Player Matchup

Artio
Artio
Create Frizzy
Artio
Level 63
God Stats
5W - 11L
1,441 SR
Queue Stats
32W - 55L
1,359 Elo+
Party 3
Jing Wei
Jing Wei
FiniteDruid879
Jing Wei
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 80L
1,399 Elo+
Party 3
Ao Kuang
Ao Kuang
SloppyChango
Ao Kuang
Level 87
God Stats
0W - 7L
1,347 SR
Queue Stats
131W - 143L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
YellowSolution2
Kukulkan
Level 123
God Stats
15W - 16L
1,385 SR
Queue Stats
430W - 391L
1,534 Elo+
Solo
Bellona
Bellona
sloppyli
Bellona
Level 18
God Stats
9W - 15L
1,497 SR
Queue Stats
20W - 35L
1,396 Elo+
Party 3
Team Averages
Level 74
1,434 SR
1,420 Elo+

VS

Team Averages
Level 128
1,515 SR
1,460 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChabeloTheGod
Izanami
Level 105
God Stats
1W - 3L
1,193 SR
Queue Stats
39W - 53L
1,463 Elo+
Party 2
Olorun
Olorun
Hellsing III
Olorun
Level 167
God Stats
5W - 0L
1,837 SR
Queue Stats
292W - 297L
1,445 Elo+
Party 1
Ravana
Ravana
NijiShadows
Ravana
Level 111
God Stats
1W - 2L
1,304 SR
Queue Stats
126W - 152L
1,373 Elo+
Party 2
Atlas
Atlas
xKink1
Atlas
Level 100
God Stats
2W - 1L
1,741 SR
Queue Stats
24W - 29L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,653
522
646
4,106
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
7
0 / 0 / 0
3,710
530
2,494
4,414
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
SloppyChango
Ao Kuang
4
0 / 0 / 0
3,565
509
378
1,826
436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
8
1 / 2 / 0
4,121
589
1,845
5,407
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
sloppyli
Bellona
7
0 / 1 / 0
3,908
558
2,404
5,857
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 0 / 0
5,072
725
2,708
2,802
1,240
Izanami
8
2 / 0 / 1
4,907
701
3,561
2,992
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
9
1 / 0 / 0
5,032
719
3,478
4,083
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
7
0 / 1 / 0
4,411
630
1,554
3,780
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
xKink1
Atlas
7
1 / 0 / 2
4,707
672
2,066
5,348
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
W
Izanami
2
0
1
2.5
L
0
3
0
0
L
Jing Wei
0
0
0
0
W
Olorun
1
0
0
1
W
Ravana
0
1
0
0
L
Ao Kuang
SloppyChango
Ao Kuang
0
0
0
0
L
Kukulkan
1
2
0
0.5
L
Bellona
sloppyli
Bellona
0
1
0
0
W
Atlas
xKink1
Atlas
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,767
Damage
13,367
21,610
Taken
19,005
9,787
Mitigated
8,044
7,155
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,708
318
0
1,144
2,802
1,240
630
976
1,826
34,924
0
W
Izanami
3,561
2,613
0
1,746
2,992
782
311
417
2,575
0
36,815
L
646
0
104
556
4,106
2,670
0
843
3,263
5,757
0
L
Jing Wei
2,494
1,481
0
1,588
4,414
1,185
0
759
3,655
0
20,928
W
Olorun
3,478
2,095
0
2,333
4,083
1,462
920
0
4,083
32,949
0
W
Ravana
1,554
343
0
729
3,780
1,458
17
939
2,841
0
24,462
L
Ao Kuang
SloppyChango
Ao Kuang
378
69
0
588
1,826
436
0
0
1,826
11,630
0
L
Kukulkan
1,845
314
0
2,269
5,407
1,256
0
3,172
2,235
24,626
0
L
Bellona
sloppyli
Bellona
2,404
669
0
2,050
5,857
4,240
0
3,478
2,379
0
19,641
W
Atlas
xKink1
Atlas
2,066
781
103
1,546
5,348
3,102
0
537
4,811
9,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,957
Gold Earned
24,129
131
Minions Killed
227
0
Camps Cleared
0
624,815
Distance Traveled
717,891
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,072
725
51
7
0
127,418
2
W
Izanami
4,907
701
57
8
0
133,969
3
L
Artio
3,653
522
6
1
0
129,236
0
L
Jing Wei
3,710
530
32
5
0
145,308
0
W
Olorun
5,032
719
60
9
0
122,233
0
W
Ravana
4,411
630
43
6
0
173,723
0
L
Ao Kuang
3,565
509
29
4
0
74,332
0
L
Kukulkan
4,121
589
39
6
0
129,061
6
L
Bellona
3,908
558
25
4
0
146,878
0
W
Atlas
4,707
672
16
2
0
160,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role