Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Gavin_slayeer
Atlas
Level 44
God Stats
3W - 1L
1,489 SR
Queue Stats
3W - 1L
1,602 Elo+
Party 1
Hera
Hera
Prophezey26
Hera
Level 45
God Stats
2W - 0L
1,752 SR
Queue Stats
3W - 1L
1,602 Elo+
Party 1
Freya
Freya
Tpot
Freya
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 44L
1,731 Elo+
Party 4
Serqet
Serqet
iPapamelt
Serqet
Level 8
God Stats
9W - 7L
1,500 SR
Queue Stats
811W - 582L
1,704 Elo+
Party 4
Team Averages
Level 38
1,548 SR
1,628 Elo+

VS

Team Averages
Level 31
1,541 SR
1,414 Elo+
Chronos
Chronos
 
Chronos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Chives-2000
Ares
Level 69
God Stats
1W - 4L
1,303 SR
Queue Stats
31W - 52L
1,327 Elo+
Party 3
Sun Wukong
Sun Wukong
DeathDecay25
Sun Wukong
Level 17
God Stats
8W - 9L
1,500 SR
Queue Stats
17W - 21L
1,396 Elo+
Party 2
Merlin
Merlin
Nanáshí
Merlin
Level 28
God Stats
4W - 2L
1,756 SR
Queue Stats
29W - 35L
1,529 Elo+
Solo
Medusa
Medusa
eprepp
Medusa
Level 22
God Stats
2W - 2L
1,648 SR
Queue Stats
23W - 42L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 4
6,522
815
5,099
4,685
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 6
5,651
706
3,363
6,372
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 7
6,410
801
5,476
4,335
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Tpot
Freya
14
5 / 0 / 4
7,344
918
12,223
6,137
2,661
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
iPapamelt
Serqet
13
4 / 0 / 7
6,761
845
4,427
5,734
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 1
5,102
638
250
1,335
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 1
5,640
705
1,273
8,879
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
DeathDecay25
Sun Wukong
11
0 / 5 / 1
5,716
715
4,311
9,777
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Nanáshí
Merlin
12
0 / 2 / 2
6,174
772
6,435
6,941
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
eprepp
Medusa
11
2 / 3 / 1
6,052
757
6,097
8,420
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
14
Kills
3
3
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
4
5
L
Chronos
 
Chronos
0
1
1
0.5
L
1
3
1
0.5
L
Sun Wukong
DeathDecay25
Sun Wukong
0
5
1
0.1
W
0
1
6
3
L
Merlin
Nanáshí
Merlin
0
2
2
0.5
W
2
1
7
5.5
W
Freya
Tpot
Freya
5
0
4
7
L
Medusa
eprepp
Medusa
2
3
1
0.83
W
Serqet
iPapamelt
Serqet
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
18,366
27,263
Taken
35,352
13,887
Mitigated
19,840
4,082
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,099
2,324
0
0
4,685
1,721
1,452
1,968
2,717
0
16,161
L
Chronos
 
Chronos
250
204
0
294
1,335
462
0
574
578
1,828
0
L
1,273
28
41
561
8,879
7,272
0
6,473
2,221
4,215
0
L
Sun Wukong
DeathDecay25
Sun Wukong
4,311
1,231
0
225
9,777
5,559
430
4,665
5,067
0
13,859
W
3,363
952
0
181
6,372
4,513
726
1,999
4,373
6,763
0
L
Merlin
Nanáshí
Merlin
6,435
320
0
986
6,941
3,201
31
4,981
1,876
26,977
0
W
5,476
2,142
0
230
4,335
1,759
71
994
3,341
18,559
0
W
Freya
Tpot
Freya
12,223
3,598
0
2,209
6,137
2,661
224
1,805
4,332
34,574
0
L
Medusa
eprepp
Medusa
6,097
2,379
0
1,049
8,420
3,346
630
3,858
3,937
0
14,218
W
Serqet
iPapamelt
Serqet
4,427
1,128
0
1,462
5,734
3,233
0
1,192
4,542
0
17,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
28,684
156
Minions Killed
109
0
Camps Cleared
0
888,838
Distance Traveled
665,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,522
815
43
5
0
174,039
0
L
Chronos
5,102
638
7
1
0
36,115
0
L
Ares
5,640
705
2
0
0
141,932
0
L
Sun Wukong
5,716
715
26
3
0
163,326
0
W
Atlas
5,651
706
4
1
0
163,589
0
L
Merlin
6,174
772
52
7
0
167,972
0
W
Hera
6,410
801
28
4
0
188,481
0
W
Freya
7,344
918
54
7
0
185,041
0
L
Medusa
6,052
757
22
3
0
156,406
0
W
Serqet
6,761
845
27
3
0
177,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role