Player Matchup

Janus
Janus
FNG420
Janus
Level 93
God Stats
32W - 45L
1,330 SR
Queue Stats
118W - 182L
1,212 Elo+
Party 2
Neith
Neith
GirlSmokdU
Neith
Level 77
God Stats
99W - 112L
1,440 SR
Queue Stats
167W - 240L
1,201 Elo+
Party 2
Jormungandr
Jormungandr
archerman 0
Jormungandr
Level 129
God Stats
3W - 1L
1,726 SR
Queue Stats
27W - 20L
1,368 Elo+
Party 2
Team Averages
Level 100
1,499 SR
1,260 Elo+

VS

Team Averages
Level 76
1,400 SR
1,157 Elo+
Zhong Kui
Zhong Kui
It Is Knight
Zhong Kui
Level 67
God Stats
2W - 2L
1,458 SR
Queue Stats
8W - 15L
955 Elo+
Party 1
Sylvanus
Sylvanus
MaNdO725
Sylvanus
Level 107
God Stats
1W - 2L
1,343 SR
Queue Stats
25W - 13L
1,304 Elo+
Solo
Izanami
Izanami
Road2775
Izanami
Level 53
God Stats
2W - 6L
1,399 SR
Queue Stats
9W - 15L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FNG420
Janus
13
6 / 1 / 7
9,390
783
11,704
8,880
3,485
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
13
2 / 2 / 11
9,040
753
10,265
13,096
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
archerman 0
Jormungandr
16
8 / 2 / 5
10,669
889
17,118
16,729
9,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
It Is Knight
Zhong Kui
12
0 / 9 / 3
7,759
647
9,853
15,285
9,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MaNdO725
Sylvanus
15
2 / 2 / 3
9,562
797
5,744
19,355
17,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Road2775
Izanami
13
3 / 5 / 1
8,786
732
10,892
13,610
5,949
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
5
5
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
FNG420
Janus
6
1
7
9.5
W
Neith
2
2
11
3.75
L
Zhong Kui
It Is Knight
Zhong Kui
0
9
3
0.17
L
Sylvanus
MaNdO725
Sylvanus
2
2
3
1.75
L
Izanami
Road2775
Izanami
3
5
1
0.7
W
Jormungandr
archerman 0
Jormungandr
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
26,489
38,705
Taken
48,250
18,211
Mitigated
32,897
9,135
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
FNG420
Janus
11,704
2,132
620
1,881
8,880
3,485
818
3,866
5,014
28,878
0
W
Neith
10,265
5,353
0
2,046
13,096
5,079
1,314
6,676
6,420
0
38,248
L
Zhong Kui
It Is Knight
Zhong Kui
9,853
1,025
0
896
15,285
9,897
0
8,341
6,944
29,959
0
L
Sylvanus
MaNdO725
Sylvanus
5,744
1,807
1,894
4,639
19,355
17,051
0
10,802
8,553
19,542
0
L
Izanami
Road2775
Izanami
10,892
8,747
91
510
13,610
5,949
0
9,752
3,858
0
31,580
W
Jormungandr
archerman 0
Jormungandr
17,118
6,131
0
4,588
16,729
9,647
175
5,111
11,618
54,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
26,107
162
Minions Killed
95
0
Camps Cleared
0
618,103
Distance Traveled
502,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,390
783
35
3
0
202,728
0
W
Neith
9,040
753
59
5
0
198,533
0
L
Zhong Kui
7,759
647
30
3
0
155,509
0
L
Sylvanus
9,562
797
23
2
0
177,323
0
L
Izanami
8,786
732
42
4
0
169,403
0
W
Jormungandr
10,669
889
68
6
0
216,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role