Player Matchup

Anubis
Anubis
Create Frizzy
Anubis
Level 63
God Stats
13W - 10L
1,411 SR
Queue Stats
16W - 13L
1,533 Elo+
Party 2
Chaac
Chaac
FiniteDruid879
Chaac
Level 80
God Stats
7W - 4L
1,976 SR
Queue Stats
18W - 9L
1,844 Elo+
Party 2
Neith
Neith
sloppyli
Neith
Level 18
God Stats
5W - 5L
1,552 SR
Queue Stats
5W - 6L
1,569 Elo+
Party 2
Team Averages
Level 54
1,646 SR
1,649 Elo+

VS

Team Averages
Level 112
1,507 SR
1,468 Elo+
Athena
Athena
Bummybun
Athena
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
140W - 138L
1,534 Elo+
Party 1
He Bo
He Bo
Looky Charms
He Bo
Level 108
God Stats
3W - 11L
1,500 SR
Queue Stats
201W - 194L
1,479 Elo+
Party 1
Neith
Neith
Toast1_1
Neith
Level 103
God Stats
27W - 26L
1,521 SR
Queue Stats
114W - 134L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,270
827
8,889
4,548
2,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 7
7,995
800
8,361
11,181
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
sloppyli
Neith
13
3 / 1 / 3
7,731
773
9,318
7,999
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bummybun
Athena
11
0 / 3 / 5
7,048
705
4,214
14,394
13,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 3 / 1
7,827
783
6,795
6,617
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Toast1_1
Neith
12
2 / 3 / 4
7,689
769
6,904
10,789
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
6
6
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
Bummybun
Athena
0
3
5
0.83
W
4
2
4
3
W
2
3
7
1.83
L
4
3
1
1.5
L
Neith
Toast1_1
Neith
2
3
4
1.33
W
Neith
sloppyli
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,568
Damage
17,913
23,728
Taken
31,800
14,039
Mitigated
19,011
6,857
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bummybun
Athena
4,214
1,039
290
864
14,394
13,418
0
3,325
11,069
8,690
0
W
8,889
691
0
497
4,548
2,195
800
1,933
2,615
29,355
0
W
8,361
1,270
400
2,983
11,181
8,452
706
5,327
5,854
0
23,419
L
6,795
660
355
290
6,617
1,990
0
1,454
5,163
25,133
0
L
Neith
Toast1_1
Neith
6,904
2,635
0
3,554
10,789
3,603
1,533
4,179
6,610
0
31,987
W
Neith
sloppyli
Neith
9,318
4,613
246
2,731
7,999
3,392
1,852
4,233
3,766
0
23,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
22,564
104
Minions Killed
112
0
Camps Cleared
0
541,407
Distance Traveled
552,044
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,048
705
11
1
0
193,591
0
W
Anubis
8,270
827
43
4
0
185,299
0
W
Chaac
7,995
800
29
3
0
190,557
0
L
He Bo
7,827
783
37
4
0
194,376
1
L
Neith
7,689
769
64
6
0
164,077
0
W
Neith
7,731
773
32
3
0
165,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role