Player Matchup

Hades
Hades
ATS BAIZA
Hades
Level 109
God Stats
68W - 70L
1,494 SR
Queue Stats
105W - 130L
1,388 Elo+
Party 2
Athena
Athena
ATS CHARLIE2737
Athena
Level 107
God Stats
4W - 3L
1,454 SR
Queue Stats
37W - 43L
1,381 Elo+
Party 2
Anubis
Anubis
ATS DOMOE
Anubis
Level 129
God Stats
18W - 17L
1,546 SR
Queue Stats
121W - 144L
1,381 Elo+
Party 2
Medusa
Medusa
ATS NAUSICAA
Medusa
Level 106
God Stats
2W - 1L
1,722 SR
Queue Stats
53W - 90L
1,348 Elo+
Party 2
Guan Yu
Guan Yu
Kingda1313
Guan Yu
Level 84
God Stats
1W - 0L
1,847 SR
Queue Stats
9W - 17L
1,367 Elo+
Party 2
Team Averages
Level 107
1,613 SR
1,373 Elo+

VS

Team Averages
Level 88
1,492 SR
1,480 Elo+
Merlin
Merlin
GodsCuhz
Merlin
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 16L
1,459 Elo+
Party 3
Geb
Geb
KillersSeed
Geb
Level 74
God Stats
0W - 2L
1,281 SR
Queue Stats
194W - 182L
1,442 Elo+
Party 1
Janus
Janus
PacManDaGunMan-
Janus
Level 128
God Stats
3W - 1L
1,717 SR
Queue Stats
143W - 145L
1,461 Elo+
Party 3
Izanami
Izanami
ThornRelay
Izanami
Level 58
God Stats
24W - 29L
1,496 SR
Queue Stats
182W - 176L
1,376 Elo+
Party 1
Osiris
Osiris
cyanJesus
Osiris
Level 153
God Stats
0W - 1L
1,466 SR
Queue Stats
32W - 22L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ATS BAIZA
Hades
16
10 / 2 / 7
10,888
544
17,361
14,304
8,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 7
9,598
480
7,488
18,371
14,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
ATS DOMOE
Anubis
18
9 / 4 / 5
11,497
575
18,826
14,089
9,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
13
4 / 0 / 10
8,862
443
12,017
14,984
6,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Kingda1313
Guan Yu
16
10 / 3 / 9
10,814
541
13,268
17,653
16,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GodsCuhz
Merlin
13
1 / 9 / 2
8,177
409
5,927
15,090
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 2
7,864
393
8,411
20,669
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 5
9,837
492
15,143
14,145
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
ThornRelay
Izanami
13
1 / 8 / 1
8,836
442
7,547
16,176
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
cyanJesus
Osiris
17
6 / 6 / 2
10,714
536
8,349
19,923
9,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
36
Kills
10
10
Deaths
36
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
ATS BAIZA
Hades
10
2
7
6.75
W
3
1
7
6.5
W
Anubis
ATS DOMOE
Anubis
9
4
5
2.88
W
Medusa
4
0
10
9
L
Merlin
GodsCuhz
Merlin
1
9
2
0.22
L
0
7
2
0.14
W
Guan Yu
Kingda1313
Guan Yu
10
3
9
4.83
L
2
6
5
0.75
L
Izanami
ThornRelay
Izanami
1
8
1
0.19
L
Osiris
cyanJesus
Osiris
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,960
Damage
45,377
79,401
Taken
86,003
54,309
Mitigated
40,134
24,644
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ATS BAIZA
Hades
17,361
1,041
483
4,663
14,304
8,418
276
6,374
7,441
70,517
0
W
7,488
1,745
2,214
3,045
18,371
14,273
27
6,452
11,717
24,841
0
W
Anubis
ATS DOMOE
Anubis
18,826
390
0
4,614
14,089
9,243
204
2,682
11,104
114,887
0
W
Medusa
12,017
4,576
0
4,242
14,984
6,230
790
4,359
10,569
0
58,512
L
Merlin
GodsCuhz
Merlin
5,927
268
0
2,722
15,090
3,852
270
8,793
6,297
32,960
0
L
8,411
1,137
219
4,674
20,669
17,810
130
11,439
9,230
20,862
0
W
Guan Yu
Kingda1313
Guan Yu
13,268
1,452
1,939
3,444
17,653
16,145
237
8,390
8,427
0
54,831
L
15,143
353
0
3,365
14,145
4,165
240
7,100
7,045
77,465
0
L
Izanami
ThornRelay
Izanami
7,547
5,580
0
1,831
16,176
4,453
1,119
7,166
9,010
0
58,283
L
Osiris
cyanJesus
Osiris
8,349
4,469
0
1,310
19,923
9,854
1,625
9,177
10,746
0
85,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,659
Gold Earned
45,428
438
Minions Killed
390
0
Camps Cleared
0
2,064,761
Distance Traveled
1,849,699
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,888
544
118
6
0
401,008
0
W
Athena
9,598
480
31
2
0
426,403
5
W
Anubis
11,497
575
133
7
0
404,671
0
W
Medusa
8,862
443
76
4
0
397,692
1
L
Merlin
8,177
409
45
2
0
334,418
0
L
Geb
7,864
393
15
1
0
397,874
5
W
Guan Yu
10,814
541
80
4
0
434,987
7
L
Janus
9,837
492
114
6
0
384,743
5
L
Izanami
8,836
442
101
5
0
334,351
0
L
Osiris
10,714
536
115
6
0
398,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role