Player Matchup

Atlas
Atlas
BobtheMartyr
Atlas
Level 153
God Stats
6W - 3L
1,391 SR
Queue Stats
404W - 375L
1,593 Elo+
Party 1
Mulan
Mulan
IHaveBearHands
Mulan
Level 155
God Stats
3W - 6L
1,335 SR
Queue Stats
421W - 389L
1,600 Elo+
Party 1
Eset
Eset
LizardKingTTV
Eset
Level 119
God Stats
5W - 2L
1,725 SR
Queue Stats
247W - 236L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MetaBytez
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,396 Elo+
Party 1
Mercury
Mercury
kenobiwanz
Mercury
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
431W - 391L
1,595 Elo+
Party 1
Team Averages
Level 118
1,490 SR
1,552 Elo+

VS

Team Averages
Level 104
1,657 SR
1,561 Elo+
Vamana
Vamana
GrimEternal
Vamana
Level 129
God Stats
0W - 1L
1,737 SR
Queue Stats
119W - 74L
1,674 Elo+
Solo
Ravana
Ravana
SlimeTiger
Ravana
Level 106
God Stats
2W - 3L
1,545 SR
Queue Stats
78W - 82L
1,493 Elo+
Party 2
Sobek
Sobek
TANATOSMX23
Sobek
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 291L
1,558 Elo+
Solo
Anhur
Anhur
peenywacker
Anhur
Level 119
God Stats
5W - 2L
2,001 SR
Queue Stats
157W - 152L
1,526 Elo+
Party 2
Ix Chel
Ix Chel
sirboog
Ix Chel
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,496
642
3,113
4,488
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
3,745
535
2,136
4,319
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 1
4,525
646
3,054
2,778
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
MetaBytez
Ah Muzen Cab
7
0 / 0 / 3
3,980
569
2,962
1,586
534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
kenobiwanz
Mercury
9
5 / 0 / 1
5,461
780
2,787
4,981
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 1 / 0
4,698
671
1,718
4,661
2,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
SlimeTiger
Ravana
3
0 / 0 / 0
3,212
459
105
742
180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,081
583
2,194
7,369
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,945
564
1,357
4,005
1,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
sirboog
Ix Chel
7
0 / 2 / 0
4,143
592
1,212
4,642
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Vamana
0
1
0
0
W
0
0
0
0
W
1
0
1
1.5
W
Ah Muzen Cab
MetaBytez
Ah Muzen Cab
0
0
3
1.5
L
Ravana
SlimeTiger
Ravana
0
0
0
0
L
0
2
0
0
W
Mercury
kenobiwanz
Mercury
5
0
1
5.5
L
0
2
0
0
L
Ix Chel
sirboog
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,052
Damage
6,586
18,152
Taken
21,419
8,164
Mitigated
11,113
6,287
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,113
1,292
0
2,024
4,488
2,801
0
1,065
3,423
13,866
0
L
Vamana
1,718
754
0
2,090
4,661
2,473
0
0
4,447
0
28,753
W
2,136
608
0
1,955
4,319
2,238
0
0
4,319
0
16,175
W
3,054
300
0
1,030
2,778
949
0
1,535
1,243
29,318
0
W
Ah Muzen Cab
MetaBytez
Ah Muzen Cab
2,962
1,493
0
54
1,586
534
0
351
1,235
0
18,785
L
Ravana
SlimeTiger
Ravana
105
0
0
256
742
180
0
60
682
0
4,095
L
2,194
209
0
2,752
7,369
5,713
0
1,967
5,402
14,902
0
W
Mercury
kenobiwanz
Mercury
2,787
971
0
1,224
4,981
1,642
0
455
4,526
0
35,527
L
1,357
1,114
0
1,176
4,005
1,138
0
1,155
2,850
0
21,132
L
Ix Chel
sirboog
Ix Chel
1,212
88
50
1,185
4,642
1,609
0
2,985
1,657
23,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,207
Gold Earned
20,079
205
Minions Killed
179
0
Camps Cleared
0
767,229
Distance Traveled
584,873
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,496
642
10
1
0
146,579
4
L
Vamana
4,698
671
52
7
0
138,960
0
W
Mulan
3,745
535
28
4
0
165,230
2
W
Eset
4,525
646
57
8
0
142,960
2
W
Ah Muzen Cab
3,980
569
38
5
0
119,820
0
L
Ravana
3,212
459
15
2
0
50,041
0
L
Sobek
4,081
583
18
3
0
144,670
0
W
Mercury
5,461
780
72
10
0
192,640
1
L
Anhur
3,945
564
55
8
0
115,118
0
L
Ix Chel
4,143
592
39
6
0
136,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role