Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BloodMaker555
Merlin
Level 127
God Stats
0W - 2L
1,319 SR
Queue Stats
10W - 19L
1,355 Elo+
Party 2
Geb
Geb
TheMastermindd
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,374 Elo+
Party 2
Hades
Hades
darkprince12115
Hades
Level 124
God Stats
8W - 6L
1,600 SR
Queue Stats
330W - 329L
1,443 Elo+
Party 2
Arachne
Arachne
endergod420
Arachne
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,361 Elo+
Party 2
Team Averages
Level 126
1,484 SR
1,407 Elo+

VS

Team Averages
Level 95
1,587 SR
1,466 Elo+
Hercules
Hercules
Agusv2
Hercules
Level 16
God Stats
8W - 10L
1,443 SR
Queue Stats
253W - 257L
1,583 Elo+
Party 3
Baron Samedi
Baron Samedi
CuttingLogs
Baron Samedi
Level 156
God Stats
12W - 5L
1,733 SR
Queue Stats
309W - 297L
1,521 Elo+
Party 1
Lancelot
Lancelot
McGhoulYiXa1762
Lancelot
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 113L
1,464 Elo+
Solo
Janus
Janus
RollingCole
Janus
Level 88
God Stats
15W - 12L
1,491 SR
Queue Stats
184W - 174L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
pacoshar
Hou Yi
Level 88
God Stats
2W - 1L
1,766 SR
Queue Stats
34W - 41L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 1 / 2
7,431
619
4,721
5,989
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,649
471
4,746
7,094
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 1
6,070
506
4,238
14,256
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 1 / 0
6,240
520
4,536
8,429
4,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
endergod420
Arachne
10
1 / 5 / 1
5,994
500
3,831
12,018
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Agusv2
Hercules
12
6 / 2 / 3
7,656
638
6,719
9,947
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CuttingLogs
Baron Samedi
11
4 / 0 / 5
7,138
595
6,384
7,835
7,214
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
13
1 / 0 / 0
7,468
622
4,513
9,107
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 2 / 4
6,809
567
6,397
5,968
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
pacoshar
Hou Yi
11
2 / 1 / 6
6,655
555
5,073
7,382
3,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
15
16
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
1
2
3
W
Hercules
Agusv2
Hercules
6
2
3
3.75
L
0
4
2
0.25
W
Baron Samedi
CuttingLogs
Baron Samedi
4
0
5
6.5
W
Lancelot
1
0
0
1
W
2
2
4
2
L
2
5
1
0.5
L
0
1
0
0
L
Arachne
endergod420
Arachne
1
5
1
0.3
W
Hou Yi
pacoshar
Hou Yi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
29,086
47,786
Taken
40,239
24,359
Mitigated
22,874
13,194
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,721
2,238
0
2,721
5,989
2,299
0
1,505
4,416
0
58,337
W
Hercules
Agusv2
Hercules
6,719
3,526
0
1,949
9,947
5,064
0
2,375
7,572
0
52,172
L
4,746
301
0
1,023
7,094
2,418
196
2,547
4,377
33,112
0
W
Baron Samedi
CuttingLogs
Baron Samedi
6,384
1,099
1,015
3,522
7,835
7,214
195
2,650
5,185
27,007
0
W
Lancelot
4,513
893
0
3,241
9,107
4,994
19
4,536
4,571
0
54,174
W
6,397
392
0
1,084
5,968
2,461
293
2,380
3,588
46,489
0
L
4,238
751
0
3,266
14,256
10,345
0
5,624
8,427
13,106
0
L
4,536
496
20
2,584
8,429
4,655
0
0
8,429
42,321
0
L
Arachne
endergod420
Arachne
3,831
2,571
0
3,580
12,018
4,642
0
2,612
9,356
0
27,561
W
Hou Yi
pacoshar
Hou Yi
5,073
2,686
0
3,018
7,382
3,141
0
1,579
5,803
0
42,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
35,726
294
Minions Killed
375
0
Camps Cleared
0
1,280,610
Distance Traveled
1,307,343
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,431
619
101
8
0
250,847
2
W
Hercules
7,656
638
88
7
0
315,685
0
L
Merlin
5,649
471
57
5
0
234,549
0
W
Baron Samedi
7,138
595
20
2
0
245,977
5
W
Lancelot
7,468
622
93
8
0
248,896
0
W
Janus
6,809
567
91
8
0
237,395
2
L
Geb
6,070
506
12
1
0
290,043
1
L
Hades
6,240
520
79
7
0
233,283
0
L
Arachne
5,994
500
45
4
0
271,888
0
W
Hou Yi
6,655
555
83
7
0
259,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role