Player Matchup

Izanami
Izanami
Gold V
SkoomaMerchant
Izanami
Gold V
Level 108
God Stats
1W - 0L
1,528 SR
Queue Stats
12W - 3L
1,756 MMR
Party 1
Hercules
Hercules
Gold III
twodollasucky
Hercules
Gold III
Level 57
God Stats
3W - 0L
1,688 SR
Queue Stats
16W - 6L
1,776 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
urmomsballz
Baba Yaga
Gold IV
Level 69
God Stats
1W - 0L
1,889 SR
Queue Stats
13W - 5L
1,718 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 78
1,702 SR
1,750 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,343 SR
1,408 MMR
Set
Set
Silver II
Bdawg559
Set
Silver II
Level 97
God Stats
1W - 1L
1,599 SR
Queue Stats
97W - 101L
1,432 MMR
Party 2
Jormungandr
Jormungandr
Silver II
FoeverCIRE
Jormungandr
Silver II
Level 82
God Stats
0W - 1L
1,140 SR
Queue Stats
99W - 101L
1,432 MMR
Party 2
Yu Huang
Yu Huang
Silver III
itstheredsquad
Yu Huang
Silver III
Level 121
God Stats
0W - 2L
1,290 SR
Queue Stats
9W - 16L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 13
9,540
734
11,801
11,929
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
twodollasucky
Hercules
17
9 / 2 / 6
10,875
837
14,260
16,012
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
urmomsballz
Baba Yaga
16
5 / 1 / 8
10,542
811
16,314
8,040
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AchillesMorgan Le FayAphroditeCharybdisHel

VS

Bans
AresMartichorasNeithAgniSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
9,244
711
9,439
16,163
10,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
FoeverCIRE
Jormungandr
15
2 / 4 / 3
9,496
730
7,440
19,203
20,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Yu Huang
14
2 / 3 / 2
9,377
721
10,777
12,388
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
7
7
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Jormungandr
FoeverCIRE
Jormungandr
2
4
3
0.88
W
1
4
13
1.88
L
Yu Huang
2
3
2
1
W
Hercules
twodollasucky
Hercules
9
2
6
6
W
Baba Yaga
urmomsballz
Baba Yaga
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,375
Damage
27,656
35,981
Taken
47,754
26,083
Mitigated
36,003
13,672
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,439
4,680
0
1,149
16,163
10,350
0
3,816
11,961
0
39,855
L
Jormungandr
FoeverCIRE
Jormungandr
7,440
1,876
0
3,520
19,203
20,214
0
8,495
10,313
23,676
0
W
11,801
8,967
0
3,407
11,929
4,965
2,452
6,490
5,273
0
44,384
L
Yu Huang
10,777
1,281
200
1,959
12,388
5,439
0
4,036
8,051
36,350
0
W
Hercules
twodollasucky
Hercules
14,260
3,607
424
6,821
16,012
17,051
266
7,070
8,572
0
26,070
W
Baba Yaga
urmomsballz
Baba Yaga
16,314
1,379
0
3,020
8,040
4,067
871
4,045
3,871
66,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
28,117
159
Minions Killed
160
0
Camps Cleared
0
728,291
Distance Traveled
662,103
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,244
711
68
5
0
210,317
1
L
Jormungandr
9,496
730
29
2
0
224,432
0
W
Izanami
9,540
734
52
4
0
213,493
0
L
Yu Huang
9,377
721
63
5
0
227,354
0
W
Hercules
10,875
837
13
1
0
262,473
0
W
Baba Yaga
10,542
811
94
7
0
252,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role