Player Matchup

Tyr
Tyr
MightyQuasar
Tyr
Level 99
God Stats
1W - 2L
1,314 SR
Queue Stats
5W - 9L
1,157 Elo+
Party 1
Ishtar
Ishtar
ZukuMan
Ishtar
Level 102
God Stats
0W - 1L
1,734 SR
Queue Stats
4W - 7L
1,146 Elo+
Party 1
Anubis
Anubis
william030
Anubis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,146 Elo+
Party 1
Team Averages
Level 102
1,516 SR
1,150 Elo+

VS

Team Averages
Level 55
1,373 SR
1,409 Elo+
Janus
Janus
Awesome Sand
Janus
Level 86
God Stats
10W - 17L
1,427 SR
Queue Stats
82W - 92L
1,408 Elo+
Party 2
Chaac
Chaac
Froncster
Chaac
Level 34
God Stats
7W - 10L
1,150 SR
Queue Stats
130W - 150L
1,374 Elo+
Party 2
Medusa
Medusa
neptunebleu22
Medusa
Level 44
God Stats
5W - 4L
1,542 SR
Queue Stats
46W - 60L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,939
710
8,428
13,524
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
ZukuMan
Ishtar
13
3 / 6 / 5
9,874
705
8,109
12,472
5,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
william030
Anubis
14
5 / 7 / 4
9,821
702
12,330
12,591
6,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,557
754
10,665
9,933
3,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Froncster
Chaac
15
2 / 4 / 8
9,753
697
9,210
13,356
13,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 3 / 5
11,167
798
12,476
13,688
5,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
14
14
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Chaac
Froncster
Chaac
2
4
8
1.5
L
3
1
5
5.5
L
Ishtar
ZukuMan
Ishtar
3
6
5
0.92
W
8
3
5
3.5
L
Anubis
william030
Anubis
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
32,351
38,587
Taken
36,977
22,987
Mitigated
23,416
4,048
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,665
578
55
1,073
9,933
3,930
814
3,376
6,429
35,091
0
W
Chaac
Froncster
Chaac
9,210
313
295
2,846
13,356
13,932
189
4,954
8,136
0
35,860
L
8,428
2,780
0
511
13,524
10,929
0
4,377
8,798
0
27,539
L
Ishtar
ZukuMan
Ishtar
8,109
5,569
0
773
12,472
5,370
0
4,068
8,136
0
25,157
W
12,476
6,055
0
4,378
13,688
5,554
1,956
4,052
9,333
0
47,833
L
Anubis
william030
Anubis
12,330
248
0
2,764
12,591
6,688
0
2,242
10,013
44,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
31,477
144
Minions Killed
182
0
Camps Cleared
0
680,122
Distance Traveled
755,207
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,557
754
71
5
0
240,313
0
W
Chaac
9,753
697
51
4
0
265,715
0
L
Tyr
9,939
710
35
3
0
261,040
0
L
Ishtar
9,874
705
57
4
0
218,466
0
W
Medusa
11,167
798
60
4
0
249,179
2
L
Anubis
9,821
702
52
4
0
200,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role