Player Matchup

Danzaburou
Danzaburou
CapillaryFrog9
Danzaburou
Level 44
God Stats
6W - 7L
1,535 SR
Queue Stats
19W - 19L
1,461 Elo+
Party 1
Baba Yaga
Baba Yaga
Crabby Greek
Baba Yaga
Level 105
God Stats
28W - 17L
1,546 SR
Queue Stats
754W - 686L
1,485 Elo+
Party 1
Vamana
Vamana
Morningdew007
Vamana
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 95L
1,552 Elo+
Solo
Sobek
Sobek
theapollozz
Sobek
Level 102
God Stats
23W - 19L
1,582 SR
Queue Stats
316W - 295L
1,536 Elo+
Party 1
Artemis
Artemis
zzzz1234
Artemis
Level 99
God Stats
9W - 5L
1,661 SR
Queue Stats
414W - 353L
1,530 Elo+
Party 1
Team Averages
Level 100
1,565 SR
1,513 Elo+

VS

Team Averages
Level 95
1,538 SR
1,492 Elo+
Ishtar
Ishtar
Goldie Mack3
Ishtar
Level 119
God Stats
48W - 56L
1,507 SR
Queue Stats
168W - 161L
1,533 Elo+
Party 2
Tyr
Tyr
KianIsBad
Tyr
Level 68
God Stats
22W - 18L
1,583 SR
Queue Stats
562W - 563L
1,489 Elo+
Solo
Scylla
Scylla
TheLethalLemon
Scylla
Level 65
God Stats
158W - 161L
1,433 SR
Queue Stats
1,198W - 1,184L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
catmanx22
Kuzenbo
Level 86
God Stats
58W - 48L
1,666 SR
Queue Stats
284W - 243L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
kakashidlv
Ne Zha
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
332W - 316L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapillaryFrog9
Danzaburou
16
0 / 3 / 2
12,079
503
4,301
12,645
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Crabby Greek
Baba Yaga
20
6 / 2 / 7
14,460
603
20,307
13,712
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 2 / 3
13,517
563
12,912
24,904
15,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 5 / 10
12,820
534
5,017
34,834
37,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
zzzz1234
Artemis
20
8 / 2 / 4
16,547
689
35,189
20,642
12,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
4 / 2 / 3
12,210
509
19,772
29,619
16,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
8,519
355
1,473
8,995
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 6 / 4
10,780
449
11,916
16,206
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
catmanx22
Kuzenbo
18
5 / 2 / 7
10,706
446
13,544
27,381
54,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
kakashidlv
Ne Zha
17
2 / 5 / 2
10,856
452
7,334
21,531
11,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
18
Kills
14
14
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CapillaryFrog9
Danzaburou
0
3
2
0.33
W
Baba Yaga
Crabby Greek
Baba Yaga
6
2
7
4.75
L
Ishtar
4
2
3
2.75
L
0
3
0
0
W
3
2
3
2.25
L
3
6
4
0.83
L
Kuzenbo
catmanx22
Kuzenbo
5
2
7
4.25
L
Ne Zha
kakashidlv
Ne Zha
2
5
2
0.6
W
1
5
10
1.2
W
Artemis
zzzz1234
Artemis
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,726
Damage
54,039
106,737
Taken
103,732
79,759
Mitigated
96,004
35,344
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CapillaryFrog9
Danzaburou
4,301
1,573
0
2,893
12,645
5,835
5,131
4,352
8,293
0
73,944
W
Baba Yaga
Crabby Greek
Baba Yaga
20,307
523
0
4,204
13,712
7,783
3,299
3,215
10,497
116,457
0
L
Ishtar
19,772
12,235
0
7,134
29,619
16,912
1,037
7,528
22,091
0
126,675
L
1,473
401
0
1,722
8,995
4,063
0
1,094
7,901
0
29,182
W
12,912
8,384
0
1,762
24,904
15,792
1,652
5,087
19,817
0
132,806
L
11,916
714
0
2,020
16,206
8,487
0
8,181
8,025
75,984
0
L
Kuzenbo
catmanx22
Kuzenbo
13,544
4,480
298
4,377
27,381
54,888
36
5,028
22,353
46,826
0
L
Ne Zha
kakashidlv
Ne Zha
7,334
2,296
0
2,018
21,531
11,654
0
3,493
18,038
0
84,165
W
5,017
119
3,937
10,913
34,834
37,996
489
8,451
24,503
24,261
0
W
Artemis
zzzz1234
Artemis
35,189
27,138
0
11,635
20,642
12,353
7,846
6,201
14,441
0
191,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,423
Gold Earned
53,071
698
Minions Killed
541
0
Camps Cleared
0
2,365,848
Distance Traveled
2,033,349
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,079
503
123
5
0
465,157
0
W
Baba Yaga
14,460
603
165
7
0
465,981
0
L
Ishtar
12,210
509
175
7
0
450,126
5
L
Tyr
8,519
355
58
2
0
149,436
0
W
Vamana
13,517
563
150
6
0
517,157
4
L
Scylla
10,780
449
123
5
0
477,112
0
L
Kuzenbo
10,706
446
72
3
0
515,851
1
L
Ne Zha
10,856
452
113
5
0
440,824
0
W
Sobek
12,820
534
21
1
0
481,332
6
W
Artemis
16,547
689
239
10
0
436,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role