Player Matchup

Anubis
Anubis
Bruhgamer8831
Anubis
Level 8
God Stats
0W - 2L
1,040 SR
Queue Stats
0W - 6L
1,004 Elo+
Party 3
Hachiman
Hachiman
Dr Montekela
Hachiman
Level 18
God Stats
0W - 1L
1,187 SR
Queue Stats
5W - 10L
1,269 Elo+
Party 3
Baron Samedi
Baron Samedi
Naijhon
Baron Samedi
Level 68
God Stats
4W - 10L
1,232 SR
Queue Stats
134W - 121L
1,362 Elo+
Party 2
Horus
Horus
Smokietreat
Horus
Level 44
God Stats
0W - 2L
1,276 SR
Queue Stats
30W - 35L
1,355 Elo+
Party 2
Kuzenbo
Kuzenbo
kingtwinkie125
Kuzenbo
Level 46
God Stats
0W - 2L
1,235 SR
Queue Stats
4W - 9L
1,314 Elo+
Party 3
Team Averages
Level 37
1,194 SR
1,261 Elo+

VS

Team Averages
Level 43
1,434 SR
1,378 Elo+
Sol
Sol
Batbrain051202
Sol
Level 47
God Stats
56W - 47L
1,526 SR
Queue Stats
311W - 298L
1,382 Elo+
Party 1
Persephone
Persephone
Ghost91003
Persephone
Level 67
God Stats
2W - 3L
1,224 SR
Queue Stats
367W - 364L
1,386 Elo+
Party 1
Susano
Susano
SClaxz
Susano
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 55L
1,368 Elo+
Party 4
Medusa
Medusa
SPIKE_109
Medusa
Level 18
God Stats
4W - 2L
1,663 SR
Queue Stats
43W - 41L
1,364 Elo+
Party 4
Cthulhu
Cthulhu
i x a e z o
Cthulhu
Level 52
God Stats
1W - 1L
1,255 SR
Queue Stats
144W - 152L
1,389 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,425
401
8,842
19,361
9,336
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Dr Montekela
Hachiman
15
3 / 7 / 1
9,208
438
6,832
18,116
7,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Naijhon
Baron Samedi
17
5 / 3 / 1
10,541
502
9,710
16,361
9,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 1
9,695
462
6,077
17,552
8,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 5
8,880
423
6,333
18,122
27,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
11,002
524
13,335
13,358
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Ghost91003
Persephone
17
3 / 2 / 8
12,202
581
16,075
7,903
2,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
SClaxz
Susano
17
5 / 2 / 8
10,791
514
10,099
16,755
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SPIKE_109
Medusa
18
10 / 2 / 6
11,681
556
20,860
13,862
6,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
i x a e z o
Cthulhu
15
1 / 3 / 8
10,182
485
6,406
18,214
22,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
11
Kills
25
27
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
0
9
2
0.11
L
Hachiman
Dr Montekela
Hachiman
3
7
1
0.5
W
Persephone
Ghost91003
Persephone
3
2
8
3.5
L
Baron Samedi
Naijhon
Baron Samedi
5
3
1
1.83
W
Susano
SClaxz
Susano
5
2
8
4.5
W
Medusa
SPIKE_109
Medusa
10
2
6
6.5
L
2
4
1
0.63
W
Cthulhu
i x a e z o
Cthulhu
1
3
8
1.67
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
66,775
89,512
Taken
70,092
63,183
Mitigated
45,633
18,973
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,335
3,002
0
7,545
13,358
5,213
1,753
8,101
5,119
71,926
8,121
L
8,842
517
0
3,600
19,361
9,336
200
9,353
10,008
61,719
0
L
Hachiman
Dr Montekela
Hachiman
6,832
4,837
0
5,855
18,116
7,547
477
4,182
13,934
0
64,223
W
Persephone
Ghost91003
Persephone
16,075
1,429
0
2,510
7,903
2,954
2,407
3,940
3,602
105,912
0
L
Baron Samedi
Naijhon
Baron Samedi
9,710
523
491
5,823
16,361
9,875
0
10,398
5,963
73,363
0
W
Susano
SClaxz
Susano
10,099
2,798
0
3,567
16,755
7,959
924
4,492
12,201
0
92,321
W
Medusa
SPIKE_109
Medusa
20,860
14,739
0
6,280
13,862
6,769
3,366
2,629
11,115
0
98,830
L
6,077
3,448
580
1,505
17,552
8,716
0
5,898
11,654
0
81,804
W
Cthulhu
i x a e z o
Cthulhu
6,406
783
0
1,452
18,214
22,738
472
4,497
13,521
42,726
0
L
6,333
2,950
0
1,119
18,122
27,709
0
5,638
12,484
16,073
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
55,858
455
Minions Killed
590
0
Camps Cleared
0
1,834,775
Distance Traveled
2,063,333
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,002
524
121
6
0
390,885
7
L
Anubis
8,425
401
88
4
0
299,813
0
L
Hachiman
9,208
438
90
4
0
348,737
0
W
Persephone
12,202
581
161
8
0
392,393
2
L
Baron Samedi
10,541
502
140
7
0
367,146
0
W
Susano
10,791
514
111
5
0
494,160
0
W
Medusa
11,681
556
136
6
0
401,993
0
L
Horus
9,695
462
123
6
0
425,662
0
W
Cthulhu
10,182
485
61
3
0
383,902
2
L
Kuzenbo
8,880
423
14
1
0
393,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role