Player Matchup

Cthulhu
Cthulhu
Deadweight97
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 3
Mercury
Mercury
MatteeIceTv
Mercury
Level 144
God Stats
4W - 3L
1,753 SR
Queue Stats
65W - 51L
1,546 Elo+
Party 1
Odin
Odin
O09iu87y
Odin
Level 176
God Stats
0W - 1L
1,716 SR
Queue Stats
273W - 221L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
ajunky_Assasin
Baron Samedi
Level 42
God Stats
3W - 3L
1,625 SR
Queue Stats
35W - 32L
1,476 Elo+
Party 3
Ullr
Ullr
deznats
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,481 Elo+
Party 3
Team Averages
Level 80
1,619 SR
1,471 Elo+

VS

Team Averages
Level 110
1,499 SR
1,496 Elo+
Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
LadyRebellium
Chiron
Level 129
God Stats
8W - 7L
1,510 SR
Queue Stats
103W - 195L
1,372 Elo+
Solo
Ix Chel
Ix Chel
SirStellios
Ix Chel
Level 112
God Stats
6W - 4L
1,361 SR
Queue Stats
222W - 209L
1,488 Elo+
Solo
Chaac
Chaac
icemanx90
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,646 Elo+
Party 2
Aphrodite
Aphrodite
mcbeehive
Aphrodite
Level 85
God Stats
76W - 47L
1,625 SR
Queue Stats
276W - 253L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadweight97
Cthulhu
9
0 / 5 / 1
6,341
423
4,973
16,150
10,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
MatteeIceTv
Mercury
14
3 / 3 / 1
7,881
525
7,194
11,386
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
13
0 / 3 / 2
7,739
516
5,489
12,425
12,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ajunky_Assasin
Baron Samedi
12
3 / 5 / 1
7,304
487
7,335
10,493
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
deznats
Ullr
10
1 / 4 / 0
6,160
411
7,643
10,663
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 2 / 3
8,287
552
6,327
10,647
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 0 / 4
8,011
534
10,595
10,677
4,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
SirStellios
Ix Chel
14
3 / 2 / 5
8,634
576
9,732
11,833
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
icemanx90
Chaac
14
1 / 2 / 2
8,245
550
7,211
10,853
11,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
mcbeehive
Aphrodite
13
5 / 1 / 7
8,832
589
3,702
10,731
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
20
20
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
3
4.25
L
Cthulhu
Deadweight97
Cthulhu
0
5
1
0.1
W
4
0
4
6
L
Mercury
MatteeIceTv
Mercury
3
3
1
1.17
L
Odin
0
3
2
0.33
W
Ix Chel
SirStellios
Ix Chel
3
2
5
2.75
L
Baron Samedi
ajunky_Assasin
Baron Samedi
3
5
1
0.7
L
Ullr
deznats
Ullr
1
4
0
0.25
W
Chaac
icemanx90
Chaac
1
2
2
1
W
Aphrodite
mcbeehive
Aphrodite
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
37,567
61,117
Taken
54,741
35,454
Mitigated
36,050
11,244
Healing
24,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,327
1,532
0
714
10,647
4,336
582
1,834
8,813
0
44,408
L
Cthulhu
Deadweight97
Cthulhu
4,973
667
1,507
3,546
16,150
10,343
0
1,709
14,441
24,644
0
W
10,595
6,673
608
5,290
10,677
4,991
48
2,315
8,362
0
56,130
L
Mercury
MatteeIceTv
Mercury
7,194
3,574
0
915
11,386
4,722
0
3,130
8,256
0
64,599
L
Odin
5,489
945
0
1,874
12,425
12,406
0
645
11,780
925
55,023
W
Ix Chel
SirStellios
Ix Chel
9,732
1,397
439
2,859
11,833
5,513
990
6,135
5,698
65,048
0
L
Baron Samedi
ajunky_Assasin
Baron Samedi
7,335
759
11
2,365
10,493
4,636
0
4,941
5,552
47,081
0
L
Ullr
deznats
Ullr
7,643
2,545
0
1,026
10,663
3,347
134
3,009
7,654
0
37,894
W
Chaac
icemanx90
Chaac
7,211
3,186
0
3,905
10,853
11,376
300
318
10,535
0
61,017
W
Aphrodite
mcbeehive
Aphrodite
3,702
520
4,504
6,476
10,731
9,834
228
2,141
8,590
28,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
42,009
355
Minions Killed
419
0
Camps Cleared
0
1,455,831
Distance Traveled
1,496,682
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,287
552
64
4
0
323,847
0
L
Cthulhu
6,341
423
25
2
0
294,528
2
W
Chiron
8,011
534
90
6
0
279,082
4
L
Mercury
7,881
525
96
6
0
342,996
2
L
Odin
7,739
516
102
7
0
253,665
2
W
Ix Chel
8,634
576
105
7
0
288,324
0
L
Baron Samedi
7,304
487
73
5
0
287,405
0
L
Ullr
6,160
411
59
4
0
277,237
0
W
Chaac
8,245
550
112
7
0
308,764
0
W
Aphrodite
8,832
589
48
3
0
296,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role