Player Matchup

Charybdis
Charybdis
DeadBabyGobbler
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,587 Elo+
Party 1
Mercury
Mercury
KneecapJimmy
Mercury
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Rama
Rama
Partyw1ener
Rama
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,785 Elo+
Party 1
The Morrigan
The Morrigan
ShinigamiEys
The Morrigan
Level 141
God Stats
6W - 12L
1,537 SR
Queue Stats
155W - 158L
1,505 Elo+
Solo
Nox
Nox
TCC KingKami
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,785 Elo+
Party 1
Team Averages
Level 118
1,507 SR
1,632 Elo+

VS

Team Averages
Level 86
1,621 SR
1,494 Elo+
Anubis
Anubis
AZM0S
Anubis
Level 48
God Stats
71W - 53L
1,567 SR
Queue Stats
138W - 139L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
Calizmic
Xing Tian
Level 99
God Stats
14W - 6L
1,616 SR
Queue Stats
199W - 179L
1,570 Elo+
Party 2
Hercules
Hercules
Obaketears
Hercules
Level 88
God Stats
7W - 3L
1,914 SR
Queue Stats
149W - 125L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
WalkedCircle
Jing Wei
Level 68
God Stats
2W - 2L
1,462 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 2
Merlin
Merlin
sjoenge
Merlin
Level 125
God Stats
28W - 24L
1,544 SR
Queue Stats
340W - 340L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadBabyGobbler
Charybdis
17
1 / 4 / 1
10,203
464
8,533
18,163
8,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
KneecapJimmy
Mercury
16
1 / 9 / 4
10,091
459
6,055
23,345
8,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 2
11,294
513
7,558
12,965
6,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
ShinigamiEys
The Morrigan
17
3 / 12 / 0
10,871
494
12,193
17,150
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 4
10,095
459
6,411
7,477
7,264
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AZM0S
Anubis
19
8 / 3 / 3
13,519
615
11,819
15,461
8,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Calizmic
Xing Tian
17
0 / 0 / 10
11,408
519
4,165
13,777
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Obaketears
Hercules
19
6 / 1 / 5
12,355
562
13,437
17,099
11,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
WalkedCircle
Jing Wei
18
4 / 4 / 4
12,189
554
9,748
12,973
7,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
sjoenge
Merlin
20
8 / 1 / 4
13,496
613
16,746
8,167
4,106
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
26
26
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
AZM0S
Anubis
8
3
3
3.17
W
Xing Tian
Calizmic
Xing Tian
0
0
10
5
L
Charybdis
DeadBabyGobbler
Charybdis
1
4
1
0.38
L
Mercury
KneecapJimmy
Mercury
1
9
4
0.33
W
Hercules
Obaketears
Hercules
6
1
5
8.5
L
3
1
2
4
L
The Morrigan
ShinigamiEys
The Morrigan
3
12
0
0.25
L
1
0
4
3
W
Jing Wei
WalkedCircle
Jing Wei
4
4
4
1.5
W
Merlin
sjoenge
Merlin
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,750
Damage
55,915
79,100
Taken
67,477
36,195
Mitigated
47,214
13,707
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AZM0S
Anubis
11,819
389
0
7,880
15,461
8,582
3,136
6,968
8,493
116,329
0
W
Xing Tian
Calizmic
Xing Tian
4,165
486
507
3,627
13,777
16,215
292
2,255
11,522
34,725
0
L
Charybdis
DeadBabyGobbler
Charybdis
8,533
4,814
0
3,748
18,163
8,049
0
7,227
10,936
0
77,777
L
Mercury
KneecapJimmy
Mercury
6,055
3,520
0
1,483
23,345
8,701
0
8,384
14,961
0
83,150
W
Hercules
Obaketears
Hercules
13,437
5,930
0
5,100
17,099
11,137
3,503
4,866
12,233
0
116,164
L
7,558
6,221
0
5,615
12,965
6,028
741
2,581
10,384
0
96,982
L
The Morrigan
ShinigamiEys
The Morrigan
12,193
1,491
0
945
17,150
6,153
0
9,640
7,310
83,573
0
L
6,411
448
134
1,782
7,477
7,264
0
4,839
2,638
40,729
0
W
Jing Wei
WalkedCircle
Jing Wei
9,748
8,331
74
3,512
12,973
7,174
2,200
2,330
10,643
0
106,021
W
Merlin
sjoenge
Merlin
16,746
311
0
700
8,167
4,106
1,954
2,682
5,485
129,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,554
Gold Earned
62,967
568
Minions Killed
692
0
Camps Cleared
0
2,023,256
Distance Traveled
2,297,605
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,519
615
172
8
0
362,544
0
W
Xing Tian
11,408
519
40
2
0
478,700
2
L
Charybdis
10,203
464
105
5
0
389,427
1
L
Mercury
10,091
459
125
6
0
485,256
0
W
Hercules
12,355
562
158
7
0
537,566
1
L
Rama
11,294
513
161
7
0
393,314
3
L
The Morrigan
10,871
494
123
6
0
323,308
0
L
Nox
10,095
459
54
2
0
431,951
5
W
Jing Wei
12,189
554
151
7
0
459,382
0
W
Merlin
13,496
613
171
8
0
459,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role