Player Matchup

Surtr
Surtr
Batmanzero
Surtr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Dynnasty-King
Sylvanus
Level 155
God Stats
11W - 15L
1,557 SR
Queue Stats
272W - 250L
1,580 Elo+
Party 2
Agni
Agni
Spardabel
Agni
Level 156
God Stats
5W - 2L
1,767 SR
Queue Stats
402W - 336L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
cabooseo
Cliodhna
Level 77
God Stats
1W - 1L
1,353 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Martichoras
Martichoras
protigy-15
Martichoras
Level 181
God Stats
9W - 7L
1,557 SR
Queue Stats
472W - 412L
1,566 Elo+
Party 2
Team Averages
Level 128
1,547 SR
1,544 Elo+

VS

Team Averages
Level 160
1,515 SR
1,532 Elo+
Ullr
Ullr
Geminatee
Ullr
Level 157
God Stats
6W - 7L
1,492 SR
Queue Stats
192W - 161L
1,637 Elo+
Solo
Sylvanus
Sylvanus
Lord_Cthulhu1
Sylvanus
Level 156
God Stats
15W - 12L
1,552 SR
Queue Stats
338W - 343L
1,488 Elo+
Party 1
Maui
Maui
SangheiliOnice
Maui
Level 142
God Stats
1W - 3L
1,547 SR
Queue Stats
65W - 70L
1,515 Elo+
Solo
Discordia
Discordia
devilzero90
Discordia
Level 149
God Stats
1W - 5L
1,234 SR
Queue Stats
205W - 208L
1,524 Elo+
Solo
Bacchus
Bacchus
somyungi
Bacchus
Level 198
God Stats
26W - 15L
1,751 SR
Queue Stats
643W - 645L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
1 / 0 / 8
8,595
781
6,327
10,172
9,529
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Dynnasty-King
Sylvanus
14
1 / 0 / 8
9,078
825
7,856
12,802
11,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
2 / 1 / 7
8,669
788
10,801
9,722
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
cabooseo
Cliodhna
15
3 / 3 / 8
8,752
796
7,825
9,110
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
protigy-15
Martichoras
16
8 / 3 / 5
9,698
882
21,872
15,980
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 4 / 2
8,861
806
11,848
17,685
8,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Lord_Cthulhu1
Sylvanus
13
0 / 1 / 2
7,663
697
2,532
9,054
9,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
2 / 4 / 2
7,811
710
2,885
15,958
11,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
devilzero90
Discordia
13
0 / 5 / 2
7,395
672
5,941
8,551
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
somyungi
Bacchus
15
2 / 1 / 3
8,164
742
7,896
10,132
11,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
15
Kills
7
7
Deaths
15
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
0
8
5
W
Sylvanus
Dynnasty-King
Sylvanus
1
0
8
5
L
Ullr
3
4
2
1
L
Sylvanus
Lord_Cthulhu1
Sylvanus
0
1
2
1
L
2
4
2
0.75
W
Agni
2
1
7
5.5
W
Cliodhna
cabooseo
Cliodhna
3
3
8
2.33
L
Discordia
devilzero90
Discordia
0
5
2
0.2
W
Martichoras
protigy-15
Martichoras
8
3
5
3.5
L
Bacchus
somyungi
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,681
Damage
31,102
57,786
Taken
61,380
36,971
Mitigated
43,596
19,381
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
6,327
1,793
0
2,158
10,172
9,529
657
2,450
6,169
301
20,624
W
Sylvanus
Dynnasty-King
Sylvanus
7,856
2,084
5,584
3,631
12,802
11,160
767
4,896
7,700
15,897
0
L
Ullr
11,848
4,081
0
506
17,685
8,711
0
3,239
14,165
0
33,073
L
Sylvanus
Lord_Cthulhu1
Sylvanus
2,532
141
1,207
1,525
9,054
9,073
0
3,684
4,910
11,435
0
L
2,885
686
0
396
15,958
11,119
126
6,160
9,363
6,652
0
W
Agni
10,801
1,440
0
1,565
9,722
4,349
2,429
1,842
7,792
37,028
0
W
Cliodhna
cabooseo
Cliodhna
7,825
1,143
354
1,739
9,110
4,653
1,506
2,532
6,444
0
29,845
L
Discordia
devilzero90
Discordia
5,941
702
0
1,843
8,551
2,974
0
1,981
6,527
20,189
0
W
Martichoras
protigy-15
Martichoras
21,872
9,398
0
4,350
15,980
7,280
2,202
6,695
7,777
0
54,747
L
Bacchus
somyungi
Bacchus
7,896
702
38
813
10,132
11,719
0
2,793
6,847
30,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
39,894
196
Minions Killed
177
0
Camps Cleared
0
1,128,683
Distance Traveled
963,649
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,595
781
34
3
0
251,241
0
W
Sylvanus
9,078
825
21
2
0
198,471
5
L
Ullr
8,861
806
57
5
0
215,169
0
L
Sylvanus
7,663
697
18
2
0
206,444
4
L
Maui
7,811
710
10
1
0
160,870
0
W
Agni
8,669
788
49
4
0
206,905
0
W
Cliodhna
8,752
796
35
3
0
254,019
0
L
Discordia
7,395
672
37
3
0
127,871
0
W
Martichoras
9,698
882
57
5
0
218,047
0
L
Bacchus
8,164
742
55
5
0
253,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role