Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bewhizzy
Awilix
Level 154
God Stats
9W - 8L
1,414 SR
Queue Stats
399W - 389L
1,489 Elo+
Party 1
Mulan
Mulan
Pichu Uchiha
Mulan
Level 213
God Stats
16W - 11L
1,578 SR
Queue Stats
857W - 849L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
SirDinoRawRs
Ix Chel
Level 153
God Stats
6W - 11L
1,504 SR
Queue Stats
468W - 449L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
gotti21
Baron Samedi
Level 157
God Stats
6W - 5L
1,833 SR
Queue Stats
373W - 365L
1,530 Elo+
Party 1
Team Averages
Level 156
1,566 SR
1,509 Elo+

VS

Team Averages
Level 100
1,540 SR
1,540 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Banshee013
Baba Yaga
Level 121
God Stats
1W - 2L
1,584 SR
Queue Stats
8W - 2L
1,751 Elo+
Solo
Izanami
Izanami
LiLMordidaS
Izanami
Level 29
God Stats
14W - 17L
1,488 SR
Queue Stats
34W - 34L
1,478 Elo+
Party 2
Lancelot
Lancelot
ObscureKurosaki
Lancelot
Level 83
God Stats
8W - 7L
1,655 SR
Queue Stats
268W - 263L
1,446 Elo+
Party 2
Surtr
Surtr
Papa_Death66
Surtr
Level 117
God Stats
4W - 8L
1,471 SR
Queue Stats
285W - 262L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 0 / 5
7,625
635
5,291
7,058
2,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Bewhizzy
Awilix
12
6 / 1 / 6
7,876
656
7,105
9,718
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 2 / 3
6,977
581
4,692
11,414
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
SirDinoRawRs
Ix Chel
14
2 / 0 / 3
8,152
679
2,256
3,869
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
gotti21
Baron Samedi
10
1 / 2 / 7
6,607
551
5,073
10,845
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 2 / 0
5,994
500
227
5,620
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baba Yaga
Banshee013
Baba Yaga
11
0 / 3 / 4
6,405
534
9,339
6,649
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
LiLMordidaS
Izanami
10
0 / 5 / 1
5,869
489
4,560
9,878
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
11
4 / 2 / 1
6,487
541
7,012
8,349
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 1
6,008
501
4,925
9,804
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
5
4.5
L
Amaterasu
 
Amaterasu
0
2
0
0
L
Baba Yaga
Banshee013
Baba Yaga
0
3
4
0.67
W
Awilix
Bewhizzy
Awilix
6
1
6
9
L
Izanami
LiLMordidaS
Izanami
0
5
1
0.1
L
Lancelot
4
2
1
2.25
L
1
3
1
0.5
W
4
2
3
2.75
W
Ix Chel
SirDinoRawRs
Ix Chel
2
0
3
3.5
W
Baron Samedi
gotti21
Baron Samedi
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
26,063
42,904
Taken
40,300
24,065
Mitigated
21,097
17,267
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,291
2,340
0
3,542
7,058
2,525
941
79
6,979
0
64,712
L
Amaterasu
 
Amaterasu
227
0
0
647
5,620
4,624
0
1,142
4,478
0
34,314
L
Baba Yaga
Banshee013
Baba Yaga
9,339
857
0
1,295
6,649
2,334
92
1,305
5,009
51,559
0
W
Awilix
Bewhizzy
Awilix
7,105
2,641
0
1,272
9,718
3,863
0
1,267
8,451
0
47,811
L
Izanami
LiLMordidaS
Izanami
4,560
3,078
0
1,920
9,878
3,517
0
1,619
8,259
0
39,140
L
Lancelot
7,012
2,167
0
691
8,349
3,215
0
1,213
7,097
0
37,647
L
4,925
1,265
79
2,261
9,804
7,407
0
2,050
7,587
282
22,697
W
4,692
524
0
5,093
11,414
6,766
0
5,034
6,380
0
37,650
W
Ix Chel
SirDinoRawRs
Ix Chel
2,256
524
496
1,743
3,869
1,723
276
497
3,331
61,816
0
W
Baron Samedi
gotti21
Baron Samedi
5,073
397
1,277
3,844
10,845
9,188
0
2,661
8,184
20,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
30,763
377
Minions Killed
323
0
Camps Cleared
0
1,177,780
Distance Traveled
1,194,698
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,625
635
106
9
0
216,251
4
L
Amaterasu
5,994
500
61
5
0
229,565
0
L
Baba Yaga
6,405
534
93
8
0
241,087
7
W
Awilix
7,876
656
69
6
0
281,572
0
L
Izanami
5,869
489
91
8
0
192,195
1
L
Lancelot
6,487
541
51
4
0
277,049
0
L
Surtr
6,008
501
27
2
0
254,802
1
W
Mulan
6,977
581
72
6
0
248,677
0
W
Ix Chel
8,152
679
111
9
0
222,283
0
W
Baron Samedi
6,607
551
19
2
0
208,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role