Player Matchup

Ne Zha
Ne Zha
ELCHAPOHC
Ne Zha
Level 112
God Stats
18W - 15L
1,522 SR
Queue Stats
667W - 639L
1,467 Elo+
Party 1
Ix Chel
Ix Chel
ElFilly0
Ix Chel
Level 105
God Stats
1W - 7L
1,367 SR
Queue Stats
384W - 380L
1,432 Elo+
Solo
Skadi
Skadi
KeViiN-PR57
Skadi
Level 88
God Stats
4W - 5L
1,874 SR
Queue Stats
116W - 131L
1,501 Elo+
Party 1
Pele
Pele
ruben220504
Pele
Level 106
God Stats
31W - 28L
1,572 SR
Queue Stats
299W - 300L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
santorius20
Baron Samedi
Level 103
God Stats
4W - 8L
1,303 SR
Queue Stats
116W - 114L
1,499 Elo+
Party 1
Team Averages
Level 103
1,528 SR
1,487 Elo+

VS

Team Averages
Level 126
1,448 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
El Wero4945
Cu Chulainn
Level 123
God Stats
20W - 16L
1,590 SR
Queue Stats
136W - 116L
1,490 Elo+
Party 2
Ix Chel
Ix Chel
HUANIVAL
Ix Chel
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,642 Elo+
Solo
Loki
Loki
Mata Ponys12
Loki
Level 123
God Stats
12W - 16L
1,406 SR
Queue Stats
140W - 120L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
ThEaNgEl87caxf
Ah Puch
Level 109
God Stats
30W - 16L
1,596 SR
Queue Stats
55W - 46L
1,517 Elo+
Party 2
Hercules
Hercules
raiden010020
Hercules
Level 125
God Stats
1W - 2L
1,149 SR
Queue Stats
58W - 48L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ELCHAPOHC
Ne Zha
10
1 / 5 / 2
6,506
465
5,413
13,612
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Ix Chel
ElFilly0
Ix Chel
13
1 / 7 / 2
7,440
531
6,767
12,344
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 2
7,448
532
5,168
8,955
3,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
7,113
508
4,330
11,442
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
santorius20
Baron Samedi
14
5 / 3 / 2
8,255
590
9,926
8,218
4,193
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
El Wero4945
Cu Chulainn
15
6 / 0 / 6
9,111
651
11,941
12,167
11,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
HUANIVAL
Ix Chel
13
1 / 5 / 8
7,624
545
6,317
10,308
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
10 / 1 / 4
9,465
676
7,479
10,197
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 2
7,593
542
7,484
6,252
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
raiden010020
Hercules
12
3 / 2 / 4
6,904
493
5,280
14,761
11,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
20
21
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ELCHAPOHC
Ne Zha
1
5
2
0.4
W
Cu Chulainn
El Wero4945
Cu Chulainn
6
0
6
9
L
Ix Chel
ElFilly0
Ix Chel
1
7
2
0.29
W
Ix Chel
HUANIVAL
Ix Chel
1
5
8
1
L
3
1
2
4
W
10
1
4
12
W
0
3
2
0.33
W
Hercules
raiden010020
Hercules
3
2
4
2.5
L
1
5
1
0.3
L
Baron Samedi
santorius20
Baron Samedi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,604
Damage
38,501
54,571
Taken
53,685
22,739
Mitigated
33,534
12,094
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ELCHAPOHC
Ne Zha
5,413
3,057
176
2,134
13,612
5,692
0
1,839
11,773
0
36,883
W
Cu Chulainn
El Wero4945
Cu Chulainn
11,941
1,488
0
2,546
12,167
11,272
140
1,952
10,215
613
72,498
L
Ix Chel
ElFilly0
Ix Chel
6,767
933
135
2,684
12,344
4,909
0
4,964
7,380
55,361
0
W
Ix Chel
HUANIVAL
Ix Chel
6,317
468
329
1,046
10,308
4,156
406
6,299
4,009
54,252
0
L
5,168
2,311
28
2,442
8,955
3,436
0
5,934
3,021
0
51,706
W
7,479
2,371
0
785
10,197
4,155
0
2,430
7,767
0
79,231
W
7,484
0
0
945
6,252
2,529
545
1,173
5,079
62,420
0
W
Hercules
raiden010020
Hercules
5,280
1,227
0
3,842
14,761
11,422
451
4,839
9,922
0
24,443
L
4,330
783
0
1,403
11,442
4,509
943
289
11,153
0
52,066
L
Baron Samedi
santorius20
Baron Samedi
9,926
659
945
2,147
8,218
4,193
0
887
7,331
51,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
40,697
402
Minions Killed
451
0
Camps Cleared
0
1,377,527
Distance Traveled
1,446,144
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,506
465
54
4
0
300,698
0
W
Cu Chulainn
9,111
651
93
7
0
290,441
0
L
Ix Chel
7,440
531
78
6
0
243,978
0
W
Ix Chel
7,624
545
89
6
0
264,189
1
L
Skadi
7,448
532
91
7
0
294,200
4
W
Loki
9,465
676
115
8
0
324,113
0
W
Ah Puch
7,593
542
114
8
0
275,116
0
W
Hercules
6,904
493
40
3
0
292,285
0
L
Pele
7,113
508
92
7
0
272,471
0
L
Baron Samedi
8,255
590
87
6
0
266,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role