Player Matchup

Hercules
Hercules
Bastras
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
CoveredPrism250
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,291 Elo+
Solo
Hun Batz
Hun Batz
Ezzez
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,399 Elo+
Party 2
Ratatoskr
Ratatoskr
Incyre
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,410 Elo+
Party 4
Sylvanus
Sylvanus
SweatieMeats
Sylvanus
Level 107
God Stats
0W - 5L
1,264 SR
Queue Stats
345W - 350L
1,430 Elo+
Party 4
Team Averages
Level 38
1,453 SR
1,420 Elo+

VS

Team Averages
Level 56
1,579 SR
1,418 Elo+
Kali
Kali
BIGBOY404
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 83L
1,321 Elo+
Party 1
Chiron
Chiron
BaybeChimp
Chiron
Level 141
God Stats
3W - 0L
1,808 SR
Queue Stats
220W - 152L
1,656 Elo+
Party 1
Scylla
Scylla
DOCTRPOO
Scylla
Level 25
God Stats
3W - 0L
1,564 SR
Queue Stats
38W - 46L
1,412 Elo+
Party 3
Neith
Neith
MstrCheef
Neith
Level 81
God Stats
3W - 3L
1,523 SR
Queue Stats
46W - 54L
1,451 Elo+
Party 3
Chang'e
Chang'e
XIIIthhour13
Chang'e
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 49L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bastras
Hercules
12
1 / 8 / 1
6,978
698
6,697
18,433
23,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
CoveredPrism250
Jormungandr
16
5 / 5 / 4
8,980
898
15,577
14,696
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Ezzez
Hun Batz
11
0 / 9 / 5
6,756
676
6,374
13,432
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
Incyre
Ratatoskr
14
2 / 4 / 6
7,529
753
8,638
11,175
12,651
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
SweatieMeats
Sylvanus
14
1 / 5 / 5
7,792
779
6,605
14,179
14,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
5 / 2 / 23
10,229
1,023
11,160
18,804
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
BaybeChimp
Chiron
16
12 / 2 / 18
10,724
1,072
22,278
10,989
4,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
DOCTRPOO
Scylla
14
4 / 2 / 16
8,809
881
10,575
8,453
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MstrCheef
Neith
16
6 / 2 / 20
9,591
959
12,174
10,679
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
XIIIthhour13
Chang'e
15
4 / 2 / 21
9,177
918
9,538
10,580
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
129
9
Kills
31
31
Deaths
10
21
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Kali
5
2
23
8.25
L
Hercules
Bastras
Hercules
1
8
1
0.19
W
Chiron
BaybeChimp
Chiron
12
2
18
10.5
L
Jormungandr
CoveredPrism250
Jormungandr
5
5
4
1.4
W
Scylla
DOCTRPOO
Scylla
4
2
16
6
L
Hun Batz
Ezzez
Hun Batz
0
9
5
0.28
L
Ratatoskr
Incyre
Ratatoskr
2
4
6
1.25
W
Neith
MstrCheef
Neith
6
2
20
8
L
Sylvanus
SweatieMeats
Sylvanus
1
5
5
0.7
W
Chang'e
XIIIthhour13
Chang'e
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,891
Damage
65,725
71,915
Taken
59,505
67,707
Mitigated
34,645
15,095
Healing
31,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
11,160
4,414
1,695
9,393
18,804
18,423
432
5,766
12,293
0
13,434
L
Hercules
Bastras
Hercules
6,697
2,186
643
4,013
18,433
23,314
0
4,459
13,611
0
11,223
W
Chiron
BaybeChimp
Chiron
22,278
10,474
1,387
3,733
10,989
4,732
2,204
4,157
6,580
0
34,434
L
Jormungandr
CoveredPrism250
Jormungandr
15,577
2,642
58
2,012
14,696
11,225
0
5,245
9,029
29,336
0
W
Scylla
DOCTRPOO
Scylla
10,575
1,256
15
875
8,453
3,175
1,229
3,861
4,411
16,786
0
L
Hun Batz
Ezzez
Hun Batz
6,374
503
0
226
13,432
6,167
0
3,381
10,051
0
11,791
L
Ratatoskr
Incyre
Ratatoskr
8,638
1,569
130
1,505
11,175
12,651
0
3,259
7,916
0
14,306
W
Neith
MstrCheef
Neith
12,174
4,108
986
2,801
10,679
4,615
1,823
3,293
6,891
0
34,984
L
Sylvanus
SweatieMeats
Sylvanus
6,605
2,342
3,652
2,856
14,179
14,350
0
3,769
9,958
13,959
0
W
Chang'e
XIIIthhour13
Chang'e
9,538
1,393
6,832
3,915
10,580
3,700
1,579
3,987
6,369
20,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
48,530
70
Minions Killed
115
0
Camps Cleared
0
938,274
Distance Traveled
983,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,229
1,023
8
1
0
204,181
0
L
Hercules
6,978
698
10
1
0
194,670
0
W
Chiron
10,724
1,072
34
3
0
174,936
0
L
Jormungandr
8,980
898
26
3
0
189,950
0
W
Scylla
8,809
881
10
1
0
193,723
0
L
Hun Batz
6,756
676
9
1
0
181,012
0
L
Ratatoskr
7,529
753
8
1
0
194,887
0
W
Neith
9,591
959
47
5
0
210,418
0
L
Sylvanus
7,792
779
17
2
0
177,755
0
W
Chang'e
9,177
918
16
2
0
199,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role