
7.5
L
Hou Yi
Jozack
Hou Yi
0
2
3
0.75
W
Shiva
V1MAX1994
Shiva
1
1
7
4.5
W
Ix Chel
iLucario
Ix Chel
5
1
2
6
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,802
Damage
40,431
54,324
Taken
51,621
34,011
Mitigated
30,876
13,393
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,607
1,639
0
1,291
13,002
7,514
0
3,416
9,586
0
23,943
L
Agni
 
Agni
12,056
1,273
0
355
5,468
1,922
0
1,219
4,249
25,366
0
W
Cernunnos
FadingMaGiiKz
Cernunnos
8,489
4,016
0
3,527
9,389
3,905
32
2,864
6,525
0
36,893
W
4,206
258
1,269
1,397
12,354
9,348
143
3,877
8,477
6,882
0
L
11,065
4,215
0
900
11,328
5,096
0
3,460
7,868
0
28,149
W
9,517
3,830
0
2,277
12,878
8,279
847
4,454
8,424
0
26,369
L
Hou Yi
Jozack
Hou Yi
7,340
4,564
0
963
7,701
3,336
0
2,109
5,592
0
18,446
W
Shiva
V1MAX1994
Shiva
9,289
1,583
0
638
10,880
8,404
0
3,392
7,488
0
21,081
W
Ix Chel
iLucario
Ix Chel
12,301
2,125
785
3,500
8,823
4,075
712
2,832
5,991
44,620
0
L
5,363
512
989
1,315
14,122
13,008
0
6,303
7,819
13,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
35,768
215
Minions Killed
169
0
Camps Cleared
0
1,193,811
Distance Traveled
1,107,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,229
723
39
4
0
228,808
0
L
Agni
7,064
706
57
6
0
231,199
0
W
Cernunnos
7,705
771
57
6
0
222,782
0
W
Geb
7,590
759
4
0
0
227,897
0
L
Loki
7,575
758
33
3
0
227,733
0
W
Fenrir
8,642
864
44
4
0
264,385
0
L
Hou Yi
6,633
663
21
2
0
201,143
0
W
Shiva
7,574
757
27
3
0
257,271
0
W
Ix Chel
8,801
880
83
8
0
221,476
0
L
Khepri
7,267
727
19
2
0
218,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role