Player Matchup

Ne Zha
Ne Zha
DDNC INC
Ne Zha
Level 109
God Stats
10W - 0L
1,479 SR
Queue Stats
285W - 234L
1,605 Elo+
Party 1
Sol
Sol
Darksquirrel12
Sol
Level 117
God Stats
1W - 5L
1,213 SR
Queue Stats
83W - 87L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
DerangedDwarf
Jing Wei
Level 128
God Stats
9W - 1L
1,688 SR
Queue Stats
20W - 20L
1,368 Elo+
Party 2
Janus
Janus
FangGT
Janus
Level 154
God Stats
5W - 6L
1,271 SR
Queue Stats
267W - 248L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
U GOT JAMM3D
Baron Samedi
Level 129
God Stats
2W - 0L
1,472 SR
Queue Stats
19W - 22L
1,448 Elo+
Party 2
Team Averages
Level 127
1,425 SR
1,476 Elo+

VS

Team Averages
Level 47
1,584 SR
1,419 Elo+
Ishtar
Ishtar
BustaNut14
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,523 Elo+
Solo
Jormungandr
Jormungandr
ChickenWings22
Jormungandr
Level 118
God Stats
0W - 1L
1,770 SR
Queue Stats
15W - 23L
1,357 Elo+
Party 3
Scylla
Scylla
PapiChingon
Scylla
Level 18
God Stats
2W - 3L
1,605 SR
Queue Stats
3W - 10L
1,299 Elo+
Party 3
Hera
Hera
Saebeas
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Zbeast122
Chaac
Level 57
God Stats
1W - 4L
1,547 SR
Queue Stats
4W - 9L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DDNC INC
Ne Zha
20
10 / 2 / 6
13,235
882
17,864
20,232
10,145
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
2 / 1 / 9
10,862
724
8,960
12,651
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
DerangedDwarf
Jing Wei
19
3 / 4 / 9
11,750
783
20,381
17,091
8,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
FangGT
Janus
20
5 / 0 / 7
12,616
841
14,447
11,177
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
U GOT JAMM3D
Baron Samedi
17
3 / 4 / 5
10,547
703
11,497
15,029
8,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BustaNut14
Ishtar
17
0 / 5 / 5
10,029
669
11,431
15,620
7,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ChickenWings22
Jormungandr
18
6 / 4 / 3
10,868
725
19,656
23,740
31,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
16
0 / 7 / 2
9,576
638
6,991
16,439
5,731
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
Saebeas
Hera
15
2 / 5 / 4
9,595
640
7,047
10,329
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Zbeast122
Chaac
17
2 / 2 / 3
10,243
683
10,754
14,801
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
23
Kills
10
11
Deaths
23
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BustaNut14
Ishtar
0
5
5
0.5
L
Jormungandr
ChickenWings22
Jormungandr
6
4
3
1.88
W
Ne Zha
DDNC INC
Ne Zha
10
2
6
6.5
W
2
1
9
6.5
W
Jing Wei
DerangedDwarf
Jing Wei
3
4
9
1.88
W
Janus
FangGT
Janus
5
0
7
8.5
L
Scylla
0
7
2
0.14
L
Hera
Saebeas
Hera
2
5
4
0.8
W
Baron Samedi
U GOT JAMM3D
Baron Samedi
3
4
5
1.38
L
Chaac
Zbeast122
Chaac
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,149
Damage
55,879
76,180
Taken
80,929
37,941
Mitigated
56,779
20,455
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BustaNut14
Ishtar
11,431
6,188
0
2,409
15,620
7,725
0
7,171
8,339
0
47,222
L
Jormungandr
ChickenWings22
Jormungandr
19,656
1,767
0
2,622
23,740
31,027
0
10,645
12,792
35,345
2,452
W
Ne Zha
DDNC INC
Ne Zha
17,864
5,649
0
7,129
20,232
10,145
2,915
5,550
12,298
0
63,974
W
8,960
1,867
80
4,187
12,651
5,339
2,812
6,271
5,954
23,902
0
W
Jing Wei
DerangedDwarf
Jing Wei
20,381
19,326
0
1,932
17,091
8,089
2,712
7,937
8,605
0
64,770
W
Janus
FangGT
Janus
14,447
152
0
3,180
11,177
5,451
399
2,439
8,655
67,132
0
L
Scylla
6,991
904
0
2,747
16,439
5,731
1,033
4,963
11,380
31,920
0
L
Hera
Saebeas
Hera
7,047
1,376
65
313
10,329
3,058
54
5,534
4,763
10,453
0
W
Baron Samedi
U GOT JAMM3D
Baron Samedi
11,497
384
1,852
2,095
15,029
8,917
1,558
7,198
7,432
28,678
0
L
Chaac
Zbeast122
Chaac
10,754
1,331
0
4,609
14,801
9,238
232
6,141
8,578
0
27,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,010
Gold Earned
50,311
351
Minions Killed
213
0
Camps Cleared
0
1,726,218
Distance Traveled
1,291,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,029
669
73
5
0
271,438
0
L
Jormungandr
10,868
725
42
3
0
302,778
0
W
Ne Zha
13,235
882
98
7
0
385,262
0
W
Sol
10,862
724
28
2
0
321,832
0
W
Jing Wei
11,750
783
85
6
0
319,777
0
W
Janus
12,616
841
107
7
0
395,944
0
L
Scylla
9,576
638
48
3
0
248,155
0
L
Hera
9,595
640
9
1
0
155,975
0
W
Baron Samedi
10,547
703
33
2
0
303,403
0
L
Chaac
10,243
683
41
3
0
312,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role