Player Matchup

Mulan
Mulan
Datsmysonop
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,695 Elo+
Party 2
Xing Tian
Xing Tian
F11TZZ
Xing Tian
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 78L
1,690 Elo+
Party 2
Poseidon
Poseidon
xSup3rScrubx
Poseidon
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 74L
1,650 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,678 Elo+

VS

Team Averages
Level 93
1,708 SR
1,595 Elo+
Ganesha
Ganesha
Bishreksual
Ganesha
Level 42
God Stats
21W - 8L
1,829 SR
Queue Stats
121W - 105L
1,562 Elo+
Party 1
Fenrir
Fenrir
THICKESTWeeb
Fenrir
Level 124
God Stats
2W - 0L
1,778 SR
Queue Stats
64W - 49L
1,564 Elo+
Party 1
Ix Chel
Ix Chel
ThanosWasRightxD
Ix Chel
Level 112
God Stats
2W - 1L
1,515 SR
Queue Stats
31W - 28L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
6,780
522
1,344
2,143
1,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
F11TZZ
Xing Tian
15
1 / 1 / 0
8,832
679
7,675
16,188
19,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
xSup3rScrubx
Poseidon
12
0 / 5 / 0
7,911
609
8,319
8,763
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bishreksual
Ganesha
13
0 / 0 / 5
9,423
725
3,630
12,271
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
14
3 / 1 / 3
9,235
710
6,811
8,826
5,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 2
10,833
833
12,457
7,667
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
7
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bishreksual
Ganesha
0
0
5
2.5
L
0
1
0
0
L
Xing Tian
F11TZZ
Xing Tian
1
1
0
1
W
Fenrir
3
1
3
4.5
W
4
0
2
5
L
Poseidon
xSup3rScrubx
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
22,898
27,094
Taken
28,764
24,693
Mitigated
21,626
2,281
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bishreksual
Ganesha
3,630
778
0
2,251
12,271
12,070
32
6,083
6,152
12,122
0
L
1,344
295
0
48
2,143
1,574
0
1,392
751
0
2,458
L
Xing Tian
F11TZZ
Xing Tian
7,675
967
0
1,358
16,188
19,382
0
9,892
6,296
23,212
0
W
Fenrir
6,811
2,141
0
1,158
8,826
5,831
978
5,197
3,557
0
33,065
W
12,457
2,155
2,334
2,809
7,667
3,725
1,076
4,758
2,871
79,339
0
L
Poseidon
xSup3rScrubx
Poseidon
8,319
1,217
0
875
8,763
3,737
0
4,854
3,909
39,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,523
Gold Earned
29,491
103
Minions Killed
202
0
Camps Cleared
0
488,628
Distance Traveled
777,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,423
725
2
0
0
237,304
0
L
Mulan
6,780
522
2
0
0
87,977
0
L
Xing Tian
8,832
679
19
1
0
224,553
0
W
Fenrir
9,235
710
53
4
0
257,350
0
W
Ix Chel
10,833
833
147
11
0
282,418
0
L
Poseidon
7,911
609
82
6
0
176,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role