Player Matchup

Charybdis
Charybdis
GiveMeSomeCheeze
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
TimmyHarvester
Cthulhu
Level 57
God Stats
5W - 3L
1,681 SR
Queue Stats
97W - 77L
1,568 Elo+
Party 2
Anubis
Anubis
ZachsDarkMINION
Anubis
Level 28
God Stats
5W - 3L
1,184 SR
Queue Stats
116W - 87L
1,565 Elo+
Party 2
Team Averages
Level 34
1,455 SR
1,540 Elo+

VS

Team Averages
Level 54
1,521 SR
1,574 Elo+
Persephone
Persephone
ApathetiĈ
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,645 Elo+
Party 1
Chaac
Chaac
TopChemical
Chaac
Level 87
God Stats
5W - 7L
1,405 SR
Queue Stats
22W - 24L
1,527 Elo+
Party 1
Izanami
Izanami
okaydiego
Izanami
Level 8
God Stats
6W - 2L
1,657 SR
Queue Stats
16W - 20L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
6 / 1 / 6
9,925
827
11,913
10,333
4,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 9
10,516
876
9,211
12,921
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 6
10,190
849
7,173
11,363
5,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ApathetiĈ
Persephone
14
3 / 5 / 1
9,221
768
12,817
9,538
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 2
7,969
664
7,639
12,510
9,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
okaydiego
Izanami
13
0 / 5 / 4
8,069
672
4,420
10,781
4,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
4
4
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
ApathetiĈ
Persephone
3
5
1
0.7
W
Charybdis
6
1
6
9
W
5
0
9
9.5
L
1
5
2
0.4
W
4
3
6
2.33
L
Izanami
okaydiego
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
24,876
34,617
Taken
32,829
24,601
Mitigated
17,036
11,898
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ApathetiĈ
Persephone
12,817
269
0
1,412
9,538
3,471
176
4,215
5,291
42,686
0
W
Charybdis
11,913
5,935
0
2,344
10,333
4,291
2,629
3,381
6,836
0
42,284
W
9,211
622
867
3,922
12,921
14,738
465
5,364
7,342
24,733
0
L
7,639
1,115
0
2,074
12,510
9,559
46
7,745
4,765
0
28,871
W
7,173
602
0
4,765
11,363
5,572
205
4,333
6,772
44,287
0
L
Izanami
okaydiego
Izanami
4,420
3,040
0
619
10,781
4,006
433
4,410
6,371
0
19,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
25,259
161
Minions Killed
135
0
Camps Cleared
0
637,581
Distance Traveled
664,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,221
768
65
5
0
215,807
0
W
Charybdis
9,925
827
49
4
0
197,249
0
W
Cthulhu
10,516
876
30
3
0
239,085
0
L
Chaac
7,969
664
30
3
0
221,698
0
W
Anubis
10,190
849
82
7
0
201,247
0
L
Izanami
8,069
672
40
3
0
227,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role