Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
AJBlack00
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
Gh0sT_Willis00
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RelampaxPY
Cthulhu
Level 6
God Stats
4W - 9L
1,465 SR
Queue Stats
6W - 14L
1,435 Elo+
Party 1
King Arthur
King Arthur
guilhermecma
King Arthur
Level 110
God Stats
16W - 18L
1,153 SR
Queue Stats
369W - 359L
1,477 Elo+
Party 3
Team Averages
Level 60
1,423 SR
1,481 Elo+

VS

Team Averages
Level 85
1,507 SR
1,466 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PepsiEnLata_x
Vulcan
Level 115
God Stats
19W - 17L
1,534 SR
Queue Stats
78W - 94L
1,421 Elo+
Solo
Maui
Maui
eliaspala23
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,456 Elo+
Party 2
Skadi
Skadi
tombese3
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 0
6,346
635
5,019
8,706
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
AJBlack00
Scylla
8
0 / 2 / 0
4,365
437
728
4,513
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
7
0 / 3 / 0
4,305
431
3,596
4,467
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
RelampaxPY
Cthulhu
7
0 / 2 / 0
4,857
486
2,940
7,633
3,206
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
guilhermecma
King Arthur
10
1 / 2 / 2
5,493
549
6,032
9,561
7,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
8 / 1 / 1
7,011
701
9,567
10,105
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
 
Surtr
10
0 / 3 / 2
6,083
608
4,937
9,338
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 2
6,666
667
4,211
1,842
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 0 / 2
5,046
505
566
5,410
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
tombese3
Skadi
8
1 / 0 / 2
4,925
493
3,305
4,324
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
0
3
W
Ao Kuang
 
Ao Kuang
8
1
1
8.5
W
Surtr
 
Surtr
0
3
2
0.33
L
Scylla
AJBlack00
Scylla
0
2
0
0
L
Kukulkan
0
3
0
0
W
1
0
2
2
L
Cthulhu
RelampaxPY
Cthulhu
0
2
0
0
W
0
0
2
1
L
King Arthur
guilhermecma
King Arthur
1
2
2
1
W
Skadi
tombese3
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
22,586
34,880
Taken
31,019
17,413
Mitigated
13,749
6,634
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,019
1,785
0
1,712
8,706
3,762
0
3,625
5,081
0
47,009
W
Ao Kuang
 
Ao Kuang
9,567
2,878
0
4,910
10,105
3,274
0
1,077
9,028
48,474
0
W
Surtr
 
Surtr
4,937
2,172
0
3,070
9,338
4,489
266
216
9,122
669
43,069
L
Scylla
AJBlack00
Scylla
728
104
0
500
4,513
1,463
0
3,400
1,113
17,608
0
L
Kukulkan
3,596
324
0
410
4,467
1,576
0
1,876
2,591
20,702
0
W
4,211
925
0
600
1,842
652
91
190
1,652
52,067
0
L
Cthulhu
RelampaxPY
Cthulhu
2,940
226
754
1,558
7,633
3,206
0
4,045
3,588
11,126
0
W
566
358
0
624
5,410
3,862
0
3,410
2,000
9,696
0
L
King Arthur
guilhermecma
King Arthur
6,032
878
0
1,700
9,561
7,406
0
1,576
7,985
555
36,892
W
Skadi
tombese3
Skadi
3,305
1,215
0
250
4,324
1,472
0
2,673
1,651
0
26,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,366
Gold Earned
29,731
224
Minions Killed
283
0
Camps Cleared
0
1,050,611
Distance Traveled
1,071,454
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,346
635
81
8
0
251,291
0
W
Ao Kuang
7,011
701
68
7
0
224,646
0
W
Surtr
6,083
608
72
7
0
202,231
3
L
Scylla
4,365
437
34
3
0
204,302
0
L
Kukulkan
4,305
431
34
3
0
192,111
0
W
Vulcan
6,666
667
84
8
0
208,036
2
L
Cthulhu
4,857
486
12
1
0
220,175
0
W
Maui
5,046
505
18
2
0
221,076
0
L
King Arthur
5,493
549
63
6
0
182,732
1
W
Skadi
4,925
493
41
4
0
215,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role